Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ClarianeH
Izanami
Level 92
God Stats
4W - 6L
1,396 SR
Queue Stats
235W - 241L
1,439 Elo+
Solo
Odin
Odin
Virgulatefish09
Odin
Level 105
God Stats
1W - 2L
1,603 SR
Queue Stats
200W - 293L
1,368 Elo+
Party 2
Olorun
Olorun
daandesouza288
Olorun
Level 101
God Stats
8W - 8L
1,639 SR
Queue Stats
440W - 544L
1,421 Elo+
Solo
Khepri
Khepri
javiiiii_valle
Khepri
Level 62
God Stats
18W - 33L
1,482 SR
Queue Stats
270W - 379L
1,351 Elo+
Party 2
Team Averages
Level 84
1,524 SR
1,416 Elo+

VS

Team Averages
Level 102
1,416 SR
1,422 Elo+
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
FeraSash
Kumbhakarna
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 22L
1,456 Elo+
Party 3
Ratatoskr
Ratatoskr
TioHank
Ratatoskr
Level 89
God Stats
29W - 29L
1,460 SR
Queue Stats
123W - 162L
1,396 Elo+
Party 1
Neith
Neith
eduardovitti
Neith
Level 63
God Stats
41W - 71L
1,336 SR
Queue Stats
157W - 249L
1,329 Elo+
Party 1
Amaterasu
Amaterasu
rataofoda0
Amaterasu
Level 116
God Stats
1W - 1L
1,285 SR
Queue Stats
47W - 62L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 3 / 0
6,054
550
5,081
7,605
3,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ClarianeH
Izanami
11
3 / 0 / 1
6,367
579
4,405
5,953
1,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 2
5,242
477
3,896
7,721
2,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,552
505
2,418
8,910
2,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
2 / 4 / 1
5,580
507
2,584
6,514
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 2 / 6
6,539
594
9,715
5,318
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
FeraSash
Kumbhakarna
9
2 / 0 / 8
5,965
542
3,255
7,154
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
TioHank
Ratatoskr
11
9 / 2 / 2
7,109
646
6,235
6,175
2,597
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,694
518
3,387
4,813
1,166
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amaterasu
rataofoda0
Amaterasu
11
1 / 2 / 3
5,891
536
3,855
6,967
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
8
Kills
15
15
Deaths
8
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
3
0
0.67
W
Discordia
 
Discordia
3
2
6
3
L
Izanami
ClarianeH
Izanami
3
0
1
3.5
W
Kumbhakarna
FeraSash
Kumbhakarna
2
0
8
6
W
Ratatoskr
TioHank
Ratatoskr
9
2
2
5
L
0
4
2
0.25
L
1
4
0
0.25
W
0
2
1
0.25
L
2
4
1
0.63
W
Amaterasu
rataofoda0
Amaterasu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
26,447
36,703
Taken
30,427
15,000
Mitigated
12,931
11,185
Healing
9,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,081
820
0
2,611
7,605
3,070
87
265
7,340
28,972
0
W
Discordia
 
Discordia
9,715
1,406
64
2,055
5,318
1,571
740
1,815
3,503
36,231
0
L
Izanami
ClarianeH
Izanami
4,405
3,313
0
2,425
5,953
1,694
0
1,307
4,575
0
38,937
W
Kumbhakarna
FeraSash
Kumbhakarna
3,255
763
0
2,006
7,154
4,299
388
2,576
4,578
9,521
0
W
Ratatoskr
TioHank
Ratatoskr
6,235
2,353
330
1,240
6,175
2,597
264
1,951
4,224
0
35,381
L
3,896
934
0
1,886
7,721
2,466
0
2,419
5,231
0
25,858
L
2,418
413
74
3,104
8,910
2,853
0
5,536
2,930
29,685
0
W
3,387
1,156
0
1,332
4,813
1,166
252
70
4,743
0
31,085
L
2,584
222
0
1,085
6,514
4,917
0
2,813
3,593
8,463
0
W
Amaterasu
rataofoda0
Amaterasu
3,855
1,444
0
2,265
6,967
3,298
363
3,671
3,296
0
27,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
31,198
247
Minions Killed
276
0
Camps Cleared
0
976,821
Distance Traveled
1,040,488
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,054
550
54
5
0
164,386
0
W
Discordia
6,539
594
76
7
0
194,753
1
L
Izanami
6,367
579
77
7
0
200,805
4
W
Kumbhakarna
5,965
542
10
1
0
216,898
1
W
Ratatoskr
7,109
646
66
6
0
221,771
1
L
Odin
5,242
477
50
5
0
220,737
2
L
Olorun
5,552
505
53
5
0
186,691
2
W
Neith
5,694
518
66
6
0
180,557
2
L
Khepri
5,580
507
13
1
0
204,202
5
W
Amaterasu
5,891
536
58
5
0
226,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role