Player Matchup

Da Ji
Da Ji
Darmanatoid
Da Ji
Level 111
God Stats
0W - 1L
1,451 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 2
Ah Puch
Ah Puch
hypnoticfreak
Ah Puch
Level 25
God Stats
1W - 2L
1,597 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 2
Bellona
Bellona
jdubb9131
Bellona
Level 106
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 3L
1,531 Elo+
Party 2
Team Averages
Level 81
1,520 SR
1,531 Elo+

VS

Team Averages
Level 80
1,860 SR
1,646 Elo+
Ymir
Ymir
AntiPog
Ymir
Level 29
God Stats
5W - 1L
1,985 SR
Queue Stats
86W - 51L
1,624 Elo+
Party 1
Medusa
Medusa
VitKorp
Medusa
Level 106
God Stats
10W - 1L
1,763 SR
Queue Stats
63W - 29L
1,705 Elo+
Party 1
Scylla
Scylla
kielsbro
Scylla
Level 105
God Stats
10W - 4L
1,834 SR
Queue Stats
63W - 44L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
7,363
736
5,045
7,973
3,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ah Puch
9
1 / 6 / 2
6,409
641
4,402
6,870
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
jdubb9131
Bellona
9
0 / 5 / 2
5,913
591
2,666
8,381
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AntiPog
Ymir
13
7 / 0 / 8
9,035
904
8,357
7,418
6,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
VitKorp
Medusa
12
4 / 2 / 5
7,643
764
5,440
5,694
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
kielsbro
Scylla
12
4 / 2 / 11
8,109
811
5,886
4,799
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
15
15
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
AntiPog
Ymir
7
0
8
11
L
3
4
1
0.88
W
Medusa
VitKorp
Medusa
4
2
5
3.25
L
Ah Puch
1
6
2
0.33
L
Bellona
jdubb9131
Bellona
0
5
2
0.2
W
Scylla
kielsbro
Scylla
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,113
Damage
19,683
23,224
Taken
17,911
14,237
Mitigated
9,906
2,146
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AntiPog
Ymir
8,357
1,203
0
2,270
7,418
6,140
0
2,497
4,645
18,049
0
L
5,045
1,467
0
1,070
7,973
3,401
0
4,299
3,674
0
9,885
W
Medusa
VitKorp
Medusa
5,440
1,899
0
921
5,694
2,208
631
1,487
4,168
0
41,629
L
Ah Puch
4,402
132
0
151
6,870
2,492
0
5,619
1,251
23,664
0
L
Bellona
jdubb9131
Bellona
2,666
777
0
925
8,381
8,344
0
4,521
3,860
0
8,304
W
Scylla
kielsbro
Scylla
5,886
167
0
1,079
4,799
1,558
573
1,109
3,567
21,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,685
Gold Earned
24,787
79
Minions Killed
153
1
Camps Cleared
8
491,462
Distance Traveled
535,659
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,035
904
24
2
2
189,112
4
L
Da Ji
7,363
736
17
2
0
171,437
2
W
Medusa
7,643
764
75
8
6
177,584
3
L
Ah Puch
6,409
641
47
5
1
159,685
0
L
Bellona
5,913
591
15
2
0
160,340
3
W
Scylla
8,109
811
54
5
0
168,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role