Player Matchup

King Arthur
King Arthur
Maztiff
King Arthur
Level 85
God Stats
2W - 1L
1,296 SR
Queue Stats
176W - 197L
1,440 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ontheybunz
Morgan Le Fay
Level 108
God Stats
4W - 10L
1,367 SR
Queue Stats
66W - 54L
1,557 Elo+
Solo
Ravana
Ravana
Sôund
Ravana
Level 100
God Stats
2W - 2L
1,748 SR
Queue Stats
119W - 112L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Xx SMOKER505 xX
Cthulhu
Level 111
God Stats
5W - 6L
1,355 SR
Queue Stats
155W - 171L
1,496 Elo+
Party 1
Heimdallr
Heimdallr
ilyCats
Heimdallr
Level 108
God Stats
0W - 2L
1,355 SR
Queue Stats
259W - 224L
1,583 Elo+
Solo
Team Averages
Level 102
1,424 SR
1,524 Elo+

VS

Team Averages
Level 83
1,541 SR
1,549 Elo+
Baron Samedi
Baron Samedi
Dab3stscrub1
Baron Samedi
Level 87
God Stats
14W - 15L
1,579 SR
Queue Stats
61W - 68L
1,567 Elo+
Party 2
Ao Kuang
Ao Kuang
JuavezLeblanco
Ao Kuang
Level 90
God Stats
26W - 22L
1,619 SR
Queue Stats
394W - 368L
1,565 Elo+
Solo
Ne Zha
Ne Zha
iiDraco
Ne Zha
Level 98
God Stats
1W - 1L
1,254 SR
Queue Stats
120W - 102L
1,562 Elo+
Party 2
Izanami
Izanami
literaltraaash
Izanami
Level 77
God Stats
65W - 48L
1,635 SR
Queue Stats
503W - 507L
1,528 Elo+
Party 3
Bacchus
Bacchus
theblack234
Bacchus
Level 65
God Stats
52W - 42L
1,619 SR
Queue Stats
244W - 268L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Maztiff
King Arthur
18
3 / 9 / 6
12,024
462
13,819
28,014
24,676
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Morgan Le Fay
Ontheybunz
Morgan Le Fay
19
4 / 9 / 7
12,520
482
21,579
19,211
7,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Sôund
Ravana
20
12 / 6 / 6
13,441
517
22,381
23,974
11,230
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 5 / 8
10,832
417
8,459
25,616
25,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ilyCats
Heimdallr
19
1 / 6 / 3
11,628
447
8,828
21,628
7,904
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dab3stscrub1
Baron Samedi
20
5 / 6 / 11
14,572
560
15,067
23,651
12,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
20
8 / 6 / 8
15,090
580
20,491
29,231
31,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
iiDraco
Ne Zha
20
12 / 8 / 10
15,072
580
23,635
24,607
10,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 1 / 9
15,816
608
23,465
18,727
8,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
theblack234
Bacchus
19
3 / 1 / 19
13,659
525
9,149
21,287
39,675
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
92
21
Kills
35
35
Deaths
22
30
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dab3stscrub1
Baron Samedi
5
6
11
1.75
W
Ao Kuang
8
6
8
2
L
King Arthur
Maztiff
King Arthur
3
9
6
0.67
L
Morgan Le Fay
Ontheybunz
Morgan Le Fay
4
9
7
0.83
L
Ravana
Sôund
Ravana
12
6
6
2.5
L
1
5
8
1
W
Ne Zha
iiDraco
Ne Zha
12
8
10
2.13
L
Heimdallr
ilyCats
Heimdallr
1
6
3
0.42
W
7
1
9
11.5
W
Bacchus
theblack234
Bacchus
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,066
Damage
91,807
118,443
Taken
117,503
77,057
Mitigated
103,733
25,301
Healing
55,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dab3stscrub1
Baron Samedi
15,067
917
2,743
9,842
23,651
12,642
825
8,913
14,392
106,691
0
W
Ao Kuang
20,491
4,156
0
15,128
29,231
31,713
198
6,619
22,452
94,634
0
L
King Arthur
Maztiff
King Arthur
13,819
885
0
4,700
28,014
24,676
0
16,171
11,843
1,482
61,118
L
Morgan Le Fay
Ontheybunz
Morgan Le Fay
21,579
2,205
266
4,078
19,211
7,358
0
7,252
11,959
91,860
0
L
Ravana
Sôund
Ravana
22,381
6,832
0
5,811
23,974
11,230
0
9,135
14,839
0
94,366
L
8,459
582
347
2,293
25,616
25,889
0
9,624
15,992
35,031
0
W
Ne Zha
iiDraco
Ne Zha
23,635
7,307
0
9,988
24,607
10,887
1,029
8,055
16,302
0
103,535
L
Heimdallr
ilyCats
Heimdallr
8,828
6,899
0
7,806
21,628
7,904
0
4,202
17,426
0
92,651
W
23,465
17,730
0
9,534
18,727
8,816
6,302
4,062
14,620
0
195,672
W
Bacchus
theblack234
Bacchus
9,149
1,273
1,481
6,456
21,287
39,675
697
7,146
13,847
27,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,445
Gold Earned
74,209
589
Minions Killed
712
0
Camps Cleared
0
2,386,959
Distance Traveled
2,532,097
47
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,572
560
179
7
0
481,978
3
W
Ao Kuang
15,090
580
148
6
0
518,182
6
L
King Arthur
12,024
462
125
5
0
475,806
4
L
Morgan Le Fay
12,520
482
146
6
0
461,550
8
L
Ravana
13,441
517
121
5
0
488,555
0
L
Cthulhu
10,832
417
52
2
0
492,856
30
W
Ne Zha
15,072
580
117
5
0
496,084
4
L
Heimdallr
11,628
447
145
6
0
468,192
5
W
Izanami
15,816
608
240
9
0
513,738
6
W
Bacchus
13,659
525
28
1
0
522,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role