Player Matchup

Nox
Nox
CrafterSteven
Nox
Level 146
God Stats
0W - 1L
1,061 SR
Queue Stats
22W - 18L
1,632 Elo+
Party 1
Da Ji
Da Ji
SinisterGod2371
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Persephone
Persephone
XoSuperDivaXo
Persephone
Level 79
God Stats
2W - 4L
1,558 SR
Queue Stats
136W - 151L
1,596 Elo+
Party 3
Vamana
Vamana
kingfantazm
Vamana
Level 148
God Stats
1W - 1L
1,573 SR
Queue Stats
173W - 184L
1,601 Elo+
Party 3
Team Averages
Level 111
1,423 SR
1,582 Elo+

VS

Team Averages
Level 127
1,560 SR
1,665 Elo+
Ares
Ares
Adhmarr
Ares
Level 156
God Stats
3W - 2L
1,558 SR
Queue Stats
126W - 110L
1,628 Elo+
Party 2
Fenrir
Fenrir
NTD Chris
Fenrir
Level 85
God Stats
2W - 0L
1,465 SR
Queue Stats
86W - 84L
1,559 Elo+
Party 2
Skadi
Skadi
Subaru0103
Skadi
Level 116
God Stats
3W - 1L
1,600 SR
Queue Stats
53W - 32L
1,714 Elo+
Party 4
Janus
Janus
Verso22
Janus
Level 149
God Stats
14W - 13L
1,616 SR
Queue Stats
209W - 153L
1,758 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
7,789
779
4,122
9,269
5,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 7 / 1
7,849
785
5,969
10,252
4,272
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Persephone
XoSuperDivaXo
Persephone
12
0 / 5 / 4
7,696
770
3,709
8,973
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
13
4 / 2 / 1
8,649
865
6,868
18,574
11,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adhmarr
Ares
14
2 / 2 / 12
9,042
904
9,056
10,849
14,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
NTD Chris
Fenrir
15
8 / 2 / 6
9,609
961
7,374
9,162
6,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
16
6 / 2 / 9
9,868
987
15,540
7,202
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Verso22
Janus
15
4 / 2 / 3
9,399
940
9,887
6,828
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
20
20
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ares
Adhmarr
Ares
2
2
12
4
L
1
6
3
0.42
W
Fenrir
NTD Chris
Fenrir
8
2
6
5.5
L
3
7
1
0.5
W
Skadi
6
2
9
5.25
W
Janus
Verso22
Janus
4
2
3
2.75
L
Persephone
XoSuperDivaXo
Persephone
0
5
4
0.4
L
Vamana
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,668
Damage
41,857
47,068
Taken
34,041
24,528
Mitigated
25,634
10,637
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Adhmarr
Ares
9,056
590
0
2,205
10,849
14,022
333
3,065
7,710
18,536
0
L
4,122
373
0
0
9,269
5,935
381
4,237
4,765
19,986
0
W
Fenrir
NTD Chris
Fenrir
7,374
555
0
765
9,162
6,172
1,274
2,500
6,640
0
17,903
L
5,969
1,639
0
652
10,252
4,272
0
2,537
7,587
0
15,999
W
Skadi
15,540
7,680
0
0
7,202
3,117
3,500
1,599
5,543
0
42,118
W
Janus
Verso22
Janus
9,887
209
76
1,004
6,828
2,323
600
2,141
4,519
38,741
0
L
Persephone
XoSuperDivaXo
Persephone
3,709
157
0
1,033
8,973
3,069
390
4,086
4,789
14,940
0
L
Vamana
6,868
1,830
1,208
7,744
18,574
11,252
13
7,555
10,610
1,556
16,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
37,918
136
Minions Killed
185
6
Camps Cleared
12
601,383
Distance Traveled
885,107
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,042
904
18
2
1
217,829
0
L
Nox
7,789
779
36
4
1
161,117
2
W
Fenrir
9,609
961
24
2
4
208,417
1
L
Da Ji
7,849
785
30
3
2
141,597
1
W
Skadi
9,868
987
76
8
1
208,229
0
W
Janus
9,399
940
67
7
6
250,632
0
L
Persephone
7,696
770
43
4
2
142,758
3
L
Vamana
8,649
865
27
3
1
155,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role