Player Matchup

Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
 
Ganesha
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Platinum I
AnJuubiZ
Neith
Platinum I
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 19L
2,143 MMR
Party 1
Merlin
Merlin
Platinum I
ChiliSauceSa1ad
Merlin
Platinum I
Level 104
God Stats
86W - 89L
1,561 SR
Queue Stats
419W - 430L
2,085 MMR
Solo
Bakasura
Bakasura
Diamond II
Jiilyl
Bakasura
Diamond II
Level 160
God Stats
11W - 9L
1,725 SR
Queue Stats
1,226W - 1,230L
2,255 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,557 SR
1,897 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,590 SR
2,295 MMR
Loki
Loki
Platinum IV
Jelly_Belly_HP
Loki
Platinum IV
Level 125
God Stats
21W - 11L
1,691 SR
Queue Stats
39W - 26L
1,838 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
MattRBR86
Cu Chulainn
Platinum II
Level 148
God Stats
4W - 6L
1,457 SR
Queue Stats
481W - 467L
1,855 MMR
Solo
Apollo
Apollo
Masters
iBraveHeartZ
Apollo
Masters
Level 129
God Stats
34W - 11L
1,828 SR
Queue Stats
222W - 149L
3,026 MMR
Party 2
Poseidon
Poseidon
Masters
iMLK6
Poseidon
Masters
Level 160
God Stats
1W - 2L
1,650 SR
Queue Stats
252W - 181L
2,962 MMR
Party 2
Kuzenbo
Kuzenbo
Masters
ixiGPPixi
Kuzenbo
Masters
Level 152
God Stats
5W - 3L
1,326 SR
Queue Stats
545W - 528L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 3 / 1
5,967
597
4,894
6,637
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
 
Ganesha
7
0 / 3 / 0
4,250
425
1,117
6,093
2,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
AnJuubiZ
Neith
8
0 / 6 / 0
4,992
499
4,273
6,688
1,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,510
551
2,018
4,586
1,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Jiilyl
Bakasura
9
1 / 6 / 1
5,508
551
2,389
9,493
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
KaliOdinArtioTiamatGeb

VS

Bans
PersephoneAthenaKumbhakarnaGilgameshBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
6,971
697
5,511
4,402
1,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
MattRBR86
Cu Chulainn
11
2 / 1 / 1
5,924
592
2,733
7,127
3,127
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
12
7 / 0 / 4
7,264
726
7,661
5,632
1,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
iMLK6
Poseidon
12
3 / 1 / 3
6,600
660
5,585
4,322
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
ixiGPPixi
Kuzenbo
9
2 / 0 / 7
5,924
592
3,405
4,859
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
22
22
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
1
0.17
L
Ganesha
 
Ganesha
0
3
0
0
L
Neith
AnJuubiZ
Neith
0
6
0
0
L
1
4
0
0.25
W
8
0
5
10.5
L
Bakasura
Jiilyl
Bakasura
1
6
1
0.25
W
Cu Chulainn
MattRBR86
Cu Chulainn
2
1
1
2.5
W
Apollo
7
0
4
9
W
Poseidon
iMLK6
Poseidon
3
1
3
4.5
W
Kuzenbo
ixiGPPixi
Kuzenbo
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,691
Damage
24,895
33,497
Taken
26,342
10,242
Mitigated
11,992
6,163
Healing
10,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,894
2,230
0
2,493
6,637
1,987
0
1,002
5,635
0
38,053
L
Ganesha
 
Ganesha
1,117
123
60
726
6,093
2,490
0
3,703
2,390
10,689
0
L
Neith
AnJuubiZ
Neith
4,273
2,007
0
1,152
6,688
1,881
0
658
6,030
0
29,562
L
2,018
33
0
0
4,586
1,286
0
1,620
2,966
27,982
0
W
5,511
2,085
0
1,603
4,402
1,748
0
487
3,824
0
36,796
L
Bakasura
Jiilyl
Bakasura
2,389
1,824
0
1,732
9,493
2,598
0
2,119
7,374
0
24,379
W
Cu Chulainn
MattRBR86
Cu Chulainn
2,733
711
0
2,917
7,127
3,127
0
0
7,108
2,062
27,016
W
Apollo
7,661
5,233
0
3,294
5,632
1,568
0
487
5,103
0
44,494
W
Poseidon
iMLK6
Poseidon
5,585
611
0
500
4,322
1,168
0
1,125
2,875
56,653
0
W
Kuzenbo
ixiGPPixi
Kuzenbo
3,405
1,473
0
1,840
4,859
4,381
96
844
3,969
12,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
32,683
270
Minions Killed
382
0
Camps Cleared
0
925,519
Distance Traveled
1,066,005
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,967
597
78
8
0
190,085
4
L
Ganesha
4,250
425
5
1
0
175,594
1
L
Neith
4,992
499
55
6
0
182,300
2
L
Merlin
5,510
551
66
7
0
168,846
1
W
Loki
6,971
697
72
7
0
232,233
2
L
Bakasura
5,508
551
66
7
0
208,694
3
W
Cu Chulainn
5,924
592
73
7
0
198,809
2
W
Apollo
7,264
726
80
8
0
210,502
4
W
Poseidon
6,600
660
139
14
0
201,934
1
W
Kuzenbo
5,924
592
18
2
0
222,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role