Player Matchup

Thanatos
Thanatos
IamPastyG
Thanatos
Level 84
God Stats
21W - 4L
1,756 SR
Queue Stats
54W - 28L
1,708 Elo+
Party 1
Tiamat
Tiamat
LordOsif
Tiamat
Level 22
God Stats
4W - 1L
1,820 SR
Queue Stats
94W - 44L
1,626 Elo+
Party 1
Baron Samedi
Baron Samedi
Slawling
Baron Samedi
Level 9
God Stats
4W - 0L
1,851 SR
Queue Stats
7W - 2L
1,738 Elo+
Party 1
Bellona
Bellona
Spamling
Bellona
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 43L
1,646 Elo+
Party 1
Ullr
Ullr
TBailing
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,536 Elo+
Party 1
Team Averages
Level 26
1,686 SR
1,651 Elo+

VS

Team Averages
Level 14
1,451 SR
1,621 Elo+
Odin
Odin
Chaoskitty1921
Odin
Level 8
God Stats
6W - 1L
1,500 SR
Queue Stats
154W - 116L
1,740 Elo+
Solo
Izanami
Izanami
ILGLFy
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 78L
1,632 Elo+
Solo
Ravana
Ravana
Lost_Renegade33
Ravana
Level 14
God Stats
2W - 5L
1,500 SR
Queue Stats
244W - 280L
1,588 Elo+
Party 2
Scylla
Scylla
Syhkiio
Scylla
Level 25
God Stats
4W - 6L
1,229 SR
Queue Stats
29W - 25L
1,629 Elo+
Solo
Cthulhu
Cthulhu
YourMindsVoice
Cthulhu
Level 7
God Stats
5W - 4L
1,524 SR
Queue Stats
52W - 61L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IamPastyG
Thanatos
13
3 / 2 / 3
8,057
576
6,667
8,890
3,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
LordOsif
Tiamat
12
0 / 5 / 6
7,143
510
3,814
8,843
4,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Slawling
Baron Samedi
14
1 / 1 / 0
8,492
607
3,728
8,120
3,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Spamling
Bellona
13
9 / 1 / 2
8,561
612
8,466
12,819
13,688
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
4 / 0 / 5
8,280
591
7,348
9,523
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
8,429
602
8,191
8,200
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
ILGLFy
Izanami
10
0 / 3 / 0
5,978
427
4,106
9,578
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 2
6,826
488
5,082
8,649
3,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Syhkiio
Scylla
11
3 / 4 / 3
7,100
507
6,386
7,880
1,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 1
5,487
392
2,358
5,889
3,542
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
9
9
Deaths
17
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
L
Izanami
ILGLFy
Izanami
0
3
0
0
W
Thanatos
IamPastyG
Thanatos
3
2
3
2.25
W
Tiamat
LordOsif
Tiamat
0
5
6
0.6
L
2
6
2
0.5
W
Baron Samedi
Slawling
Baron Samedi
1
1
0
1
W
Bellona
Spamling
Bellona
9
1
2
10
L
Scylla
Syhkiio
Scylla
3
4
3
1.13
W
Ullr
4
0
5
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,023
Damage
26,123
48,195
Taken
40,196
28,386
Mitigated
17,441
19,945
Healing
7,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,191
1,109
0
1,757
8,200
6,477
592
4,073
4,087
9,957
38,409
L
Izanami
ILGLFy
Izanami
4,106
1,931
0
3,294
9,578
2,326
0
310
9,226
0
42,865
W
Thanatos
IamPastyG
Thanatos
6,667
1,966
0
7,921
8,890
3,771
0
2,231
6,595
0
52,229
W
Tiamat
LordOsif
Tiamat
3,814
405
0
1,138
8,843
4,367
522
3,060
5,702
24,837
0
L
5,082
1,608
0
1,010
8,649
3,272
104
1,680
6,842
0
32,692
W
Baron Samedi
Slawling
Baron Samedi
3,728
445
454
4,745
8,120
3,564
690
835
6,765
53,050
0
W
Bellona
Spamling
Bellona
8,466
2,039
240
1,544
12,819
13,688
0
3,122
9,322
4,765
35,457
L
Scylla
Syhkiio
Scylla
6,386
376
52
887
7,880
1,824
258
1,813
5,865
27,617
0
W
Ullr
7,348
3,561
0
3,903
9,523
2,996
284
1,497
8,026
0
59,982
L
2,358
583
0
422
5,889
3,542
194
25
5,864
11,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,533
Gold Earned
33,820
418
Minions Killed
305
0
Camps Cleared
0
1,399,658
Distance Traveled
1,370,828
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,429
602
111
8
0
289,121
2
L
Izanami
5,978
427
73
5
0
241,935
3
W
Thanatos
8,057
576
83
6
0
296,375
4
W
Tiamat
7,143
510
53
4
0
280,361
0
L
Ravana
6,826
488
66
5
0
288,351
2
W
Baron Samedi
8,492
607
116
8
0
224,772
4
W
Bellona
8,561
612
68
5
0
326,394
6
L
Scylla
7,100
507
36
3
0
260,306
5
W
Ullr
8,280
591
98
7
0
271,756
1
L
Cthulhu
5,487
392
19
1
0
291,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role