Player Matchup

Cupid
Cupid
Antoni16_12
Cupid
Level 26
God Stats
13W - 9L
1,622 SR
Queue Stats
28W - 23L
1,522 Elo+
Solo
Nu Wa
Nu Wa
HumbleLittleHomo
Nu Wa
Level 25
God Stats
13W - 14L
1,514 SR
Queue Stats
52W - 60L
1,347 Elo+
Solo
Raijin
Raijin
Zcristobal-X
Raijin
Level 26
God Stats
3W - 3L
1,666 SR
Queue Stats
29W - 32L
1,506 Elo+
Solo
Medusa
Medusa
ironmanss50
Medusa
Level 21
God Stats
6W - 5L
1,531 SR
Queue Stats
35W - 40L
1,318 Elo+
Solo
Fenrir
Fenrir
sordart2024
Fenrir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,357 Elo+
Solo
Team Averages
Level 24
1,567 SR
1,410 Elo+

VS

Team Averages
Level 16
1,385 SR
1,405 Elo+
Agni
Agni
AlanLokuras
Agni
Level 16
God Stats
7W - 8L
1,538 SR
Queue Stats
43W - 40L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
CVX-LuCax
Tsukuyomi
Level 7
God Stats
2W - 5L
1,263 SR
Queue Stats
4W - 19L
1,204 Elo+
Solo
Achilles
Achilles
Samwise__Gamgee_
Achilles
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,369 Elo+
Solo
Medusa
Medusa
UnbridledMidget
Medusa
Level 26
God Stats
0W - 3L
1,125 SR
Queue Stats
127W - 127L
1,381 Elo+
Solo
Hun Batz
Hun Batz
cmkiller21
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 1
11,091
652
6,738
9,206
3,382
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 6
9,604
565
7,594
10,220
3,800
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
13
1 / 8 / 4
8,139
479
3,857
10,022
2,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
4 / 5 / 3
9,281
546
4,788
10,403
3,103
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
17
11 / 3 / 5
11,145
656
12,456
15,405
8,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 3
10,319
607
10,314
13,620
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
CVX-LuCax
Tsukuyomi
4
1 / 5 / 0
5,588
329
1,130
4,425
1,475
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
7 / 4 / 4
8,490
499
6,050
11,159
9,339
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 4 / 0
7,319
431
2,946
8,335
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
cmkiller21
Hun Batz
15
7 / 4 / 6
9,616
566
14,906
14,927
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
34
23
Kills
21
21
Deaths
23
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
W
5
0
1
5.5
L
Tsukuyomi
CVX-LuCax
Tsukuyomi
1
5
0
0.2
W
2
5
6
1
L
7
4
4
2.25
L
0
4
0
0
W
Raijin
1
8
4
0.38
L
Hun Batz
cmkiller21
Hun Batz
7
4
6
2.5
W
Medusa
4
5
3
1.1
W
Fenrir
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,433
Damage
35,346
55,256
Taken
52,466
21,035
Mitigated
21,182
16,105
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,314
583
0
2,153
13,620
3,143
0
2,814
10,628
72,169
0
W
6,738
4,060
279
5,790
9,206
3,382
646
367
8,835
0
85,388
L
Tsukuyomi
CVX-LuCax
Tsukuyomi
1,130
545
0
88
4,425
1,475
73
1,390
2,849
0
7,777
W
7,594
2,403
0
1,948
10,220
3,800
2,704
4,939
4,903
48,177
0
L
6,050
900
0
228
11,159
9,339
198
2,730
7,963
9,193
24,370
L
2,946
1,163
0
785
8,335
2,770
0
321
7,988
0
39,948
W
Raijin
3,857
338
0
390
10,022
2,638
751
1,273
8,719
27,582
0
L
Hun Batz
cmkiller21
Hun Batz
14,906
4,765
0
3,360
14,927
4,455
692
3,034
11,587
0
67,555
W
Medusa
4,788
3,316
0
1,596
10,403
3,103
2,166
1,699
8,660
0
41,471
W
Fenrir
12,456
2,084
0
6,102
15,405
8,112
0
2,282
12,909
0
71,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
41,332
472
Minions Killed
404
0
Camps Cleared
0
1,610,429
Distance Traveled
1,390,334
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,319
607
150
9
0
342,982
3
W
Cupid
11,091
652
132
8
0
329,729
0
L
Tsukuyomi
5,588
329
7
0
0
126,641
4
W
Nu Wa
9,604
565
90
5
0
290,187
2
L
Achilles
8,490
499
53
3
0
319,082
1
L
Medusa
7,319
431
80
5
0
263,523
1
W
Raijin
8,139
479
56
3
0
298,111
0
L
Hun Batz
9,616
566
114
7
0
338,106
0
W
Medusa
9,281
546
86
5
0
311,018
0
W
Fenrir
11,145
656
108
6
0
381,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role