Player Matchup

Rama
Rama
Jolt
Rama
Level 66
God Stats
5W - 4L
1,568 SR
Queue Stats
255W - 237L
1,533 Elo+
Party 1
Ravana
Ravana
Pacifist419
Ravana
Level 89
God Stats
17W - 27L
1,458 SR
Queue Stats
485W - 449L
1,502 Elo+
Party 1
Ymir
Ymir
ShoeStir
Ymir
Level 88
God Stats
133W - 84L
1,662 SR
Queue Stats
882W - 769L
1,546 Elo+
Party 1
Eset
Eset
aprilfool98
Eset
Level 97
God Stats
30W - 23L
1,570 SR
Queue Stats
875W - 796L
1,584 Elo+
Party 1
Skadi
Skadi
goddessofvines
Skadi
Level 27
God Stats
28W - 23L
1,631 SR
Queue Stats
79W - 73L
1,490 Elo+
Party 1
Team Averages
Level 73
1,578 SR
1,531 Elo+

VS

Team Averages
Level 72
1,586 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
AidsSandwhich
Cu Chulainn
Level 117
God Stats
2W - 1L
1,442 SR
Queue Stats
25W - 12L
1,739 Elo+
Party 2
Olorun
Olorun
ButtplugBugglug
Olorun
Level 46
God Stats
1W - 1L
1,866 SR
Queue Stats
10W - 8L
1,669 Elo+
Party 2
Osiris
Osiris
DavidElijahBruh
Osiris
Level 84
God Stats
6W - 4L
1,646 SR
Queue Stats
54W - 58L
1,457 Elo+
Party 3
Discordia
Discordia
ProjectSuccubus
Discordia
Level 87
God Stats
0W - 1L
1,295 SR
Queue Stats
12W - 8L
1,600 Elo+
Party 2
Bacchus
Bacchus
thebaconing23
Bacchus
Level 24
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 3L
1,259 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jolt
Rama
10
0 / 1 / 1
5,716
520
1,678
3,932
1,118
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
12
4 / 1 / 1
6,915
629
4,102
4,486
2,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
10
4 / 2 / 4
6,321
575
5,374
9,122
6,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 1 / 3
6,374
579
6,538
4,847
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 4
5,400
491
3,020
6,132
1,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AidsSandwhich
Cu Chulainn
9
0 / 4 / 1
5,308
483
2,850
6,964
3,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 2 / 2
5,946
541
2,984
3,801
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 2
6,574
598
4,581
8,544
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
ProjectSuccubus
Discordia
9
1 / 2 / 4
5,421
493
6,387
4,357
1,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
7
0 / 1 / 3
4,878
443
937
8,296
4,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
13
Kills
7
7
Deaths
13
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AidsSandwhich
Cu Chulainn
0
4
1
0.13
L
2
2
2
1.5
L
4
4
2
1.25
W
Rama
Jolt
Rama
0
1
1
0.5
W
Ravana
4
1
1
4.5
L
Discordia
ProjectSuccubus
Discordia
1
2
4
1.5
W
Ymir
4
2
4
3
W
5
1
3
6.5
W
0
2
4
1
L
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,712
Damage
17,739
28,519
Taken
31,962
12,646
Mitigated
14,837
7,729
Healing
8,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AidsSandwhich
Cu Chulainn
2,850
899
0
1,267
6,964
3,351
74
1,889
5,001
2,085
20,709
L
2,984
1,326
61
1,142
3,801
1,264
1,330
1,697
2,100
20,158
3,659
L
4,581
1,984
0
1,940
8,544
4,290
0
2,668
5,726
0
22,648
W
Rama
Jolt
Rama
1,678
1,562
0
1,677
3,932
1,118
0
1,333
2,599
0
36,613
W
Ravana
4,102
1,247
0
1,612
4,486
2,192
0
719
3,767
0
37,175
L
Discordia
ProjectSuccubus
Discordia
6,387
1,044
0
1,018
4,357
1,425
141
2,321
1,856
25,017
0
W
Ymir
5,374
1,018
0
2,484
9,122
6,236
0
4,261
4,861
16,999
0
W
6,538
501
368
1,588
4,847
1,540
102
2,833
2,014
25,714
0
W
3,020
1,573
0
0
6,132
1,560
181
1,083
5,049
0
30,740
L
Bacchus
937
336
1,047
2,280
8,296
4,507
133
2,819
5,367
8,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
28,127
306
Minions Killed
226
0
Camps Cleared
0
1,056,960
Distance Traveled
1,046,536
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,308
483
54
5
0
210,150
7
L
Olorun
5,946
541
63
6
0
194,866
2
L
Osiris
6,574
598
54
5
0
229,345
3
W
Rama
5,716
520
80
7
0
193,488
2
W
Ravana
6,915
629
86
8
0
227,039
3
L
Discordia
5,421
493
44
4
0
195,650
3
W
Ymir
6,321
575
29
3
0
207,179
4
W
Eset
6,374
579
55
5
0
224,487
4
W
Skadi
5,400
491
56
5
0
204,767
2
L
Bacchus
4,878
443
11
1
0
216,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role