Player Matchup

Ra
Ra
AlanLokuras
Ra
Level 16
God Stats
11W - 12L
1,594 SR
Queue Stats
43W - 40L
1,538 Elo+
Solo
Sol
Sol
BiGmoNthingz
Sol
Level 10
God Stats
11W - 11L
1,524 SR
Queue Stats
69W - 68L
1,536 Elo+
Solo
Ravana
Ravana
Levilobo10
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo
Sobek
Sobek
andrexgutierrez
Sobek
Level 28
God Stats
2W - 1L
1,881 SR
Queue Stats
102W - 94L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
lobo695fiestero
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 35L
1,614 Elo+
Solo
Team Averages
Level 15
1,600 SR
1,520 Elo+

VS

Team Averages
Level 18
1,555 SR
1,573 Elo+
Gilgamesh
Gilgamesh
Atomik_Ashley3
Gilgamesh
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,646 Elo+
Solo
Chaac
Chaac
DrewBoss_07
Chaac
Level 8
God Stats
2W - 3L
1,635 SR
Queue Stats
33W - 31L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Gemlord87
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,591 Elo+
Solo
Yemoja
Yemoja
abstract-outer1
Yemoja
Level 22
God Stats
4W - 0L
1,574 SR
Queue Stats
25W - 22L
1,639 Elo+
Solo
Anubis
Anubis
xxLevixackermanx
Anubis
Level 23
God Stats
2W - 0L
1,568 SR
Queue Stats
15W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 2
8,748
460
4,887
14,532
5,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 9 / 2
8,392
442
10,236
19,895
4,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Levilobo10
Ravana
6
0 / 16 / 0
5,658
298
1,627
13,062
3,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 1
7,977
420
11,097
18,309
11,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
lobo695fiestero
Ah Muzen Cab
1
0 / 1 / 0
5,068
267
0
1,000
54
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atomik_Ashley3
Gilgamesh
17
7 / 3 / 8
11,394
600
13,259
15,711
7,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
15 / 0 / 6
13,174
693
16,589
12,748
7,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Danzaburou
Gemlord87
Danzaburou
17
5 / 0 / 4
11,817
622
9,943
10,113
3,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 0 / 8
10,687
562
1,937
11,134
8,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
9 / 1 / 8
12,164
640
11,329
21,465
11,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
37
38
Deaths
4
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
W
Gilgamesh
Atomik_Ashley3
Gilgamesh
7
3
8
3.67
L
1
9
2
0.22
W
15
0
6
18
W
Danzaburou
Gemlord87
Danzaburou
5
0
4
7
L
Ravana
Levilobo10
Ravana
0
16
0
0
W
1
0
8
5
L
1
4
1
0.38
L
Ah Muzen Cab
lobo695fiestero
Ah Muzen Cab
0
1
0
0
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
53,057
66,798
Taken
71,171
25,093
Mitigated
38,485
11,746
Healing
37,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,887
514
168
3,438
14,532
5,379
0
3,241
11,291
48,149
0
W
Gilgamesh
Atomik_Ashley3
Gilgamesh
13,259
3,959
0
4,198
15,711
7,189
271
4,333
11,378
0
62,191
L
10,236
2,517
93
4,769
19,895
4,754
0
2,579
17,316
54,306
0
W
16,589
3,997
0
7,665
12,748
7,555
178
3,799
8,644
0
87,839
W
Danzaburou
Gemlord87
Danzaburou
9,943
2,891
0
1,993
10,113
3,759
7,787
2,922
7,191
0
98,334
L
Ravana
Levilobo10
Ravana
1,627
249
0
134
13,062
3,496
32
4,290
8,772
0
9,791
W
1,937
890
4,905
4,880
11,134
8,599
1,785
5,771
5,363
33,252
0
L
11,097
191
0
3,144
18,309
11,410
0
3,156
15,153
48,135
0
L
Ah Muzen Cab
lobo695fiestero
Ah Muzen Cab
0
0
0
0
1,000
54
0
0
1,000
0
0
W
11,329
1,040
266
13,457
21,465
11,383
1,279
9,652
11,813
92,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
59,236
258
Minions Killed
594
0
Camps Cleared
0
1,282,001
Distance Traveled
1,805,408
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,748
460
87
5
0
252,318
1
W
Gilgamesh
11,394
600
95
5
0
429,995
4
L
Sol
8,392
442
89
5
0
322,004
0
W
Chaac
13,174
693
150
8
0
386,144
3
W
Danzaburou
11,817
622
175
9
0
358,484
2
L
Ravana
5,658
298
16
1
0
315,650
0
W
Yemoja
10,687
562
48
3
0
316,555
3
L
Sobek
7,977
420
66
3
0
381,668
0
L
Ah Muzen Cab
5,068
267
0
0
0
10,361
0
W
Anubis
12,164
640
126
7
0
314,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role