Player Matchup

Ymir
Ymir
Bernie6257
Ymir
Level 18
God Stats
15W - 14L
1,488 SR
Queue Stats
47W - 46L
1,446 Elo+
Solo
Danzaburou
Danzaburou
KingRamses97
Danzaburou
Level 28
God Stats
0W - 2L
1,741 SR
Queue Stats
25W - 18L
1,515 Elo+
Solo
Loki
Loki
POLGA_TOXiiC
Loki
Level 4
God Stats
0W - 1L
1,260 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
WaywardSun8
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,476 Elo+
Solo
Olorun
Olorun
elmosquito1
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,498 SR
1,487 Elo+

VS

Team Averages
Level 17
1,513 SR
1,443 Elo+
Bakasura
Bakasura
Appache94Qc
Bakasura
Level 26
God Stats
23W - 24L
1,518 SR
Queue Stats
90W - 91L
1,424 Elo+
Solo
Izanami
Izanami
ArKtiC Nova
Izanami
Level 28
God Stats
23W - 9L
1,575 SR
Queue Stats
164W - 160L
1,508 Elo+
Solo
Guan Yu
Guan Yu
BEELAC
Guan Yu
Level 8
God Stats
8W - 5L
1,487 SR
Queue Stats
13W - 13L
1,422 Elo+
Party 2
Kukulkan
Kukulkan
MurbF
Kukulkan
Level 18
God Stats
50W - 33L
1,488 SR
Queue Stats
70W - 57L
1,429 Elo+
Party 2
Baron Samedi
Baron Samedi
SlumpPapi
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 4
10,452
950
10,300
27,998
25,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
KingRamses97
Danzaburou
16
2 / 10 / 2
10,488
953
13,260
18,970
6,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 8 / 3
9,934
903
4,513
10,274
3,118
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 12 / 3
10,259
933
8,753
19,396
6,593
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
1 / 8 / 3
9,695
881
5,299
14,224
4,477
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Appache94Qc
Bakasura
19
9 / 2 / 16
12,784
1,162
11,292
10,193
4,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
ArKtiC Nova
Izanami
20
19 / 0 / 16
15,374
1,398
32,854
10,183
3,877
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
BEELAC
Guan Yu
19
6 / 3 / 27
13,429
1,221
9,794
19,796
26,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
MurbF
Kukulkan
20
11 / 0 / 21
13,609
1,237
25,529
4,272
1,866
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
SlumpPapi
Baron Samedi
17
1 / 2 / 12
9,708
883
2,322
4,913
1,778

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
138
6
Kills
46
47
Deaths
7
15
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Appache94Qc
Bakasura
9
2
16
8.5
W
Izanami
ArKtiC Nova
Izanami
19
0
16
27
W
Guan Yu
BEELAC
Guan Yu
6
3
27
6.5
L
1
9
4
0.33
L
Danzaburou
KingRamses97
Danzaburou
2
10
2
0.3
W
Kukulkan
MurbF
Kukulkan
11
0
21
21.5
L
1
8
3
0.31
W
Baron Samedi
SlumpPapi
Baron Samedi
1
2
12
3.5
L
1
12
3
0.21
L
Olorun
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,125
Damage
81,791
90,862
Taken
49,357
46,546
Mitigated
38,302
4,929
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Appache94Qc
Bakasura
11,292
8,188
0
1,571
10,193
4,092
0
5,753
4,440
0
25,178
W
Izanami
ArKtiC Nova
Izanami
32,854
23,495
0
4,185
10,183
3,877
0
5,239
4,944
0
67,636
W
Guan Yu
BEELAC
Guan Yu
9,794
2,861
1,491
7,172
19,796
26,689
0
8,223
10,949
0
17,367
L
10,300
1,460
0
261
27,998
25,887
0
5,810
21,847
24,765
0
L
Danzaburou
KingRamses97
Danzaburou
13,260
5,009
0
1,720
18,970
6,471
0
6,528
12,392
0
45,472
W
Kukulkan
MurbF
Kukulkan
25,529
847
0
676
4,272
1,866
0
2,110
2,162
58,630
0
L
4,513
1,463
0
75
10,274
3,118
0
2,462
6,968
0
15,575
W
Baron Samedi
SlumpPapi
Baron Samedi
2,322
551
930
736
4,913
1,778
0
3,027
1,886
4,621
0
L
8,753
1,505
363
705
19,396
6,593
0
6,776
12,342
37,093
0
L
Olorun
5,299
3,702
227
1,578
14,224
4,477
0
6,275
7,784
17,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,828
Gold Earned
64,904
201
Minions Killed
236
0
Camps Cleared
14
725,913
Distance Traveled
961,780
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,784
1,162
38
3
10
201,961
0
W
Izanami
15,374
1,398
91
8
3
185,541
1
W
Guan Yu
13,429
1,221
12
1
0
214,756
1
L
Ymir
10,452
950
29
3
0
184,837
0
L
Danzaburou
10,488
953
61
6
0
159,300
0
W
Kukulkan
13,609
1,237
89
8
1
253,671
0
L
Loki
9,934
903
23
2
0
121,068
0
W
Baron Samedi
9,708
883
6
1
0
105,851
0
L
Ra
10,259
933
70
6
0
132,082
0
L
Olorun
9,695
881
18
2
0
128,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role