Player Matchup

Achilles
Achilles
Cris4Christ
Achilles
Level 65
God Stats
108W - 110L
1,427 SR
Queue Stats
158W - 175L
1,319 Elo+
Party 3
Ra
Ra
Dwarshay
Ra
Level 26
God Stats
46W - 51L
1,468 SR
Queue Stats
46W - 52L
1,349 Elo+
Party 2
Arachne
Arachne
NBW_LOCKS
Arachne
Level 27
God Stats
3W - 4L
1,469 SR
Queue Stats
24W - 54L
1,237 Elo+
Party 3
Horus
Horus
SilverDusk61
Horus
Level 41
God Stats
7W - 7L
1,510 SR
Queue Stats
74W - 78L
1,344 Elo+
Party 2
Sol
Sol
TG_Legacies
Sol
Level 43
God Stats
3W - 2L
1,546 SR
Queue Stats
63W - 46L
1,582 Elo+
Solo
Team Averages
Level 40
1,484 SR
1,366 Elo+

VS

Team Averages
Level 56
1,482 SR
1,346 Elo+
Nemesis
Nemesis
EightBitAlien
Nemesis
Level 18
God Stats
3W - 1L
1,436 SR
Queue Stats
19W - 32L
1,320 Elo+
Party 1
King Arthur
King Arthur
Epictitan0801
King Arthur
Level 43
God Stats
9W - 13L
1,465 SR
Queue Stats
12W - 24L
1,359 Elo+
Solo
Raijin
Raijin
Hyperloop1208
Raijin
Level 61
God Stats
10W - 16L
1,323 SR
Queue Stats
120W - 147L
1,310 Elo+
Party 1
Aphrodite
Aphrodite
OneAsianBoi420
Aphrodite
Level 82
God Stats
8W - 4L
1,589 SR
Queue Stats
287W - 297L
1,390 Elo+
Party 1
Izanami
Izanami
T0paz Julez
Izanami
Level 76
God Stats
13W - 7L
1,598 SR
Queue Stats
269W - 282L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cris4Christ
Achilles
16
5 / 3 / 4
10,873
544
23,114
21,537
16,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 4
8,721
436
3,929
13,932
9,059
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
NBW_LOCKS
Arachne
18
8 / 4 / 0
11,141
557
11,399
15,853
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 5
9,095
455
6,323
16,788
13,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
6 / 2 / 3
10,749
537
19,444
16,306
5,942
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
1 / 4 / 2
7,920
396
5,292
14,219
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Epictitan0801
King Arthur
14
0 / 8 / 6
8,822
441
9,404
24,725
15,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
9 / 2 / 1
11,939
597
19,699
12,859
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
OneAsianBoi420
Aphrodite
13
0 / 3 / 5
8,033
402
4,274
15,187
10,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
T0paz Julez
Izanami
18
8 / 3 / 4
10,954
548
18,899
18,889
6,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
20
Kills
18
18
Deaths
20
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
Cris4Christ
Achilles
5
3
4
2.33
L
0
4
4
0.5
W
Nemesis
1
4
2
0.5
W
King Arthur
Epictitan0801
King Arthur
0
8
6
0.38
W
9
2
1
4.75
L
Arachne
NBW_LOCKS
Arachne
8
4
0
2
W
Aphrodite
OneAsianBoi420
Aphrodite
0
3
5
0.83
L
1
5
5
0.7
W
Izanami
T0paz Julez
Izanami
8
3
4
3.33
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,209
Damage
57,568
84,416
Taken
85,879
51,901
Mitigated
44,170
29,827
Healing
27,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Cris4Christ
Achilles
23,114
6,181
0
5,601
21,537
16,439
500
7,105
14,248
0
72,752
L
3,929
768
1,295
2,295
13,932
9,059
810
5,632
7,979
51,323
0
W
Nemesis
5,292
929
0
1,504
14,219
6,408
0
2,262
11,957
0
43,162
W
King Arthur
Epictitan0801
King Arthur
9,404
798
354
5,733
24,725
15,188
0
3,609
21,116
0
53,033
W
19,699
2,094
0
3,247
12,859
5,656
0
3,005
9,854
92,309
0
L
Arachne
NBW_LOCKS
Arachne
11,399
6,202
0
3,745
15,853
6,886
405
3,679
11,990
0
81,022
W
Aphrodite
OneAsianBoi420
Aphrodite
4,274
348
5,442
6,498
15,187
10,255
0
5,564
9,623
21,951
0
L
6,323
3,213
1,973
6,938
16,788
13,575
558
3,412
13,188
0
26,341
W
Izanami
T0paz Julez
Izanami
18,899
12,766
0
5,220
18,889
6,663
933
8,933
9,956
0
83,052
L
19,444
6,832
0
7,980
16,306
5,942
5,775
3,334
12,902
88,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,579
Gold Earned
47,668
525
Minions Killed
521
0
Camps Cleared
0
1,935,776
Distance Traveled
1,875,585
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,873
544
112
6
0
390,071
2
L
Ra
8,721
436
84
4
0
389,845
0
W
Nemesis
7,920
396
75
4
0
419,412
1
W
King Arthur
8,822
441
106
5
0
358,229
4
W
Raijin
11,939
597
150
8
0
358,273
4
L
Arachne
11,141
557
134
7
0
438,158
0
W
Aphrodite
8,033
402
41
2
0
365,617
2
L
Horus
9,095
455
53
3
0
372,950
6
W
Izanami
10,954
548
149
7
0
374,054
0
L
Sol
10,749
537
142
7
0
344,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role