Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Cosmicrooks
Chiron
Level 146
God Stats
5W - 0L
1,725 SR
Queue Stats
123W - 108L
1,583 Elo+
Party 3
Nemesis
Nemesis
KDCope24
Nemesis
Level 149
God Stats
2W - 1L
1,448 SR
Queue Stats
73W - 65L
1,333 Elo+
Party 2
Janus
Janus
Squarfle
Janus
Level 122
God Stats
4W - 4L
1,621 SR
Queue Stats
40W - 51L
1,503 Elo+
Party 3
Tsukuyomi
Tsukuyomi
gwamp
Tsukuyomi
Level 127
God Stats
4W - 2L
1,641 SR
Queue Stats
157W - 140L
1,393 Elo+
Party 2
Team Averages
Level 141
1,587 SR
1,462 Elo+

VS

Team Averages
Level 136
1,572 SR
1,536 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MarshmallowMiku
Sol
Level 160
God Stats
3W - 8L
1,727 SR
Queue Stats
219W - 224L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XDERRMINATOR
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,588 Elo+
Party 1
Bellona
Bellona
project503
Bellona
Level 129
God Stats
8W - 5L
1,635 SR
Queue Stats
119W - 84L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 0 / 3
5,049
842
3,259
4,160
2,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
11
1 / 0 / 1
5,243
874
2,793
4,058
1,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
KDCope24
Nemesis
10
1 / 0 / 2
4,885
814
2,451
3,196
1,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Squarfle
Janus
11
1 / 0 / 3
5,137
856
4,220
2,467
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gwamp
Tsukuyomi
11
1 / 2 / 2
5,150
858
2,787
4,332
1,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 2 / 0
5,385
898
4,695
3,287
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
 
Khepri
9
0 / 0 / 0
4,512
752
1,270
3,190
2,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,768
628
0
0
0
Ah Muzen Cab
XDERRMINATOR
Ah Muzen Cab
9
1 / 1 / 0
4,444
741
2,203
5,241
1,742
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
project503
Bellona
10
0 / 1 / 0
4,265
711
2,735
5,776
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
4
Kills
2
2
Deaths
4
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
0
3
1.5
L
Janus
 
Janus
1
2
0
0.5
L
Khepri
 
Khepri
0
0
0
0
W
Chiron
1
0
1
1.5
W
Nemesis
KDCope24
Nemesis
1
0
2
2
L
0
0
0
0
W
Janus
Squarfle
Janus
1
0
3
2.5
L
Ah Muzen Cab
XDERRMINATOR
Ah Muzen Cab
1
1
0
1
W
Tsukuyomi
gwamp
Tsukuyomi
1
2
2
1
L
Bellona
project503
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,510
Damage
10,903
18,213
Taken
17,494
7,639
Mitigated
9,330
5,509
Healing
2,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,259
687
722
2,298
4,160
2,575
0
2,283
1,803
13,248
0
L
Janus
 
Janus
4,695
83
0
465
3,287
1,188
1
1,829
1,354
26,390
0
L
Khepri
 
Khepri
1,270
247
0
760
3,190
2,701
0
1,734
1,398
7,037
0
W
Chiron
2,793
1,020
188
1,150
4,058
1,365
854
1,395
2,545
0
13,886
W
Nemesis
KDCope24
Nemesis
2,451
968
0
184
3,196
1,450
0
507
2,623
0
7,813
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Squarfle
Janus
4,220
210
43
842
2,467
778
524
763
1,632
18,000
0
L
Ah Muzen Cab
XDERRMINATOR
Ah Muzen Cab
2,203
525
0
878
5,241
1,742
0
2,115
2,968
0
3,764
W
Tsukuyomi
gwamp
Tsukuyomi
2,787
551
0
82
4,332
1,471
0
1,133
3,135
0
13,627
L
Bellona
project503
Bellona
2,735
624
0
750
5,776
3,699
0
1,689
4,031
0
10,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,464
Gold Earned
22,374
148
Minions Killed
108
8
Camps Cleared
1
612,248
Distance Traveled
497,387
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,049
842
11
2
1
114,826
2
L
Janus
5,385
898
67
11
1
119,265
0
L
Khepri
4,512
752
16
3
0
126,480
0
W
Chiron
5,243
874
52
9
1
116,626
2
W
Nemesis
4,885
814
17
3
1
141,478
2
L
Sol
3,768
628
0
0
0
822
0
W
Janus
5,137
856
38
6
3
103,462
1
L
Ah Muzen Cab
4,444
741
1
0
0
112,263
0
W
Tsukuyomi
5,150
858
30
5
2
135,856
3
L
Bellona
4,265
711
24
4
0
138,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role