Player Matchup

Bellona
Bellona
Franklyspeakin
Bellona
Level 24
God Stats
7W - 8L
1,590 SR
Queue Stats
85W - 76L
1,490 Elo+
Party 2
Skadi
Skadi
Killsinger21
Skadi
Level 12
God Stats
2W - 2L
1,728 SR
Queue Stats
245W - 262L
1,434 Elo+
Solo
Thanatos
Thanatos
Krispy_ToenaiI
Thanatos
Level 29
God Stats
21W - 32L
1,408 SR
Queue Stats
58W - 76L
1,432 Elo+
Solo
Janus
Janus
Zangetsue420
Janus
Level 25
God Stats
13W - 8L
1,740 SR
Queue Stats
85W - 75L
1,527 Elo+
Party 2
Scylla
Scylla
original_toomuch
Scylla
Level 4
God Stats
1W - 1L
1,674 SR
Queue Stats
1W - 4L
1,628 Elo+
Solo
Team Averages
Level 19
1,628 SR
1,502 Elo+

VS

Team Averages
Level 18
1,525 SR
1,493 Elo+
Hera
Hera
D3VIIV
Hera
Level 17
God Stats
8W - 7L
1,554 SR
Queue Stats
50W - 48L
1,503 Elo+
Solo
Kukulkan
Kukulkan
ETERN4L FATE
Kukulkan
Level 17
God Stats
9W - 14L
1,380 SR
Queue Stats
58W - 59L
1,456 Elo+
Solo
Chiron
Chiron
HillbillyRick
Chiron
Level 2
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 13L
1,657 Elo+
Party 1
Chang'e
Chang'e
XxELWitre909xX
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 106L
1,458 Elo+
Solo
Set
Set
vfricke
Set
Level 24
God Stats
1W - 1L
1,473 SR
Queue Stats
23W - 32L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 5
12,978
1,082
20,252
31,263
25,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 7 / 4
12,269
1,022
15,361
16,376
5,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
16
1 / 2 / 1
9,840
820
3,725
5,103
1,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 10 / 5
12,731
1,061
24,210
23,601
7,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 16 / 1
9,362
780
3,143
19,651
6,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
D3VIIV
Hera
20
11 / 0 / 22
14,236
1,186
20,276
7,486
5,483
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ETERN4L FATE
Kukulkan
20
11 / 4 / 18
12,848
1,071
16,659
15,613
7,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 2 / 20
11,019
918
9,658
11,645
5,235
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 4 / 22
12,708
1,059
20,609
15,896
6,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Set
20
10 / 2 / 16
13,040
1,087
20,812
20,839
10,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
141
12
Kills
43
44
Deaths
12
16
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Hera
D3VIIV
Hera
11
0
22
22
W
Kukulkan
ETERN4L FATE
Kukulkan
11
4
18
5
L
4
9
5
0.72
W
2
2
20
6
L
3
7
4
0.71
L
Thanatos
1
2
1
0.75
W
9
4
22
5
L
4
10
5
0.65
L
0
16
1
0.03
W
Set
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,691
Damage
88,014
95,994
Taken
71,479
45,126
Mitigated
34,773
10,117
Healing
10,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
D3VIIV
Hera
20,276
7,548
0
2,323
7,486
5,483
0
3,040
4,446
42,108
0
W
Kukulkan
ETERN4L FATE
Kukulkan
16,659
3,867
0
696
15,613
7,194
0
6,665
8,948
25,518
0
L
20,252
5,106
1,387
1,764
31,263
25,236
0
19,588
11,205
779
38,326
W
9,658
8,455
94
342
11,645
5,235
0
6,238
5,407
0
22,739
L
15,361
8,228
61
1,714
16,376
5,134
0
11,674
4,541
0
48,634
L
Thanatos
3,725
874
0
2,379
5,103
1,530
0
2,088
2,356
0
14,689
W
20,609
3,130
2,768
4,213
15,896
6,669
0
5,592
10,304
45,449
0
L
24,210
1,775
311
2,501
23,601
7,165
0
11,642
11,791
68,994
0
L
3,143
1,705
0
0
19,651
6,061
0
11,439
7,936
5,853
0
W
Set
20,812
13,371
0
504
20,839
10,192
0
6,324
14,515
0
35,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,180
Gold Earned
63,851
201
Minions Killed
197
8
Camps Cleared
4
935,595
Distance Traveled
1,089,672
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,236
1,186
55
5
0
222,110
0
W
Kukulkan
12,848
1,071
22
2
1
217,612
0
L
Bellona
12,978
1,082
23
2
1
236,447
0
W
Chiron
11,019
918
27
2
0
200,212
1
L
Skadi
12,269
1,022
54
5
5
206,990
0
L
Thanatos
9,840
820
23
2
2
114,985
0
W
Chang'e
12,708
1,059
60
5
1
208,709
2
L
Janus
12,731
1,061
99
8
0
215,460
0
L
Scylla
9,362
780
2
0
0
161,713
1
W
Set
13,040
1,087
33
3
2
241,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role