Player Matchup

Vamana
Vamana
OgDarkSora
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,410 Elo+
Party 1
Sylvanus
Sylvanus
Sarahcha
Sylvanus
Level 98
God Stats
0W - 2L
1,305 SR
Queue Stats
29W - 21L
1,602 Elo+
Party 3
Da Ji
Da Ji
Xzexze
Da Ji
Level 145
God Stats
6W - 14L
1,397 SR
Queue Stats
493W - 486L
1,527 Elo+
Party 3
He Bo
He Bo
arcticfox107317
He Bo
Level 157
God Stats
4W - 2L
1,455 SR
Queue Stats
266W - 250L
1,578 Elo+
Party 3
Neith
Neith
maniacmike2175
Neith
Level 100
God Stats
1W - 3L
1,423 SR
Queue Stats
23W - 24L
1,453 Elo+
Party 1
Team Averages
Level 117
1,416 SR
1,514 Elo+

VS

Team Averages
Level 109
1,402 SR
1,374 Elo+
Chang'e
Chang'e
P_s_z_i_t_o
Chang'e
Level 124
God Stats
1W - 2L
1,180 SR
Queue Stats
120W - 114L
1,492 Elo+
Solo
Hercules
Hercules
Sisterrr
Hercules
Level 125
God Stats
1W - 1L
1,247 SR
Queue Stats
6W - 28L
1,266 Elo+
Party 2
Merlin
Merlin
v Soprano v
Merlin
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 28L
1,157 Elo+
Party 2
Hachiman
Hachiman
xTCxPSYCHONINJA
Hachiman
Level 109
God Stats
4W - 3L
1,500 SR
Queue Stats
385W - 395L
1,554 Elo+
Solo
Hera
Hera
xmistressofravex
Hera
Level 136
God Stats
7W - 6L
1,582 SR
Queue Stats
412W - 440L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
OgDarkSora
Vamana
15
0 / 8 / 14
9,532
596
10,945
23,465
26,190
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
Sarahcha
Sylvanus
18
0 / 3 / 12
10,712
670
8,197
16,699
22,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Xzexze
Da Ji
19
6 / 4 / 9
10,738
671
12,931
15,807
10,612
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 9 / 5
12,647
790
27,579
17,488
7,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 7 / 9
10,614
663
18,074
18,511
9,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
P_s_z_i_t_o
Chang'e
19
3 / 6 / 21
11,694
731
16,209
21,831
17,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Sisterrr
Hercules
20
12 / 1 / 16
13,633
852
21,378
28,482
25,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
18
4 / 4 / 16
11,636
727
8,253
11,497
5,298
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
19
7 / 6 / 16
12,332
771
15,241
14,015
5,812
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 8 / 15
12,156
760
15,126
16,203
7,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
114
25
Kills
30
31
Deaths
25
49
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Vamana
OgDarkSora
Vamana
0
8
14
0.88
W
Chang'e
P_s_z_i_t_o
Chang'e
3
6
21
2.25
L
Sylvanus
Sarahcha
Sylvanus
0
3
12
2
W
Hercules
Sisterrr
Hercules
12
1
16
20
L
Da Ji
Xzexze
Da Ji
6
4
9
2.63
L
14
9
5
1.83
L
5
7
9
1.36
W
Merlin
4
4
16
3
W
Hachiman
7
6
16
2.5
W
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,726
Damage
76,207
91,970
Taken
92,028
76,974
Mitigated
62,088
34,372
Healing
38,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
OgDarkSora
Vamana
10,945
3,522
2,215
5,910
23,465
26,190
175
9,481
13,984
0
24,001
W
Chang'e
P_s_z_i_t_o
Chang'e
16,209
598
8,201
8,604
21,831
17,597
57
9,467
12,364
37,599
0
L
Sylvanus
Sarahcha
Sylvanus
8,197
1,328
6,881
7,053
16,699
22,456
120
7,224
9,475
15,012
0
W
Hercules
Sisterrr
Hercules
21,378
4,938
1,446
13,746
28,482
25,799
639
8,723
19,759
0
32,368
L
Da Ji
Xzexze
Da Ji
12,931
1,813
1,623
1,603
15,807
10,612
0
6,966
8,841
0
22,517
L
27,579
734
277
3,455
17,488
7,921
0
7,259
10,229
41,748
0
L
18,074
7,582
971
4,384
18,511
9,795
437
8,658
9,853
0
41,166
W
Merlin
8,253
382
62
1,098
11,497
5,298
183
3,977
7,520
20,828
0
W
Hachiman
15,241
10,537
1,256
1,330
14,015
5,812
2,975
7,555
6,460
0
33,907
W
15,126
4,111
1,137
1,992
16,203
7,582
729
6,054
10,149
30,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,243
Gold Earned
61,451
127
Minions Killed
175
0
Camps Cleared
0
1,450,408
Distance Traveled
1,490,459
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,532
596
10
1
0
312,367
0
W
Chang'e
11,694
731
55
3
0
326,177
3
L
Sylvanus
10,712
670
14
1
0
287,991
1
W
Hercules
13,633
852
22
1
0
365,360
0
L
Da Ji
10,738
671
20
1
0
309,009
4
L
He Bo
12,647
790
33
2
0
265,145
0
L
Neith
10,614
663
50
3
0
275,896
0
W
Merlin
11,636
727
19
1
0
262,625
2
W
Hachiman
12,332
771
41
3
0
266,194
0
W
Hera
12,156
760
38
2
0
270,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role