Player Matchup

Ymir
Ymir
Cam223
Ymir
Level 14
God Stats
25W - 15L
1,579 SR
Queue Stats
181W - 187L
1,531 Elo+
Solo
Loki
Loki
DARK_KING_619Xx
Loki
Level 28
God Stats
3W - 0L
1,848 SR
Queue Stats
6W - 2L
1,668 Elo+
Party 1
Nox
Nox
Nellborac
Nox
Level 18
God Stats
3W - 1L
1,800 SR
Queue Stats
39W - 41L
1,593 Elo+
Party 1
Anubis
Anubis
PepitoNoob123
Anubis
Level 27
God Stats
7W - 4L
1,579 SR
Queue Stats
84W - 83L
1,580 Elo+
Party 1
Heimdallr
Heimdallr
Untameable2
Heimdallr
Level 25
God Stats
2W - 1L
1,271 SR
Queue Stats
142W - 125L
1,562 Elo+
Solo
Team Averages
Level 22
1,615 SR
1,587 Elo+

VS

Team Averages
Level 15
1,600 SR
1,581 Elo+
Apollo
Apollo
BrendaWithYou
Apollo
Level 18
God Stats
4W - 4L
1,551 SR
Queue Stats
42W - 38L
1,780 Elo+
Solo
Ravana
Ravana
CarlsPR1001
Ravana
Level 28
God Stats
0W - 2L
1,639 SR
Queue Stats
48W - 46L
1,571 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IOctaneI
Morgan Le Fay
Level 9
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,440 Elo+
Solo
Ganesha
Ganesha
UgandanChuckles
Ganesha
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 23L
1,604 Elo+
Solo
Sol
Sol
santiplx8
Sol
Level 7
God Stats
2W - 2L
1,597 SR
Queue Stats
16W - 10L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cam223
Ymir
15
2 / 1 / 13
9,214
461
5,114
14,525
13,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
11 / 1 / 6
11,343
567
12,495
12,621
5,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 7
9,882
494
8,868
7,898
2,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 3 / 8
10,567
528
12,132
15,988
8,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
Untameable2
Heimdallr
16
2 / 2 / 12
9,648
482
10,840
10,834
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 0
11,602
580
10,529
15,564
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
17
5 / 5 / 0
10,834
542
8,445
10,630
4,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
IOctaneI
Morgan Le Fay
13
0 / 6 / 2
8,326
416
7,178
10,415
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 3
8,338
417
4,449
16,404
16,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 5 / 1
8,852
443
11,330
12,923
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
16
22
Kills
10
10
Deaths
22
46
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Ymir
Cam223
Ymir
2
1
13
8.5
L
Ravana
5
5
0
1
W
11
1
6
14
L
Morgan Le Fay
IOctaneI
Morgan Le Fay
0
6
2
0.17
W
5
3
7
2.83
W
2
3
8
2
L
0
4
3
0.38
W
Heimdallr
Untameable2
Heimdallr
2
2
12
4
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,449
Damage
41,931
61,866
Taken
65,936
33,836
Mitigated
35,800
25,428
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,529
6,783
0
7,046
15,564
6,520
0
8,285
7,279
0
97,672
W
Ymir
Cam223
Ymir
5,114
1,253
679
4,591
14,525
13,133
0
8,903
5,622
24,501
0
L
Ravana
8,445
2,709
0
2,488
10,630
4,898
0
3,581
7,049
0
72,673
W
12,495
4,307
0
6,334
12,621
5,242
0
1,365
11,256
0
91,745
L
Morgan Le Fay
IOctaneI
Morgan Le Fay
7,178
1,542
0
1,041
10,415
3,095
265
5,294
5,121
37,642
0
W
8,868
966
0
1,951
7,898
2,624
1,640
4,085
3,813
50,419
0
W
12,132
1,120
0
8,825
15,988
8,973
554
2,700
13,288
81,507
0
L
4,449
381
0
1,731
16,404
16,743
20
6,504
9,900
25,785
0
W
Heimdallr
Untameable2
Heimdallr
10,840
5,461
0
3,048
10,834
3,864
667
5,018
5,816
0
65,490
L
11,330
4,172
0
4,563
12,923
4,544
1,215
2,622
10,301
58,777
9,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,654
Gold Earned
47,952
543
Minions Killed
503
0
Camps Cleared
0
1,901,556
Distance Traveled
1,858,359
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,602
580
196
10
0
384,903
2
W
Ymir
9,214
461
33
2
0
398,872
0
L
Ravana
10,834
542
113
6
0
434,186
1
W
Loki
11,343
567
130
7
0
438,631
4
L
Morgan Le Fay
8,326
416
68
3
0
333,057
3
W
Nox
9,882
494
93
5
0
354,175
5
W
Anubis
10,567
528
178
9
0
332,536
6
L
Ganesha
8,338
417
6
0
0
376,139
7
W
Heimdallr
9,648
482
109
5
0
377,342
0
L
Sol
8,852
443
120
6
0
330,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role