Player Matchup

Achilles
Achilles
AliceRosez
Achilles
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 29L
1,829 Elo+
Party 1
Kukulkan
Kukulkan
Lvl76Magikarp
Kukulkan
Level 160
God Stats
9W - 4L
1,855 SR
Queue Stats
415W - 355L
1,741 Elo+
Party 1
Artio
Artio
Yes Ornstein
Artio
Level 129
God Stats
8W - 5L
1,532 SR
Queue Stats
287W - 234L
1,720 Elo+
Party 1
Khepri
Khepri
Yes SAVV
Khepri
Level 67
God Stats
5W - 2L
1,712 SR
Queue Stats
161W - 159L
1,517 Elo+
Party 1
Rama
Rama
odranockmo
Rama
Level 148
God Stats
2W - 0L
1,737 SR
Queue Stats
291W - 263L
1,526 Elo+
Solo
Team Averages
Level 106
1,667 SR
1,667 Elo+

VS

Team Averages
Level 114
1,621 SR
1,557 Elo+
Arachne
Arachne
DaPearlKing
Arachne
Level 129
God Stats
9W - 6L
1,562 SR
Queue Stats
162W - 160L
1,565 Elo+
Party 3
Tiamat
Tiamat
OneShotWeave
Tiamat
Level 126
God Stats
26W - 17L
1,677 SR
Queue Stats
249W - 258L
1,506 Elo+
Party 3
Gilgamesh
Gilgamesh
PeacefulKoala
Gilgamesh
Level 119
God Stats
26W - 16L
1,629 SR
Queue Stats
189W - 178L
1,558 Elo+
Party 2
Chernobog
Chernobog
Wearret
Chernobog
Level 146
God Stats
9W - 7L
1,743 SR
Queue Stats
214W - 181L
1,583 Elo+
Party 2
Chang'e
Chang'e
xX_Arukado_Xx
Chang'e
Level 48
God Stats
5W - 6L
1,493 SR
Queue Stats
44W - 36L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AliceRosez
Achilles
17
15 / 2 / 3
10,925
607
16,492
15,360
6,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Lvl76Magikarp
Kukulkan
17
4 / 1 / 10
10,745
597
16,297
5,951
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 6
9,791
544
10,636
19,439
13,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
Yes SAVV
Khepri
15
1 / 2 / 6
8,725
485
3,042
7,241
6,191
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 2
9,338
519
4,415
8,470
3,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaPearlKing
Arachne
14
2 / 4 / 1
8,089
449
5,563
11,718
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
12
0 / 6 / 3
6,861
381
4,617
15,366
13,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
PeacefulKoala
Gilgamesh
15
4 / 6 / 1
8,870
493
13,901
20,282
18,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Wearret
Chernobog
17
2 / 3 / 3
10,348
575
6,689
11,630
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Chang'e
14
1 / 6 / 2
9,018
501
8,148
16,039
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
25
Kills
9
9
Deaths
25
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
AliceRosez
Achilles
15
2
3
8.25
L
Arachne
DaPearlKing
Arachne
2
4
1
0.63
W
Kukulkan
Lvl76Magikarp
Kukulkan
4
1
10
9
L
Tiamat
0
6
3
0.25
L
Gilgamesh
PeacefulKoala
Gilgamesh
4
6
1
0.75
L
Chernobog
Wearret
Chernobog
2
3
3
1.17
W
3
3
6
2
W
Khepri
Yes SAVV
Khepri
1
2
6
2
W
2
1
2
3
L
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,882
Damage
38,918
56,461
Taken
75,035
31,434
Mitigated
47,437
21,911
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AliceRosez
Achilles
16,492
6,283
0
4,851
15,360
6,113
0
3,929
10,731
0
69,901
L
Arachne
DaPearlKing
Arachne
5,563
3,274
0
3,061
11,718
5,121
325
3,285
8,433
0
46,709
W
Kukulkan
Lvl76Magikarp
Kukulkan
16,297
1,018
0
660
5,951
2,141
106
2,847
2,773
93,012
0
L
Tiamat
4,617
381
0
2,245
15,366
13,834
0
5,351
10,015
23,875
0
L
Gilgamesh
PeacefulKoala
Gilgamesh
13,901
4,655
0
5,483
20,282
18,593
0
10,472
9,810
2,093
49,287
L
Chernobog
Wearret
Chernobog
6,689
3,754
0
4,535
11,630
4,739
607
2,221
9,409
0
86,249
W
10,636
1,371
123
9,910
19,439
13,762
834
1,469
16,446
57,051
0
W
Khepri
Yes SAVV
Khepri
3,042
229
1,981
1,585
7,241
6,191
90
2,583
4,078
20,309
0
W
4,415
2,575
0
2,801
8,470
3,227
1,206
1,092
7,056
0
70,962
L
Chang'e
8,148
135
552
4,735
16,039
5,150
0
8,947
7,092
60,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,524
Gold Earned
43,186
600
Minions Killed
498
0
Camps Cleared
0
1,757,377
Distance Traveled
1,658,362
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,925
607
109
6
0
388,169
3
L
Arachne
8,089
449
79
4
0
373,601
6
W
Kukulkan
10,745
597
172
10
0
359,253
3
L
Tiamat
6,861
381
35
2
0
314,373
4
L
Gilgamesh
8,870
493
88
5
0
329,854
7
L
Chernobog
10,348
575
179
10
0
322,792
5
W
Artio
9,791
544
131
7
0
331,317
2
W
Khepri
8,725
485
37
2
0
347,868
8
W
Rama
9,338
519
151
8
0
330,770
2
L
Chang'e
9,018
501
117
7
0
317,742
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role