Player Matchup

Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold III
 
Charybdis
Gold III
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
IgnisSpiritus
Chang'e
Bronze III
Level 85
God Stats
3W - 3L
1,435 SR
Queue Stats
28W - 44L
1,500 MMR
Solo
Discordia
Discordia
Platinum IV
SantoGamer
Discordia
Platinum IV
Level 142
God Stats
4W - 2L
1,645 SR
Queue Stats
69W - 91L
1,573 MMR
Party 2
Cabrakan
Cabrakan
Gold IV
zaAIQDELICIA
Cabrakan
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 84L
1,488 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,516 SR
1,512 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,524 SR
1,538 MMR
Xbalanque
Xbalanque
Gold II
 
Xbalanque
Gold II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold V
 
Artio
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
 
Fenrir
Gold I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
Lujuriä
Poseidon
Platinum IV
Level 160
God Stats
1W - 1L
1,501 SR
Queue Stats
150W - 148L
1,655 MMR
Solo
Thanatos
Thanatos
Platinum V
RanaDead
Thanatos
Platinum V
Level 128
God Stats
2W - 1L
1,620 SR
Queue Stats
60W - 58L
1,534 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 3 / 3
6,161
616
2,900
6,225
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
9
0 / 1 / 1
4,965
497
2,983
4,461
918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
7
0 / 6 / 0
4,210
421
1,279
5,896
755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
SantoGamer
Discordia
11
4 / 3 / 0
6,302
630
5,469
4,908
1,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
zaAIQDELICIA
Cabrakan
10
0 / 2 / 1
5,685
569
3,223
7,643
4,335
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SetOdinMorgan Le FayPersephoneApollo

VS

Bans
AthenaGebIzanamiSylvanusGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
5 / 1 / 4
6,584
658
4,749
4,550
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
 
Artio
10
1 / 1 / 1
5,855
586
4,789
8,594
5,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
 
Fenrir
9
3 / 1 / 5
5,556
556
3,261
6,492
1,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
Lujuriä
Poseidon
11
2 / 2 / 2
6,357
636
1,791
3,852
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
RanaDead
Thanatos
11
4 / 1 / 3
6,440
644
4,688
6,406
2,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
3
3
1.17
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Xbalanque
 
Xbalanque
5
1
4
7
W
Artio
 
Artio
1
1
1
1.5
W
Fenrir
 
Fenrir
3
1
5
5.5
L
Chang'e
0
6
0
0
W
Poseidon
Lujuriä
Poseidon
2
2
2
1.5
W
Thanatos
RanaDead
Thanatos
4
1
3
5.5
L
Discordia
SantoGamer
Discordia
4
3
0
1.33
L
Cabrakan
zaAIQDELICIA
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
19,278
29,133
Taken
29,894
8,794
Mitigated
11,859
8,700
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,900
1,123
0
2,343
6,225
1,619
0
770
5,369
0
29,720
L
Charybdis
 
Charybdis
2,983
1,628
0
1,201
4,461
918
0
67
4,358
0
28,109
W
Xbalanque
 
Xbalanque
4,749
2,698
0
1,143
4,550
1,304
298
1,198
3,276
0
36,427
W
Artio
 
Artio
4,789
436
91
4,500
8,594
5,094
0
3,341
5,241
33,423
0
W
Fenrir
 
Fenrir
3,261
1,069
0
3,145
6,492
1,797
0
1,552
4,868
0
14,746
L
Chang'e
1,279
72
424
979
5,896
755
0
0
5,896
13,516
0
W
Poseidon
Lujuriä
Poseidon
1,791
0
0
715
3,852
1,126
210
1,621
2,021
33,720
0
W
Thanatos
RanaDead
Thanatos
4,688
1,490
0
5,880
6,406
2,538
221
1,773
4,517
0
37,111
L
Discordia
SantoGamer
Discordia
5,469
254
0
1,064
4,908
1,167
0
620
4,097
35,356
0
L
Cabrakan
zaAIQDELICIA
Cabrakan
3,223
485
0
2,689
7,643
4,335
0
4,291
2,833
31,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
30,792
308
Minions Killed
329
0
Camps Cleared
0
986,144
Distance Traveled
1,020,553
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,161
616
55
6
0
235,025
4
L
Charybdis
4,965
497
74
7
0
179,598
2
W
Xbalanque
6,584
658
69
7
0
181,455
4
W
Artio
5,855
586
75
8
0
210,966
6
W
Fenrir
5,556
556
24
2
0
191,034
1
L
Chang'e
4,210
421
15
2
0
189,642
3
W
Poseidon
6,357
636
78
8
0
207,524
4
W
Thanatos
6,440
644
83
8
0
229,574
1
L
Discordia
6,302
630
80
8
0
186,684
3
L
Cabrakan
5,685
569
84
8
0
195,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role