Player Matchup

Hou Yi
Hou Yi
DarkEclipseMagic
Hou Yi
Level 83
God Stats
5W - 0L
1,962 SR
Queue Stats
13W - 5L
1,553 Elo+
Solo
Ymir
Ymir
Midgefoot
Ymir
Level 104
God Stats
26W - 32L
1,505 SR
Queue Stats
372W - 364L
1,458 Elo+
Party 2
Sol
Sol
Teaderboard
Sol
Level 98
God Stats
15W - 8L
1,768 SR
Queue Stats
102W - 109L
1,452 Elo+
Party 2
Team Averages
Level 95
1,745 SR
1,488 Elo+

VS

Team Averages
Level 114
1,481 SR
1,492 Elo+
Sol
Sol
Kikalu
Sol
Level 125
God Stats
111W - 129L
1,498 SR
Queue Stats
193W - 264L
1,434 Elo+
Solo
Ne Zha
Ne Zha
MyAeipathy
Ne Zha
Level 107
God Stats
0W - 4L
1,446 SR
Queue Stats
34W - 34L
1,503 Elo+
Party 1
Charybdis
Charybdis
youngrivers
Charybdis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 21L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
11,218
701
14,602
13,364
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
5 / 1 / 11
11,427
714
9,192
14,760
19,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
8 / 6 / 4
11,747
734
11,425
11,452
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kikalu
Sol
14
2 / 6 / 6
10,589
662
8,013
12,197
4,352
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
MyAeipathy
Ne Zha
13
3 / 5 / 5
10,517
657
11,099
15,620
11,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
youngrivers
Charybdis
15
4 / 6 / 2
11,279
705
12,189
11,837
4,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
9
9
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Sol
Kikalu
Sol
2
6
6
0.83
W
Ymir
5
1
11
10.5
L
Ne Zha
MyAeipathy
Ne Zha
3
5
5
1.1
W
8
6
4
1.67
L
Charybdis
youngrivers
Charybdis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,219
Damage
31,301
39,576
Taken
39,654
28,777
Mitigated
20,659
5,914
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,602
6,953
0
766
13,364
5,015
1,525
3,131
10,233
0
52,377
L
Sol
Kikalu
Sol
8,013
1,457
0
3,640
12,197
4,352
298
7,750
4,447
37,428
0
W
Ymir
9,192
1,985
0
2,143
14,760
19,437
218
3,262
11,405
28,641
1,753
L
Ne Zha
MyAeipathy
Ne Zha
11,099
2,380
0
1,223
15,620
11,888
0
6,036
9,584
0
26,068
W
11,425
2,799
0
3,005
11,452
4,325
1,019
2,221
9,211
46,377
3,710
L
Charybdis
youngrivers
Charybdis
12,189
6,317
0
1,204
11,837
4,419
66
6,131
5,706
0
30,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
32,385
196
Minions Killed
161
10
Camps Cleared
5
831,288
Distance Traveled
811,576
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,218
701
73
5
2
275,946
6
L
Sol
10,589
662
80
5
3
268,995
2
W
Ymir
11,427
714
36
2
3
290,525
2
L
Ne Zha
10,517
657
20
1
1
292,182
3
W
Sol
11,747
734
87
5
5
264,817
0
L
Charybdis
11,279
705
61
4
1
250,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role