Player Matchup

He Bo
He Bo
DBLeagle HeX
He Bo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 3
Olorun
Olorun
MrGrumpyFace419
Olorun
Level 49
God Stats
0W - 1L
1,701 SR
Queue Stats
33W - 49L
1,385 Elo+
Party 3
Jormungandr
Jormungandr
MrSmily2341
Jormungandr
Level 35
God Stats
24W - 27L
1,463 SR
Queue Stats
165W - 181L
1,378 Elo+
Solo
Pele
Pele
SNEAKYxDIDDY
Pele
Level 101
God Stats
0W - 3L
1,473 SR
Queue Stats
125W - 142L
1,448 Elo+
Party 3
Erlang Shen
Erlang Shen
Soldier HeX
Erlang Shen
Level 116
God Stats
2W - 4L
1,399 SR
Queue Stats
170W - 181L
1,502 Elo+
Party 3
Team Averages
Level 61
1,507 SR
1,439 Elo+

VS

Team Averages
Level 79
1,635 SR
1,577 Elo+
Achilles
Achilles
AngelThePrince
Achilles
Level 48
God Stats
22W - 25L
1,437 SR
Queue Stats
130W - 139L
1,416 Elo+
Party 1
Ah Puch
Ah Puch
Demonkiller2575
Ah Puch
Level 147
God Stats
9W - 1L
1,788 SR
Queue Stats
300W - 148L
1,712 Elo+
Party 2
Izanami
Izanami
Nayuki13
Izanami
Level 122
God Stats
2W - 0L
1,876 SR
Queue Stats
151W - 95L
1,745 Elo+
Party 2
Hel
Hel
Sayeahyeahyeah
Hel
Level 31
God Stats
17W - 22L
1,412 SR
Queue Stats
168W - 186L
1,374 Elo+
Party 1
Ymir
Ymir
eagleswing6
Ymir
Level 49
God Stats
7W - 6L
1,661 SR
Queue Stats
337W - 203L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 1
9,132
830
4,959
11,057
3,363
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 5 / 1
9,525
866
10,490
14,737
5,601
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
MrSmily2341
Jormungandr
16
0 / 14 / 3
9,494
863
10,657
24,344
14,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
3 / 3 / 0
10,246
931
12,266
12,169
4,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
Soldier HeX
Erlang Shen
16
0 / 4 / 3
9,366
851
13,472
12,533
6,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

65

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
8 / 0 / 13
11,409
1,037
11,862
13,442
13,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 0 / 17
12,613
1,147
19,307
6,413
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
Nayuki13
Izanami
19
10 / 1 / 19
12,225
1,111
22,098
12,566
5,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
2 / 3 / 16
10,428
948
8,578
11,009
5,835
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 19
10,682
971
7,335
12,290
17,666
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
117
4
Kills
33
33
Deaths
4
8
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Achilles
8
0
13
14.5
L
0
7
1
0.07
W
10
0
17
18.5
L
1
5
1
0.3
L
Jormungandr
MrSmily2341
Jormungandr
0
14
3
0.11
W
Izanami
Nayuki13
Izanami
10
1
19
19.5
L
3
3
0
1
W
2
3
16
3.33
L
Erlang Shen
Soldier HeX
Erlang Shen
0
4
3
0.38
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,844
Damage
69,180
74,840
Taken
55,720
34,445
Mitigated
44,954
6,491
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
11,862
5,561
0
718
13,442
13,687
0
5,965
7,477
0
31,325
L
4,959
854
0
0
11,057
3,363
0
4,771
6,178
22,787
0
W
19,307
1,315
0
2,043
6,413
2,586
0
1,989
4,424
36,230
0
L
10,490
6,032
516
2,389
14,737
5,601
0
6,239
8,274
29,163
0
L
Jormungandr
MrSmily2341
Jormungandr
10,657
3,197
81
612
24,344
14,626
0
11,117
12,824
36,532
0
W
Izanami
Nayuki13
Izanami
22,098
16,055
0
3,984
12,566
5,180
0
6,314
6,252
0
50,763
L
12,266
2,530
0
1,943
12,169
4,081
0
4,183
7,886
0
28,818
W
8,578
402
4,967
2,615
11,009
5,835
0
4,032
6,977
26,181
0
L
Erlang Shen
Soldier HeX
Erlang Shen
13,472
6,693
0
950
12,533
6,774
0
7,851
4,458
0
21,304
W
7,335
2,122
0
0
12,290
17,666
0
7,806
4,484
14,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,763
Gold Earned
57,357
188
Minions Killed
219
3
Camps Cleared
14
900,800
Distance Traveled
1,075,407
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,409
1,037
28
3
6
226,185
0
L
He Bo
9,132
830
50
5
0
168,824
0
W
Ah Puch
12,613
1,147
63
6
1
235,465
2
L
Olorun
9,525
866
34
3
1
177,548
1
L
Jormungandr
9,494
863
42
4
0
155,081
1
W
Izanami
12,225
1,111
79
7
4
203,272
1
L
Pele
10,246
931
43
4
2
214,502
0
W
Hel
10,428
948
36
3
1
201,275
0
L
Erlang Shen
9,366
851
19
2
0
184,845
0
W
Ymir
10,682
971
13
1
2
209,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role