Player Matchup

Sun Wukong
Sun Wukong
PfgYeti
Sun Wukong
Level 71
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 80L
1,432 Elo+
Party 2
Neith
Neith
PrimeJonLeif
Neith
Level 41
God Stats
2W - 3L
1,395 SR
Queue Stats
146W - 141L
1,496 Elo+
Party 2
He Bo
He Bo
ballislife13232
He Bo
Level 17
God Stats
5W - 3L
1,724 SR
Queue Stats
108W - 81L
1,514 Elo+
Party 2
Team Averages
Level 43
1,540 SR
1,481 Elo+

VS

Team Averages
Level 40
1,629 SR
1,282 Elo+
Freya
Freya
Crow-_-Darkblood
Freya
Level 26
God Stats
18W - 21L
1,490 SR
Queue Stats
172W - 200L
1,378 Elo+
Party 1
Set
Set
Th3-B1g-Guy094
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,094 Elo+
Solo
Terra
Terra
Xhopeless0X
Terra
Level 87
God Stats
3W - 2L
1,896 SR
Queue Stats
220W - 279L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PfgYeti
Sun Wukong
13
4 / 2 / 9
9,393
723
7,632
10,230
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 7
9,764
751
15,823
8,486
3,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 3 / 7
9,311
716
11,467
7,005
2,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 3
8,215
632
6,933
12,435
4,448
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 6 / 2
7,782
599
4,263
17,338
11,301
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 2 / 2
9,349
719
6,601
16,119
15,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Sun Wukong
PfgYeti
Sun Wukong
4
2
9
4.25
W
5
1
7
8.5
L
1
6
2
0.33
L
3
2
2
2
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
17,797
25,721
Taken
45,892
15,601
Mitigated
31,310
9,318
Healing
12,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,933
2,758
591
2,230
12,435
4,448
0
3,227
8,657
27,626
0
W
Sun Wukong
PfgYeti
Sun Wukong
7,632
774
962
2,551
10,230
9,774
180
4,834
5,396
0
18,602
W
15,823
9,070
302
3,019
8,486
3,307
2,242
4,398
4,088
0
49,215
L
4,263
886
17
2,762
17,338
11,301
0
4,062
12,923
0
20,918
L
6,601
586
1,228
5,388
16,119
15,561
0
4,517
11,340
15,045
0
W
11,467
683
765
1,719
7,005
2,520
441
4,692
2,313
23,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
25,346
124
Minions Killed
73
5
Camps Cleared
3
702,751
Distance Traveled
696,082
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,215
632
32
2
2
220,232
1
W
Sun Wukong
9,393
723
23
2
1
246,002
0
W
Neith
9,764
751
76
6
4
231,485
0
L
Set
7,782
599
28
2
1
241,057
0
L
Terra
9,349
719
13
1
0
234,793
1
W
He Bo
9,311
716
25
2
0
225,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role