Player Matchup

Chang'e
Chang'e
LowKeyLitPanda
Chang'e
Level 62
God Stats
12W - 20L
1,305 SR
Queue Stats
299W - 476L
1,222 Elo+
Party 2
Charybdis
Charybdis
Yellowflach-_
Charybdis
Level 37
God Stats
10W - 10L
1,655 SR
Queue Stats
149W - 208L
1,273 Elo+
Solo
Bellona
Bellona
gamerbyo32
Bellona
Level 81
God Stats
14W - 23L
1,397 SR
Queue Stats
167W - 299L
1,243 Elo+
Party 2
Team Averages
Level 60
1,452 SR
1,246 Elo+

VS

Team Averages
Level 51
1,513 SR
1,293 Elo+
Mulan
Mulan
WOLFARONIX
Mulan
Level 49
God Stats
27W - 18L
1,549 SR
Queue Stats
182W - 282L
1,358 Elo+
Party 1
Chronos
Chronos
dredgenyorr666
Chronos
Level 87
God Stats
2W - 1L
1,542 SR
Queue Stats
245W - 315L
1,356 Elo+
Party 1
Aphrodite
Aphrodite
kweynn1979
Aphrodite
Level 17
God Stats
3W - 5L
1,447 SR
Queue Stats
7W - 18L
1,166 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 7 / 4
12,758
750
29,585
26,928
11,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Yellowflach-_
Charybdis
13
4 / 12 / 5
11,096
653
12,040
19,496
5,985
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
gamerbyo32
Bellona
14
3 / 5 / 7
10,981
646
13,589
33,680
35,770
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
12 / 3 / 11
13,593
800
27,692
30,151
43,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
8 / 6 / 14
12,729
749
25,877
25,303
11,690
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
kweynn1979
Aphrodite
15
4 / 6 / 17
13,022
766
11,595
22,758
23,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
15
Kills
24
24
Deaths
15
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
8
7
4
1.43
W
Mulan
12
3
11
5.83
L
Charybdis
Yellowflach-_
Charybdis
4
12
5
0.54
W
8
6
14
2.5
L
Bellona
gamerbyo32
Bellona
3
5
7
1.3
W
Aphrodite
kweynn1979
Aphrodite
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,214
Damage
65,164
80,104
Taken
78,212
53,072
Mitigated
79,178
19,607
Healing
39,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,585
3,112
4,329
9,357
26,928
11,317
228
12,720
13,232
57,767
0
W
Mulan
27,692
2,704
1,112
10,724
30,151
43,671
137
9,319
20,832
859
52,425
L
Charybdis
Yellowflach-_
Charybdis
12,040
6,377
0
2,931
19,496
5,985
182
10,018
9,033
0
30,633
W
25,877
8,714
1,113
7,098
25,303
11,690
2,746
11,138
14,165
68,386
0
L
Bellona
gamerbyo32
Bellona
13,589
4,911
509
2,481
33,680
35,770
224
15,185
17,292
0
32,578
W
Aphrodite
kweynn1979
Aphrodite
11,595
2,974
7,686
11,887
22,758
23,817
293
9,462
13,296
29,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
39,344
127
Minions Killed
165
2
Camps Cleared
5
822,934
Distance Traveled
888,777
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,758
750
60
4
0
250,698
2
W
Mulan
13,593
800
56
3
1
318,354
1
L
Charybdis
11,096
653
44
3
2
243,403
0
W
Chronos
12,729
749
59
3
3
298,135
2
L
Bellona
10,981
646
23
1
0
328,833
0
W
Aphrodite
13,022
766
50
3
1
272,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role