Player Matchup

Bellona
Bellona
AmuletOfSex
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
NOAHFUDGINGDUBS
Neith
Level 6
God Stats
1W - 1L
1,797 SR
Queue Stats
2W - 4L
1,442 Elo+
Party 3
Bakasura
Bakasura
Velcromoody
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,183 Elo+
Party 1
Sun Wukong
Sun Wukong
destryskull
Sun Wukong
Level 27
God Stats
3W - 1L
1,494 SR
Queue Stats
11W - 22L
1,213 Elo+
Party 1
Raijin
Raijin
smeeves15_TTV
Raijin
Level 68
God Stats
1W - 3L
1,561 SR
Queue Stats
161W - 174L
1,449 Elo+
Party 3
Team Averages
Level 24
1,570 SR
1,357 Elo+

VS

Team Averages
Level 7
1,497 SR
1,395 Elo+
Guan Yu
Guan Yu
Awesome509
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Rennanzin
Xing Tian
Level 7
God Stats
2W - 0L
1,698 SR
Queue Stats
3W - 8L
1,097 Elo+
Solo
Thor
Thor
SugarNibs508
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
criporro
Ra
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Pele
Pele
dakar1085
Pele
Level 19
God Stats
5W - 4L
1,285 SR
Queue Stats
52W - 61L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmuletOfSex
Bellona
12
0 / 10 / 5
7,924
360
7,517
15,240
11,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 9 / 5
9,576
435
10,631
10,848
2,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Velcromoody
Bakasura
11
2 / 8 / 5
8,275
376
6,528
11,681
4,569
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
destryskull
Sun Wukong
11
5 / 5 / 5
8,880
404
7,856
10,781
8,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
10 / 1 / 4
10,795
491
23,349
16,548
6,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Awesome509
Guan Yu
14
6 / 6 / 10
9,056
412
7,731
16,362
13,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Rennanzin
Xing Tian
15
7 / 1 / 16
10,697
486
8,787
21,040
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
4 / 7 / 11
8,913
405
8,575
14,477
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

16
10 / 6 / 9
10,907
496
20,363
18,851
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
5
3 / 0 / 0
7,140
325
690
1,291
381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
19
Kills
30
33
Deaths
20
24
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmuletOfSex
Bellona
0
10
5
0.25
W
Guan Yu
Awesome509
Guan Yu
6
6
10
1.83
L
2
9
5
0.5
W
Xing Tian
Rennanzin
Xing Tian
7
1
16
15
W
4
7
11
1.36
L
Bakasura
Velcromoody
Bakasura
2
8
5
0.56
W
10
6
9
2.42
W
Pele
3
0
0
3
L
Sun Wukong
destryskull
Sun Wukong
5
5
5
1.5
L
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,881
Damage
46,146
65,098
Taken
72,021
33,952
Mitigated
47,804
14,305
Healing
21,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmuletOfSex
Bellona
7,517
1,016
0
512
15,240
11,952
0
4,553
10,326
8,694
22,406
W
Guan Yu
Awesome509
Guan Yu
7,731
2,381
2,074
3,104
16,362
13,600
706
4,912
10,919
0
28,101
L
10,631
5,793
0
2,171
10,848
2,842
4,645
2,698
8,029
0
59,182
W
Xing Tian
Rennanzin
Xing Tian
8,787
1,087
0
4,756
21,040
20,468
565
7,435
12,677
32,665
0
W
8,575
2,426
0
533
14,477
6,469
1,654
3,000
11,083
0
41,656
L
Bakasura
Velcromoody
Bakasura
6,528
4,691
0
2,287
11,681
4,569
0
6,159
5,298
0
18,856
W
20,363
817
2,426
7,665
18,851
6,886
553
8,932
9,023
75,883
0
W
Pele
690
317
0
461
1,291
381
0
42
1,249
0
9,507
L
Sun Wukong
destryskull
Sun Wukong
7,856
1,235
0
698
10,781
8,430
411
5,664
4,881
0
16,855
L
23,349
1,116
238
8,399
16,548
6,159
648
8,538
7,414
81,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,450
Gold Earned
46,713
312
Minions Killed
303
0
Camps Cleared
0
1,810,911
Distance Traveled
1,707,051
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,924
360
51
2
0
376,416
4
W
Guan Yu
9,056
412
58
3
0
412,830
5
L
Neith
9,576
435
98
4
0
385,957
0
W
Xing Tian
10,697
486
37
2
0
424,830
6
W
Thor
8,913
405
54
2
0
378,005
3
L
Bakasura
8,275
376
35
2
0
280,452
0
W
Ra
10,907
496
128
6
0
410,601
0
W
Pele
7,140
325
26
1
0
80,785
0
L
Sun Wukong
8,880
404
13
1
0
355,457
0
L
Raijin
10,795
491
115
5
0
412,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role