Player Matchup

King Arthur
King Arthur
Extinct Aqua
King Arthur
Level 154
God Stats
6W - 3L
1,547 SR
Queue Stats
228W - 199L
1,684 Elo+
Party 2
Hercules
Hercules
Sabby Jr
Hercules
Level 149
God Stats
20W - 11L
1,628 SR
Queue Stats
236W - 212L
1,654 Elo+
Party 2
Ah Puch
Ah Puch
Z3D3K1
Ah Puch
Level 32
God Stats
52W - 27L
1,660 SR
Queue Stats
127W - 98L
1,562 Elo+
Solo
Team Averages
Level 112
1,612 SR
1,634 Elo+

VS

Team Averages
Level 119
1,592 SR
1,577 Elo+
Thoth
Thoth
CHJack
Thoth
Level 111
God Stats
85W - 81L
1,665 SR
Queue Stats
124W - 156L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
RhyanoRampage512
Aphrodite
Level 98
God Stats
3W - 8L
1,424 SR
Queue Stats
184W - 230L
1,520 Elo+
Solo
Fenrir
Fenrir
Susan-Oh357
Fenrir
Level 149
God Stats
5W - 3L
1,687 SR
Queue Stats
141W - 180L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Extinct Aqua
King Arthur
11
3 / 3 / 6
7,096
710
7,557
11,211
5,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hercules
Sabby Jr
Hercules
11
2 / 1 / 7
6,962
696
4,831
7,100
3,693
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Z3D3K1
Ah Puch
12
6 / 0 / 5
7,896
790
9,130
3,638
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CHJack
Thoth
10
3 / 3 / 1
6,937
694
8,514
6,486
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
8
0 / 3 / 4
5,869
587
4,418
8,264
3,227
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
9
1 / 5 / 3
6,630
663
2,557
9,358
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
4
4
Deaths
11
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
CHJack
Thoth
3
3
1
1.17
W
King Arthur
Extinct Aqua
King Arthur
3
3
6
2
L
Aphrodite
0
3
4
0.67
W
Hercules
Sabby Jr
Hercules
2
1
7
5.5
L
Fenrir
1
5
3
0.5
W
Ah Puch
Z3D3K1
Ah Puch
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,518
Damage
15,489
21,949
Taken
24,108
9,865
Mitigated
11,917
5,790
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
CHJack
Thoth
8,514
401
0
1,261
6,486
1,696
0
2,292
4,058
26,673
0
W
King Arthur
Extinct Aqua
King Arthur
7,557
862
0
1,776
11,211
5,058
147
7,116
4,095
312
18,141
L
Aphrodite
4,418
670
1,993
3,255
8,264
3,227
0
3,186
4,807
15,096
0
W
Hercules
Sabby Jr
Hercules
4,831
984
0
1,983
7,100
3,693
55
4,688
2,412
0
16,879
L
Fenrir
2,557
767
0
1,843
9,358
6,994
0
3,253
5,719
0
5,697
W
Ah Puch
Z3D3K1
Ah Puch
9,130
400
0
2,031
3,638
1,114
518
1,941
1,697
33,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
19,436
123
Minions Killed
101
9
Camps Cleared
0
546,262
Distance Traveled
503,247
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,937
694
59
6
0
160,693
3
W
King Arthur
7,096
710
21
2
1
174,951
4
L
Aphrodite
5,869
587
26
3
0
171,482
3
W
Hercules
6,962
696
34
3
5
174,272
3
L
Fenrir
6,630
663
16
2
0
171,072
1
W
Ah Puch
7,896
790
68
7
3
197,039
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role