Player Matchup

Jormungandr
Jormungandr
AskenzaAzul
Jormungandr
Level 29
God Stats
9W - 4L
1,572 SR
Queue Stats
21W - 33L
1,213 Elo+
Solo
Loki
Loki
Cyprus salt
Loki
Level 23
God Stats
18W - 17L
1,310 SR
Queue Stats
28W - 24L
1,343 Elo+
Party 1
Nox
Nox
DogeLord2013
Nox
Level 21
God Stats
3W - 1L
1,690 SR
Queue Stats
43W - 36L
1,327 Elo+
Party 1
Hades
Hades
destroyer1107
Hades
Level 28
God Stats
19W - 14L
1,462 SR
Queue Stats
71W - 95L
1,321 Elo+
Party 2
Chang'e
Chang'e
wizard10000
Chang'e
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 96L
1,303 Elo+
Party 2
Team Averages
Level 26
1,507 SR
1,301 Elo+

VS

Team Averages
Level 12
1,265 SR
1,087 Elo+
Chang'e
Chang'e
CopaceticBeast
Chang'e
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 66L
1,053 Elo+
Solo
Neith
Neith
Dr3xCrazyTV
Neith
Level 6
God Stats
0W - 1L
1,208 SR
Queue Stats
2W - 3L
1,200 Elo+
Solo
Ra
Ra
PurpleQuasar485
Ra
Level 12
God Stats
0W - 7L
1,019 SR
Queue Stats
39W - 48L
1,155 Elo+
Solo
Ah Puch
Ah Puch
cMurry19
Ah Puch
Level 25
God Stats
46W - 52L
1,095 SR
Queue Stats
51W - 59L
971 Elo+
Solo
Jing Wei
Jing Wei
rafacda
Jing Wei
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AskenzaAzul
Jormungandr
12
3 / 1 / 5
7,771
409
4,014
6,875
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 1 / 6
10,710
564
11,643
8,065
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
4 / 2 / 8
8,717
459
3,685
8,221
3,911
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
11 / 1 / 7
10,228
538
14,946
12,474
8,631
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
wizard10000
Chang'e
13
3 / 6 / 2
8,947
471
6,381
10,990
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,662
403
6,216
13,353
8,519
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

4
0 / 4 / 0
5,451
287
1,384
3,517
862
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 4 / 4
8,097
426
9,691
12,534
4,173
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
cMurry19
Ah Puch
11
1 / 7 / 1
7,211
380
6,002
10,010
3,136
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
rafacda
Jing Wei
11
1 / 10 / 1
7,242
381
4,023
14,216
4,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
30
Kills
8
11
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AskenzaAzul
Jormungandr
3
1
5
5.5
L
2
6
2
0.5
W
9
1
6
12
W
4
2
8
4
L
0
4
0
0
L
4
4
4
1.5
L
Ah Puch
cMurry19
Ah Puch
1
7
1
0.21
W
11
1
7
14.5
L
Jing Wei
rafacda
Jing Wei
1
10
1
0.15
W
Chang'e
wizard10000
Chang'e
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,669
Damage
27,316
46,625
Taken
53,630
23,421
Mitigated
20,920
13,748
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AskenzaAzul
Jormungandr
4,014
385
0
1,230
6,875
4,316
127
3,723
3,152
11,641
0
L
6,216
1,898
253
1,160
13,353
8,519
533
7,208
6,069
29,030
0
W
11,643
1,710
0
1,448
8,065
2,952
893
3,260
4,805
0
65,746
W
3,685
1,348
0
658
8,221
3,911
1,368
3,237
4,984
36,534
0
L
1,384
616
0
693
3,517
862
0
1,414
2,103
0
6,690
L
9,691
1,134
505
3,771
12,534
4,173
205
8,097
4,105
48,610
0
L
Ah Puch
cMurry19
Ah Puch
6,002
444
0
1,104
10,010
3,136
93
4,939
5,071
32,838
0
W
14,946
1,240
49
6,892
12,474
8,631
1,309
6,109
6,022
43,871
0
L
Jing Wei
rafacda
Jing Wei
4,023
3,498
0
1,855
14,216
4,230
728
6,861
7,107
0
26,529
W
Chang'e
wizard10000
Chang'e
6,381
666
631
2,840
10,990
3,611
3,005
5,291
5,699
45,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,373
Gold Earned
35,663
352
Minions Killed
234
0
Camps Cleared
0
1,709,707
Distance Traveled
1,263,526
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,771
409
14
1
0
328,157
0
L
Chang'e
7,662
403
36
2
0
278,683
0
W
Loki
10,710
564
113
6
0
422,479
0
W
Nox
8,717
459
79
4
0
290,863
1
L
Neith
5,451
287
13
1
0
109,740
1
L
Ra
8,097
426
85
4
0
299,392
1
L
Ah Puch
7,211
380
57
3
0
279,798
4
W
Hades
10,228
538
75
4
0
340,224
1
L
Jing Wei
7,242
381
43
2
0
295,913
0
W
Chang'e
8,947
471
71
4
0
327,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role