Player Matchup

Scylla
Scylla
Mr_Baseball2434
Scylla
Level 121
God Stats
3W - 2L
1,644 SR
Queue Stats
71W - 55L
1,610 Elo+
Party 1
Skadi
Skadi
ScoobyD00M
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,782 Elo+
Party 1
Fafnir
Fafnir
jarjar87876687
Fafnir
Level 87
God Stats
3W - 2L
1,669 SR
Queue Stats
24W - 16L
1,670 Elo+
Party 1
Team Averages
Level 84
1,604 SR
1,687 Elo+

VS

Team Averages
Level 86
1,425 SR
1,388 Elo+
Erlang Shen
Erlang Shen
Kzyrus
Erlang Shen
Level 63
God Stats
0W - 3L
1,273 SR
Queue Stats
128W - 163L
1,362 Elo+
Party 2
Scylla
Scylla
Raiedos
Scylla
Level 52
God Stats
0W - 2L
1,503 SR
Queue Stats
2W - 8L
1,259 Elo+
Party 2
Izanami
Izanami
checho2
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
7,844
713
3,016
4,485
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
13
5 / 1 / 2
8,604
782
9,320
5,387
1,863
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 7
8,372
761
4,339
8,265
10,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kzyrus
Erlang Shen
11
1 / 5 / 2
7,042
640
3,959
11,352
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Raiedos
Scylla
12
2 / 3 / 1
7,794
709
5,946
8,269
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
checho2
Izanami
6
0 / 0 / 1
6,213
565
387
1,948
501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
8
Kills
3
3
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Kzyrus
Erlang Shen
1
5
2
0.4
W
2
0
5
4.5
L
Scylla
Raiedos
Scylla
2
3
1
0.83
W
Skadi
5
1
2
6
L
Izanami
checho2
Izanami
0
0
1
0.5
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
10,292
18,137
Taken
21,569
13,450
Mitigated
10,854
5,520
Healing
1,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Kzyrus
Erlang Shen
3,959
684
0
1,397
11,352
8,635
0
2,986
8,200
74
16,778
W
3,016
573
0
1,286
4,485
1,481
733
2,368
1,859
23,959
0
L
Scylla
Raiedos
Scylla
5,946
336
0
0
8,269
1,718
0
3,723
4,470
24,773
0
W
Skadi
9,320
3,212
0
1,510
5,387
1,863
2,053
1,973
3,329
0
47,069
L
Izanami
checho2
Izanami
387
235
0
590
1,948
501
0
667
1,253
0
8,062
W
4,339
1,243
0
2,724
8,265
10,106
76
2,476
5,425
10,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,820
Gold Earned
21,049
147
Minions Killed
97
8
Camps Cleared
2
631,932
Distance Traveled
440,473
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,042
640
31
3
0
188,300
3
W
Scylla
7,844
713
46
4
3
211,561
3
L
Scylla
7,794
709
46
4
0
200,569
4
W
Skadi
8,604
782
92
8
4
222,783
3
L
Izanami
6,213
565
20
2
2
51,604
0
W
Fafnir
8,372
761
9
1
1
197,588
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role