Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
OhMyGamertag
Izanami
Level 74
God Stats
18W - 8L
1,622 SR
Queue Stats
107W - 101L
1,566 Elo+
Party 2
Mulan
Mulan
Sh1ngles
Mulan
Level 110
God Stats
7W - 2L
1,731 SR
Queue Stats
171W - 160L
1,568 Elo+
Party 2
Team Averages
Level 115
1,618 SR
1,545 Elo+

VS

Team Averages
Level 115
1,621 SR
1,579 Elo+
Guan Yu
Guan Yu
Arr2-D2
Guan Yu
Level 101
God Stats
1W - 1L
1,441 SR
Queue Stats
145W - 129L
1,573 Elo+
Party 1
Anubis
Anubis
DangItIPooped
Anubis
Level 142
God Stats
6W - 2L
1,848 SR
Queue Stats
93W - 73L
1,640 Elo+
Party 1
Bastet
Bastet
Magic conquer
Bastet
Level 102
God Stats
10W - 8L
1,573 SR
Queue Stats
115W - 126L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 3 / 6
9,302
716
7,651
8,061
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
OhMyGamertag
Izanami
14
7 / 2 / 5
9,791
753
12,060
10,060
3,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Sh1ngles
Mulan
13
1 / 5 / 9
8,714
670
7,582
14,033
10,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arr2-D2
Guan Yu
11
1 / 2 / 9
7,986
614
3,610
10,172
11,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
6 / 5 / 3
9,340
718
11,428
11,052
4,438
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 7
8,390
645
11,557
10,493
3,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
12
Kills
10
10
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
3
6
2.33
L
Guan Yu
Arr2-D2
Guan Yu
1
2
9
2.75
L
6
5
3
1.5
L
3
5
7
1.3
W
Izanami
OhMyGamertag
Izanami
7
2
5
4.75
W
Mulan
Sh1ngles
Mulan
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
26,595
32,154
Taken
31,717
16,152
Mitigated
18,547
7,338
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,651
789
1,511
1,718
8,061
2,025
194
4,022
4,039
32,632
0
L
Guan Yu
Arr2-D2
Guan Yu
3,610
457
1,107
1,623
10,172
11,006
28
2,752
7,167
0
8,892
L
11,428
767
0
3,034
11,052
4,438
350
2,202
8,652
42,630
0
L
11,557
1,619
0
407
10,493
3,103
0
2,327
8,036
0
26,943
W
Izanami
OhMyGamertag
Izanami
12,060
7,995
0
987
10,060
3,284
1,082
2,842
7,218
0
31,935
W
Mulan
Sh1ngles
Mulan
7,582
1,656
306
2,816
14,033
10,843
108
5,023
9,010
0
25,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,807
Gold Earned
25,716
176
Minions Killed
135
6
Camps Cleared
5
658,610
Distance Traveled
705,752
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,302
716
70
5
2
234,539
3
L
Guan Yu
7,986
614
18
1
1
254,710
5
L
Anubis
9,340
718
81
6
1
183,646
2
L
Bastet
8,390
645
36
3
3
267,396
12
W
Izanami
9,791
753
65
5
2
218,471
3
W
Mulan
8,714
670
41
3
2
205,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role