Player Matchup

Camazotz
Camazotz
GLUEATER69
Camazotz
Level 29
God Stats
2W - 1L
1,765 SR
Queue Stats
159W - 98L
1,634 Elo+
Solo
King Arthur
King Arthur
Hezrim
King Arthur
Level 12
God Stats
6W - 6L
1,233 SR
Queue Stats
32W - 39L
1,538 Elo+
Solo
Neith
Neith
Hyper11X
Neith
Level 4
God Stats
6W - 1L
1,702 SR
Queue Stats
7W - 1L
1,625 Elo+
Solo
Kukulkan
Kukulkan
Roemen
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 44L
1,578 Elo+
Solo
Nox
Nox
Tatumbo
Nox
Level 24
God Stats
8W - 6L
1,633 SR
Queue Stats
143W - 97L
1,618 Elo+
Solo
Team Averages
Level 19
1,567 SR
1,599 Elo+

VS

Team Averages
Level 15
1,526 SR
1,555 Elo+
Artemis
Artemis
Gavinmills27
Artemis
Level 23
God Stats
2W - 1L
1,485 SR
Queue Stats
5W - 7L
1,457 Elo+
Party 1
Fafnir
Fafnir
JMAC9465
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Sol
Sol
YOURKRATOS
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,532 Elo+
Party 1
Bakasura
Bakasura
hakimaa
Bakasura
Level 28
God Stats
1W - 1L
1,646 SR
Queue Stats
2W - 6L
1,520 Elo+
Party 1
Ra
Ra
perkzzy
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GLUEATER69
Camazotz
17
12 / 1 / 14
11,718
1,465
18,743
12,140
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Hezrim
King Arthur
15
5 / 3 / 15
9,285
1,161
7,798
10,483
7,751
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Hyper11X
Neith
15
3 / 0 / 8
8,564
1,071
4,656
5,430
1,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Roemen
Kukulkan
16
5 / 1 / 14
9,727
1,216
24,486
3,330
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
16
9 / 0 / 15
10,939
1,367
17,360
5,448
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

396

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gavinmills27
Artemis
13
0 / 5 / 4
7,828
979
7,490
17,404
5,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
JMAC9465
Fafnir
13
0 / 4 / 2
7,113
889
1,106
6,006
4,916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
1 / 8 / 3
8,128
1,016
4,076
16,298
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
hakimaa
Bakasura
13
3 / 9 / 2
8,537
1,067
5,688
16,506
5,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 8 / 4
8,161
1,020
9,019
20,022
6,915
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
20
34
Kills
5
5
Deaths
34
66
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Camazotz
GLUEATER69
Camazotz
12
1
14
19
L
Artemis
Gavinmills27
Artemis
0
5
4
0.4
W
King Arthur
Hezrim
King Arthur
5
3
15
4.17
W
Neith
Hyper11X
Neith
3
0
8
7
L
Fafnir
JMAC9465
Fafnir
0
4
2
0.25
W
Kukulkan
Roemen
Kukulkan
5
1
14
12
W
Nox
9
0
15
16.5
L
1
8
3
0.31
L
Bakasura
hakimaa
Bakasura
3
9
2
0.44
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,043
Damage
27,379
36,831
Taken
76,236
17,811
Mitigated
27,970
9,340
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
GLUEATER69
Camazotz
18,743
4,980
0
6,033
12,140
4,463
0
3,723
7,473
0
32,892
L
Artemis
Gavinmills27
Artemis
7,490
3,033
0
0
17,404
5,893
0
9,428
7,672
0
19,439
W
King Arthur
Hezrim
King Arthur
7,798
1,030
644
774
10,483
7,751
0
4,724
5,675
0
14,987
W
Neith
Hyper11X
Neith
4,656
3,265
0
388
5,430
1,833
0
2,410
2,967
0
13,417
L
Fafnir
JMAC9465
Fafnir
1,106
107
0
247
6,006
4,916
0
2,415
3,377
3,463
0
W
Kukulkan
Roemen
Kukulkan
24,486
726
0
339
3,330
1,304
0
1,839
1,491
53,463
0
W
Nox
17,360
256
99
1,063
5,448
2,460
0
1,403
3,944
32,864
0
L
4,076
1,719
0
294
16,298
4,926
0
10,514
5,412
8,689
0
L
Bakasura
hakimaa
Bakasura
5,688
3,114
0
811
16,506
5,320
0
5,599
10,669
0
9,890
L
9,019
651
313
430
20,022
6,915
0
12,358
7,260
17,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
39,767
194
Minions Killed
72
8
Camps Cleared
4
850,738
Distance Traveled
684,111
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,718
1,465
33
4
3
185,637
0
L
Artemis
7,828
979
22
3
1
133,945
0
W
King Arthur
9,285
1,161
10
1
2
148,067
0
W
Neith
8,564
1,071
19
2
1
173,680
1
L
Fafnir
7,113
889
4
1
0
92,192
1
W
Kukulkan
9,727
1,216
89
11
1
158,678
2
W
Nox
10,939
1,367
43
5
1
184,676
0
L
Sol
8,128
1,016
13
2
0
130,027
0
L
Bakasura
8,537
1,067
19
2
2
177,548
0
L
Ra
8,161
1,020
14
2
1
150,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role