Player Matchup

Cernunnos
Cernunnos
AzrielR
Cernunnos
Level 24
God Stats
6W - 2L
1,392 SR
Queue Stats
21W - 26L
1,421 Elo+
Solo
Tyr
Tyr
ISpartan-AresI
Tyr
Level 27
God Stats
14W - 11L
1,508 SR
Queue Stats
59W - 61L
1,450 Elo+
Solo
Skadi
Skadi
Taxer321
Skadi
Level 7
God Stats
2W - 0L
1,770 SR
Queue Stats
5W - 2L
1,676 Elo+
Solo
Thanatos
Thanatos
maximoras
Thanatos
Level 28
God Stats
2W - 0L
1,719 SR
Queue Stats
36W - 24L
1,526 Elo+
Party 2
Artio
Artio
sepigol
Artio
Level 19
God Stats
4W - 3L
1,696 SR
Queue Stats
40W - 39L
1,453 Elo+
Party 2
Team Averages
Level 21
1,617 SR
1,505 Elo+

VS

Team Averages
Level 16
1,540 SR
1,530 Elo+
Artio
Artio
 
Artio
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Grimmorum
Hun Batz
Level 21
God Stats
6W - 2L
1,500 SR
Queue Stats
73W - 71L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
Hedglly
Jing Wei
Level 18
God Stats
22W - 15L
1,702 SR
Queue Stats
85W - 79L
1,504 Elo+
Party 1
Ra
Ra
RussianButcher98
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,382 Elo+
Solo
Neith
Neith
Splintergraft
Neith
Level 15
God Stats
5W - 3L
1,500 SR
Queue Stats
79W - 56L
1,826 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AzrielR
Cernunnos
13
3 / 4 / 9
8,246
515
6,089
11,254
3,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
7,593
475
2,867
11,880
5,729
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Taxer321
Skadi
16
11 / 2 / 3
10,249
641
13,092
8,816
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
maximoras
Thanatos
16
15 / 2 / 7
10,458
654
18,637
14,973
6,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
sepigol
Artio
11
0 / 4 / 14
7,026
439
2,808
11,420
10,078
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
4 / 7 / 3
7,360
460
7,219
14,234
14,071
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Grimmorum
Hun Batz
11
2 / 6 / 2
6,844
428
4,834
10,294
3,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
Hedglly
Jing Wei
11
2 / 5 / 2
6,887
430
7,695
11,143
2,655
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 8 / 2
7,445
465
4,373
8,070
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 5 / 5
9,701
606
13,265
11,184
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
31
Kills
15
15
Deaths
31
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
4
7
3
0.79
W
Cernunnos
AzrielR
Cernunnos
3
4
9
1.88
L
Hun Batz
Grimmorum
Hun Batz
2
6
2
0.5
L
Jing Wei
Hedglly
Jing Wei
2
5
2
0.6
W
2
3
3
1.17
L
1
8
2
0.25
L
6
5
5
1.7
W
Skadi
Taxer321
Skadi
11
2
3
6.25
W
Thanatos
maximoras
Thanatos
15
2
7
9.25
W
Artio
sepigol
Artio
0
4
14
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,493
Damage
37,386
58,343
Taken
54,925
28,360
Mitigated
24,851
24,311
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
7,219
1,134
214
2,542
14,234
14,071
0
1,414
12,820
17,708
0
W
Cernunnos
AzrielR
Cernunnos
6,089
1,794
0
3,650
11,254
3,208
1,719
1,620
9,594
0
51,770
L
Hun Batz
Grimmorum
Hun Batz
4,834
1,747
0
618
10,294
3,709
0
114
10,180
0
26,016
L
Jing Wei
Hedglly
Jing Wei
7,695
5,188
0
2,098
11,143
2,655
0
180
10,963
0
42,144
W
2,867
644
0
2,398
11,880
5,729
349
970
10,820
0
23,535
L
4,373
1,151
657
746
8,070
1,775
94
715
7,355
29,867
0
L
13,265
5,278
0
4,748
11,184
2,641
0
385
10,799
0
60,980
W
Skadi
Taxer321
Skadi
13,092
5,381
0
1,373
8,816
2,971
1,684
1,046
7,509
0
70,374
W
Thanatos
maximoras
Thanatos
18,637
6,656
0
14,831
14,973
6,374
0
4,066
10,785
0
68,212
W
Artio
sepigol
Artio
2,808
70
566
1,493
11,420
10,078
267
3,710
7,577
16,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,572
Gold Earned
38,237
364
Minions Killed
307
0
Camps Cleared
0
1,493,945
Distance Traveled
1,501,856
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,360
460
14
1
0
297,685
4
W
Cernunnos
8,246
515
75
5
0
285,599
2
L
Hun Batz
6,844
428
38
2
0
297,675
4
L
Jing Wei
6,887
430
69
4
0
327,011
5
W
Tyr
7,593
475
48
3
0
311,397
5
L
Ra
7,445
465
69
4
0
285,583
2
L
Neith
9,701
606
117
7
0
293,902
4
W
Skadi
10,249
641
125
8
0
271,660
1
W
Thanatos
10,458
654
96
6
0
332,652
0
W
Artio
7,026
439
20
1
0
292,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role