Player Matchup

Cthulhu
Cthulhu
Thestarbringer
Cthulhu
Level 64
God Stats
1W - 3L
1,757 SR
Queue Stats
55W - 63L
1,463 Elo+
Party 2
Loki
Loki
TwistedNiga
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,251 Elo+
Party 2
Ra
Ra
snoopndre
Ra
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,497 Elo+
Party 2
Team Averages
Level 46
1,586 SR
1,404 Elo+

VS

Team Averages
Level 73
1,611 SR
1,536 Elo+
Chaac
Chaac
Moriñgotho
Chaac
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 92L
1,497 Elo+
Party 1
Ares
Ares
PerpetualSylph
Ares
Level 119
God Stats
3W - 1L
1,698 SR
Queue Stats
194W - 203L
1,555 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saghaar95
Morgan Le Fay
Level 12
God Stats
12W - 15L
1,636 SR
Queue Stats
233W - 223L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,673
607
4,575
13,894
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 8 / 0
6,551
596
3,420
7,412
2,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 1
7,391
672
4,743
7,165
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 11
8,276
752
7,667
6,030
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 0 / 9
9,249
841
7,254
10,208
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Saghaar95
Morgan Le Fay
14
10 / 1 / 5
9,577
871
10,310
7,134
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
16
16
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
W
4
0
9
8.5
W
Morgan Le Fay
Saghaar95
Morgan Le Fay
10
1
5
12.5
L
0
5
2
0.2
L
1
8
0
0.13
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,738
Damage
25,231
28,471
Taken
23,372
17,332
Mitigated
14,676
2,105
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,667
597
0
3,560
6,030
3,372
438
2,685
3,030
0
25,548
W
7,254
345
0
2,373
10,208
8,433
540
2,922
6,561
23,196
0
W
Morgan Le Fay
Saghaar95
Morgan Le Fay
10,310
1,852
0
1,961
7,134
2,871
118
2,654
4,038
42,977
0
L
4,575
313
0
1,112
13,894
12,873
0
8,476
5,418
13,379
0
L
3,420
527
0
0
7,412
2,207
0
4,030
3,382
0
6,489
L
4,743
245
429
564
7,165
2,252
0
5,081
2,084
24,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,615
Gold Earned
27,102
82
Minions Killed
135
1
Camps Cleared
8
577,954
Distance Traveled
686,402
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,276
752
41
4
4
248,502
2
W
Ares
9,249
841
19
2
2
218,328
6
W
Morgan Le Fay
9,577
871
75
7
2
219,572
4
L
Cthulhu
6,673
607
24
2
0
199,654
3
L
Loki
6,551
596
8
1
0
161,218
0
L
Ra
7,391
672
50
5
1
217,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role