Player Matchup

Gilgamesh
Gilgamesh
AcidBunny1
Gilgamesh
Level 11
God Stats
6W - 6L
1,545 SR
Queue Stats
8W - 12L
1,324 Elo+
Party 2
He Bo
He Bo
BrendonHit
He Bo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 125L
1,488 Elo+
Solo
Bacchus
Bacchus
Lunarwolf7
Bacchus
Level 47
God Stats
5W - 4L
1,320 SR
Queue Stats
42W - 34L
1,367 Elo+
Party 2
Team Averages
Level 60
1,455 SR
1,393 Elo+

VS

Team Averages
Level 36
1,290 SR
1,205 Elo+
Bellona
Bellona
MrBabunda
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,454 Elo+
Solo
Baba Yaga
Baba Yaga
Saoulito906
Baba Yaga
Level 72
God Stats
2W - 15L
1,143 SR
Queue Stats
130W - 425L
1,101 Elo+
Party 1
Cthulhu
Cthulhu
snowoner
Cthulhu
Level 28
God Stats
10W - 40L
1,228 SR
Queue Stats
165W - 464L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AcidBunny1
Gilgamesh
14
2 / 2 / 11
11,597
580
8,894
20,430
15,622
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

He Bo
18
12 / 0 / 5
13,709
685
30,862
10,384
5,017
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Lunarwolf7
Bacchus
15
3 / 0 / 13
13,411
671
9,706
22,022
35,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MrBabunda
Bellona
12
1 / 12 / 1
9,966
498
11,536
26,986
16,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Saoulito906
Baba Yaga
13
0 / 2 / 2
9,778
489
9,761
10,737
4,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
snowoner
Cthulhu
14
1 / 3 / 1
10,936
547
10,633
21,196
18,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
17
Kills
2
2
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AcidBunny1
Gilgamesh
2
2
11
3.75
W
He Bo
12
0
5
14.5
W
Bacchus
Lunarwolf7
Bacchus
3
0
13
9.5
L
Bellona
MrBabunda
Bellona
1
12
1
0.13
L
Baba Yaga
Saoulito906
Baba Yaga
0
2
2
0.5
L
Cthulhu
snowoner
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,462
Damage
31,930
52,836
Taken
58,919
56,030
Mitigated
38,449
12,666
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AcidBunny1
Gilgamesh
8,894
884
390
6,800
20,430
15,622
650
8,592
11,510
0
33,784
W
He Bo
30,862
989
0
1,979
10,384
5,017
1,378
6,592
3,792
92,490
0
W
Bacchus
Lunarwolf7
Bacchus
9,706
1,073
0
3,497
22,022
35,391
84
7,508
14,130
27,341
0
L
Bellona
MrBabunda
Bellona
11,536
3,194
0
179
26,986
16,039
0
20,432
6,554
3,666
18,646
L
Baba Yaga
Saoulito906
Baba Yaga
9,761
790
0
2,055
10,737
4,273
100
6,871
3,866
34,256
0
L
Cthulhu
snowoner
Cthulhu
10,633
647
1,497
4,018
21,196
18,137
0
13,987
7,209
40,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
30,680
202
Minions Killed
156
11
Camps Cleared
3
1,130,501
Distance Traveled
1,006,154
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,597
580
35
2
4
354,665
3
W
He Bo
13,709
685
142
7
5
390,919
1
W
Bacchus
13,411
671
25
1
2
384,917
0
L
Bellona
9,966
498
43
2
0
299,987
0
L
Baba Yaga
9,778
489
48
2
2
329,522
0
L
Cthulhu
10,936
547
65
3
1
376,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role