Player Matchup

Chang'e
Chang'e
Podraan
Chang'e
Level 5
God Stats
3W - 1L
1,712 SR
Queue Stats
11W - 11L
1,366 Elo+
Party 2
Neith
Neith
Save Toxic1793
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,597 Elo+
Party 2
Hercules
Hercules
TeleostThrone91
Hercules
Level 48
God Stats
2W - 0L
1,719 SR
Queue Stats
82W - 75L
1,455 Elo+
Party 2
Team Averages
Level 20
1,644 SR
1,473 Elo+

VS

Team Averages
Level 77
1,294 SR
1,407 Elo+
Sobek
Sobek
Kowallaby
Sobek
Level 24
God Stats
3W - 3L
1,391 SR
Queue Stats
15W - 15L
1,425 Elo+
Party 1
Hachiman
Hachiman
TBurn
Hachiman
Level 125
God Stats
8W - 6L
1,418 SR
Queue Stats
311W - 233L
1,561 Elo+
Party 1
Tiamat
Tiamat
Ysoled rillo
Tiamat
Level 81
God Stats
0W - 4L
1,073 SR
Queue Stats
118W - 170L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Podraan
Chang'e
12
5 / 0 / 7
7,678
768
6,579
7,111
2,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
6 / 0 / 6
7,812
781
11,805
6,802
2,164
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
10
2 / 0 / 9
7,061
706
3,608
7,613
5,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kowallaby
Sobek
9
0 / 4 / 0
5,626
563
5,040
10,502
8,103
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
TBurn
Hachiman
9
0 / 2 / 0
5,832
583
6,604
7,161
1,891
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
7
0 / 7 / 0
5,478
548
3,031
7,855
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sobek
Kowallaby
Sobek
0
4
0
0
W
Chang'e
Podraan
Chang'e
5
0
7
8.5
W
6
0
6
9
L
Hachiman
TBurn
Hachiman
0
2
0
0
W
Hercules
2
0
9
6.5
L
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,992
Damage
14,675
21,526
Taken
25,518
10,373
Mitigated
12,909
15,931
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Kowallaby
Sobek
5,040
396
0
1,750
10,502
8,103
0
3,128
6,917
11,920
0
W
Chang'e
Podraan
Chang'e
6,579
682
3,604
6,190
7,111
2,260
0
3,860
3,251
28,910
0
W
11,805
3,861
0
2,501
6,802
2,164
1,678
2,290
4,512
0
37,032
L
Hachiman
TBurn
Hachiman
6,604
2,911
0
1,160
7,161
1,891
0
759
6,325
0
22,495
W
Hercules
3,608
518
0
3,636
7,613
5,949
83
3,039
4,574
24
8,121
L
Tiamat
3,031
214
0
341
7,855
2,915
0
2,924
4,862
11,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
16,936
114
Minions Killed
75
8
Camps Cleared
1
551,209
Distance Traveled
492,641
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,626
563
14
1
0
177,224
3
W
Chang'e
7,678
768
53
5
7
184,186
4
W
Neith
7,812
781
52
5
1
174,729
1
L
Hachiman
5,832
583
45
5
0
167,520
1
W
Hercules
7,061
706
9
1
0
192,294
2
L
Tiamat
5,478
548
16
2
1
147,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role