Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KINGPABLESS
Achilles
Level 33
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 137L
1,468 Elo+
Solo
Skadi
Skadi
fael020445
Skadi
Level 25
God Stats
18W - 13L
1,772 SR
Queue Stats
110W - 122L
1,430 Elo+
Party 1
Yemoja
Yemoja
pablovds00
Yemoja
Level 102
God Stats
11W - 13L
1,417 SR
Queue Stats
158W - 172L
1,460 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,472 Elo+

VS

Team Averages
Level 74
1,487 SR
1,493 Elo+
Nike
Nike
 
Nike
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BodinhoAlado
Baron Samedi
Level 149
God Stats
9W - 17L
1,492 SR
Queue Stats
687W - 721L
1,544 Elo+
Solo
Fafnir
Fafnir
Vallewy
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,473 Elo+
Party 2
Zhong Kui
Zhong Kui
Vilorbis
Zhong Kui
Level 38
God Stats
3W - 6L
1,443 SR
Queue Stats
57W - 63L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
7 / 1 / 3
7,850
561
9,502
9,201
5,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
 
Nu Wa
12
4 / 0 / 8
7,220
516
11,796
6,886
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
KINGPABLESS
Achilles
9
2 / 2 / 5
6,263
447
4,986
8,833
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
8
1 / 2 / 3
5,402
386
3,855
6,618
1,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
pablovds00
Yemoja
8
3 / 0 / 7
6,554
468
3,129
10,018
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 5 / 1
6,362
454
3,334
10,026
5,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Apollo
 
Apollo
9
0 / 3 / 1
5,732
409
4,489
7,409
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BodinhoAlado
Baron Samedi
12
0 / 1 / 0
6,958
497
3,023
7,114
2,875
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Vallewy
Fafnir
8
0 / 1 / 2
6,123
437
3,932
10,527
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Vilorbis
Zhong Kui
10
2 / 7 / 0
6,448
461
8,330
13,687
7,550
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
5
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
3
8.5
W
Nu Wa
 
Nu Wa
4
0
8
8
L
Nike
 
Nike
1
5
1
0.3
L
Apollo
 
Apollo
0
3
1
0.17
L
Baron Samedi
BodinhoAlado
Baron Samedi
0
1
0
0
W
Achilles
KINGPABLESS
Achilles
2
2
5
2.25
L
Fafnir
Vallewy
Fafnir
0
1
2
1
L
Zhong Kui
Vilorbis
Zhong Kui
2
7
0
0.29
W
Skadi
1
2
3
1.25
W
Yemoja
pablovds00
Yemoja
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,268
Damage
23,108
41,556
Taken
48,763
18,425
Mitigated
25,352
15,347
Healing
14,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,502
2,030
950
4,168
9,201
5,096
0
3,721
5,480
46,530
0
W
Nu Wa
 
Nu Wa
11,796
2,808
45
2,429
6,886
2,007
227
3,399
3,487
39,062
0
L
Nike
 
Nike
3,334
602
0
1,834
10,026
5,667
0
4,498
5,308
0
38,843
L
Apollo
 
Apollo
4,489
3,228
0
2,109
7,409
2,031
330
2,351
4,924
0
33,287
L
Baron Samedi
BodinhoAlado
Baron Samedi
3,023
0
120
2,244
7,114
2,875
0
3,912
3,045
44,005
0
W
Achilles
KINGPABLESS
Achilles
4,986
1,288
0
2,751
8,833
3,471
0
2,545
6,288
0
29,343
L
Fafnir
Vallewy
Fafnir
3,932
1,206
0
3,130
10,527
7,229
46
5,637
4,624
11,631
0
L
Zhong Kui
Vilorbis
Zhong Kui
8,330
0
0
5,560
13,687
7,550
1,200
7,313
6,136
38,014
0
W
Skadi
3,855
2,549
0
1,199
6,618
1,734
0
2,440
4,178
0
19,880
W
Yemoja
pablovds00
Yemoja
3,129
805
1,350
2,455
10,018
6,117
0
3,180
6,838
14,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
31,623
219
Minions Killed
290
0
Camps Cleared
0
1,290,465
Distance Traveled
1,299,168
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,850
561
77
6
0
252,464
5
W
Nu Wa
7,220
516
58
4
0
274,587
3
L
Nike
6,362
454
67
5
0
259,769
0
L
Apollo
5,732
409
69
5
0
252,679
0
L
Baron Samedi
6,958
497
82
6
0
268,308
5
W
Achilles
6,263
447
42
3
0
258,647
2
L
Fafnir
6,123
437
15
1
0
278,792
1
L
Zhong Kui
6,448
461
57
4
0
239,620
2
W
Skadi
5,402
386
24
2
0
249,614
3
W
Yemoja
6,554
468
18
1
0
255,153
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role