Player Matchup

Cthulhu
Cthulhu
AcquiredMoon404
Cthulhu
Level 101
God Stats
1W - 1L
1,538 SR
Queue Stats
61W - 79L
1,366 Elo+
Party 2
Thoth
Thoth
GreyKillaz
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,293 Elo+
Solo
Medusa
Medusa
JuicedRPGseal
Medusa
Level 6
God Stats
0W - 3L
1,029 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Team Averages
Level 38
1,355 SR
1,386 Elo+

VS

Team Averages
Level 38
1,355 SR
1,385 Elo+
Yemoja
Yemoja
DarkRitsuka
Yemoja
Level 22
God Stats
1W - 0L
1,220 SR
Queue Stats
58W - 79L
1,305 Elo+
Solo
Skadi
Skadi
jewiliam
Skadi
Level 64
God Stats
2W - 0L
1,332 SR
Queue Stats
180W - 168L
1,386 Elo+
Party 1
Kukulkan
Kukulkan
riccardigino
Kukulkan
Level 28
God Stats
33W - 31L
1,513 SR
Queue Stats
166W - 153L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
11,187
622
10,854
26,951
30,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thoth
13
2 / 9 / 2
11,062
615
6,521
15,857
4,285
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 17 / 2
9,734
541
5,966
18,147
5,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 1 / 14
11,152
620
2,814
5,056
4,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
jewiliam
Skadi
18
19 / 2 / 12
14,736
819
26,067
13,587
5,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
riccardigino
Kukulkan
18
14 / 2 / 15
14,502
806
23,210
13,100
5,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
5
Kills
34
34
Deaths
5
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Yemoja
1
1
14
8
L
Thoth
2
9
2
0.33
L
1
17
2
0.12
W
Skadi
jewiliam
Skadi
19
2
12
12.5
W
Kukulkan
riccardigino
Kukulkan
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
52,091
60,955
Taken
31,743
40,524
Mitigated
14,995
1,733
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,854
213
0
820
26,951
30,417
0
10,694
16,257
42,102
0
W
Yemoja
2,814
634
1,608
1,717
5,056
4,148
133
3,686
1,370
7,307
0
L
Thoth
6,521
298
0
913
15,857
4,285
0
6,887
8,970
30,921
0
L
5,966
3,368
0
0
18,147
5,822
0
8,995
9,152
0
13,794
W
Skadi
jewiliam
Skadi
26,067
10,003
0
3,123
13,587
5,339
904
7,836
5,751
0
72,244
W
Kukulkan
riccardigino
Kukulkan
23,210
1,554
0
4,073
13,100
5,508
1,409
6,173
6,927
63,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,983
Gold Earned
40,390
153
Minions Killed
177
3
Camps Cleared
8
741,071
Distance Traveled
814,011
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,187
622
68
4
0
299,649
2
W
Yemoja
11,152
620
4
0
0
144,893
0
L
Thoth
11,062
615
59
3
3
229,444
1
L
Medusa
9,734
541
26
1
0
211,978
0
W
Skadi
14,736
819
79
4
5
324,437
0
W
Kukulkan
14,502
806
94
5
3
344,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role