Player Matchup

Chiron
Chiron
G0NZALO18
Chiron
Level 46
God Stats
12W - 12L
1,483 SR
Queue Stats
228W - 213L
1,420 Elo+
Party 1
Da Ji
Da Ji
Makecarp149
Da Ji
Level 109
God Stats
3W - 3L
1,362 SR
Queue Stats
103W - 99L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
ShadowStalker229
Sun Wukong
Level 77
God Stats
3W - 1L
1,367 SR
Queue Stats
290W - 293L
1,484 Elo+
Party 4
Ares
Ares
ToneDawg10
Ares
Level 59
God Stats
15W - 16L
1,469 SR
Queue Stats
247W - 259L
1,460 Elo+
Solo
Hel
Hel
Valraeius
Hel
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 65L
1,493 Elo+
Party 4
Team Averages
Level 74
1,436 SR
1,451 Elo+

VS

Team Averages
Level 86
1,565 SR
1,441 Elo+
Kukulkan
Kukulkan
BohainTheBear
Kukulkan
Level 89
God Stats
1W - 2L
1,499 SR
Queue Stats
214W - 203L
1,473 Elo+
Party 3
Sylvanus
Sylvanus
SPARTAN HERO58
Sylvanus
Level 89
God Stats
8W - 6L
1,705 SR
Queue Stats
176W - 180L
1,479 Elo+
Party 2
Erlang Shen
Erlang Shen
chunderbeast
Erlang Shen
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
271W - 268L
1,468 Elo+
Solo
Anhur
Anhur
iLNxRuse
Anhur
Level 67
God Stats
4W - 4L
1,497 SR
Queue Stats
117W - 132L
1,456 Elo+
Party 2
Awilix
Awilix
miguel00789
Awilix
Level 59
God Stats
7W - 6L
1,625 SR
Queue Stats
266W - 331L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
G0NZALO18
Chiron
20
10 / 3 / 5
13,530
615
16,209
17,528
5,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 2 / 5
12,964
589
11,350
18,817
11,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ShadowStalker229
Sun Wukong
19
5 / 4 / 7
12,407
564
13,921
20,242
19,903
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 2 / 12
10,854
493
11,865
19,392
24,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
2 / 7 / 6
10,850
493
11,113
15,499
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BohainTheBear
Kukulkan
17
5 / 3 / 4
11,475
522
16,256
13,522
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
13
0 / 6 / 7
8,236
374
8,481
16,625
16,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
chunderbeast
Erlang Shen
17
0 / 6 / 2
10,385
472
14,147
24,763
14,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
iLNxRuse
Anhur
15
1 / 7 / 3
9,375
426
9,741
16,191
4,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
19
12 / 3 / 3
12,389
563
14,851
16,141
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
25
Kills
18
18
Deaths
25
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BohainTheBear
Kukulkan
5
3
4
2.33
W
Chiron
G0NZALO18
Chiron
10
3
5
4.17
W
7
2
5
4.75
L
Sylvanus
0
6
7
0.58
W
Sun Wukong
ShadowStalker229
Sun Wukong
5
4
7
2.13
W
1
2
12
3.5
W
2
7
6
0.71
L
Erlang Shen
chunderbeast
Erlang Shen
0
6
2
0.17
L
Anhur
iLNxRuse
Anhur
1
7
3
0.36
L
Awilix
12
3
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,458
Damage
63,476
91,478
Taken
87,242
68,192
Mitigated
49,478
30,718
Healing
32,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BohainTheBear
Kukulkan
16,256
1,219
0
4,003
13,522
5,726
716
7,669
5,853
76,362
0
W
Chiron
G0NZALO18
Chiron
16,209
9,775
282
9,335
17,528
5,237
2,250
3,753
13,643
0
113,029
W
11,350
1,826
0
3,258
18,817
11,026
0
3,701
14,932
0
125,766
L
Sylvanus
8,481
2,283
4,243
5,315
16,625
16,875
224
6,303
10,093
19,959
5,141
W
Sun Wukong
ShadowStalker229
Sun Wukong
13,921
3,242
0
6,212
20,242
19,903
20
1,309
18,879
0
73,161
W
11,865
786
0
1,883
19,392
24,349
0
8,171
10,911
32,364
0
W
11,113
748
4,054
5,694
15,499
7,677
0
5,947
9,318
69,878
0
L
Erlang Shen
chunderbeast
Erlang Shen
14,147
8,052
0
11,077
24,763
14,914
378
3,512
21,217
0
83,697
L
Anhur
iLNxRuse
Anhur
9,741
3,954
0
1,729
16,191
4,874
243
1,765
14,426
0
60,402
L
Awilix
14,851
6,514
0
6,551
16,141
7,089
442
3,641
12,500
0
98,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
51,860
668
Minions Killed
564
0
Camps Cleared
0
2,142,973
Distance Traveled
2,083,425
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,475
522
148
7
0
413,335
4
W
Chiron
13,530
615
191
9
0
423,922
1
W
Da Ji
12,964
589
175
8
0
454,595
4
L
Sylvanus
8,236
374
35
2
0
377,255
2
W
Sun Wukong
12,407
564
129
6
0
414,439
7
W
Ares
10,854
493
37
2
0
436,725
6
W
Hel
10,850
493
136
6
0
413,292
0
L
Erlang Shen
10,385
472
153
7
0
403,987
0
L
Anhur
9,375
426
99
5
0
388,120
4
L
Awilix
12,389
563
129
6
0
500,728
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role