Player Matchup

Sun Wukong
Sun Wukong
D4nOn1
Sun Wukong
Level 24
God Stats
29W - 34L
1,497 SR
Queue Stats
260W - 348L
1,397 Elo+
Party 1
Tyr
Tyr
FranciscoNeto
Tyr
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
81W - 112L
1,401 Elo+
Party 1
Ullr
Ullr
ImPastel
Ullr
Level 15
God Stats
10W - 7L
1,959 SR
Queue Stats
90W - 112L
1,451 Elo+
Party 1
Hera
Hera
lifem
Hera
Level 16
God Stats
0W - 2L
1,293 SR
Queue Stats
63W - 86L
1,340 Elo+
Party 1
Thanatos
Thanatos
paulokorat hue
Thanatos
Level 17
God Stats
23W - 33L
1,578 SR
Queue Stats
250W - 338L
1,451 Elo+
Party 1
Team Averages
Level 35
1,565 SR
1,408 Elo+

VS

Team Averages
Level 18
1,476 SR
1,524 Elo+
Ymir
Ymir
Flickiir
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,633 Elo+
Solo
Nu Wa
Nu Wa
GugaWeyss
Nu Wa
Level 25
God Stats
2W - 1L
1,457 SR
Queue Stats
8W - 3L
1,650 Elo+
Solo
Thanatos
Thanatos
UltimateW1N
Thanatos
Level 29
God Stats
5W - 7L
1,419 SR
Queue Stats
91W - 105L
1,459 Elo+
Solo
Danzaburou
Danzaburou
ZEKITO876
Danzaburou
Level 22
God Stats
10W - 5L
1,458 SR
Queue Stats
77W - 79L
1,470 Elo+
Solo
Izanami
Izanami
babyzin
Izanami
Level 8
God Stats
10W - 8L
1,545 SR
Queue Stats
16W - 19L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D4nOn1
Sun Wukong
14
0 / 6 / 0
8,216
411
5,322
18,392
12,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 7 / 2
9,179
459
8,866
18,427
17,430
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
15
5 / 8 / 2
9,993
500
7,057
17,263
4,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
lifem
Hera
14
0 / 8 / 3
8,557
428
5,632
10,811
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
1 / 6 / 0
8,591
430
1,630
12,874
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 2 / 12
11,006
550
7,990
12,201
14,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
GugaWeyss
Nu Wa
14
4 / 4 / 10
9,781
489
9,199
8,405
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
UltimateW1N
Thanatos
16
12 / 2 / 9
11,327
566
15,152
11,214
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ZEKITO876
Danzaburou
16
7 / 2 / 10
11,136
557
11,868
7,343
2,124
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
babyzin
Izanami
19
8 / 1 / 11
12,901
645
14,046
10,748
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
10
Kills
35
35
Deaths
11
7
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
D4nOn1
Sun Wukong
0
6
0
0
W
Ymir
4
2
12
5
L
4
7
2
0.71
W
Nu Wa
GugaWeyss
Nu Wa
4
4
10
2.25
L
Ullr
5
8
2
0.75
W
Thanatos
UltimateW1N
Thanatos
12
2
9
8.25
W
Danzaburou
ZEKITO876
Danzaburou
7
2
10
6
W
Izanami
babyzin
Izanami
8
1
11
13.5
L
Hera
lifem
Hera
0
8
3
0.19
L
Thanatos
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
58,255
77,767
Taken
49,911
43,645
Mitigated
28,459
16,393
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
D4nOn1
Sun Wukong
5,322
1,334
0
3,221
18,392
12,786
425
2,666
15,726
9,306
41,875
W
Ymir
7,990
2,168
0
1,957
12,201
14,729
0
1,729
10,363
58,950
0
L
8,866
1,123
0
2,591
18,427
17,430
43
5,392
13,035
0
44,103
W
Nu Wa
GugaWeyss
Nu Wa
9,199
2,232
0
414
8,405
2,698
2,003
1,731
6,556
38,213
0
L
Ullr
7,057
3,221
0
3,144
17,263
4,888
0
4,337
12,926
0
59,842
W
Thanatos
UltimateW1N
Thanatos
15,152
4,725
0
9,463
11,214
4,361
2,584
901
10,237
0
47,151
W
Danzaburou
ZEKITO876
Danzaburou
11,868
4,924
0
2,895
7,343
2,124
2,141
935
6,380
0
51,838
W
Izanami
babyzin
Izanami
14,046
9,992
0
2,992
10,748
4,547
4,510
1,859
8,817
0
105,792
L
Hera
lifem
Hera
5,632
1,954
0
384
10,811
3,381
0
2,091
8,720
47,891
0
L
Thanatos
1,630
583
0
7,053
12,874
5,160
0
2,703
10,171
0
54,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
56,151
472
Minions Killed
452
0
Camps Cleared
0
1,850,194
Distance Traveled
1,983,669
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,216
411
96
5
0
374,556
0
W
Ymir
11,006
550
75
4
0
384,693
7
L
Tyr
9,179
459
58
3
0
407,753
4
W
Nu Wa
9,781
489
60
3
0
368,823
5
L
Ullr
9,993
500
116
6
0
352,669
0
W
Thanatos
11,327
566
56
3
0
418,454
1
W
Danzaburou
11,136
557
63
3
0
408,050
3
W
Izanami
12,901
645
198
10
0
403,649
0
L
Hera
8,557
428
99
5
0
316,892
1
L
Thanatos
8,591
430
103
5
0
398,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role