Player Matchup

Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
BaTMaN ClawZ
Kukulkan
Silver IV
Level 63
God Stats
3W - 7L
1,460 SR
Queue Stats
23W - 37L
968 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
hidethat
Sun Wukong
Silver III
Level 103
God Stats
61W - 58L
1,525 SR
Queue Stats
92W - 104L
934 MMR
Solo
Artemis
Artemis
Silver III
xXXrush2252XXx
Artemis
Silver III
Level 155
God Stats
13W - 6L
1,808 SR
Queue Stats
179W - 191L
963 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,559 SR
1,173 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,495 SR
943 MMR
Nemesis
Nemesis
Silver I
BossCrayfish322
Nemesis
Silver I
Level 100
God Stats
27W - 25L
1,602 SR
Queue Stats
369W - 380L
1,049 MMR
Solo
Vulcan
Vulcan
Silver III
Chainwaax
Vulcan
Silver III
Level 88
God Stats
23W - 31L
1,573 SR
Queue Stats
327W - 339L
895 MMR
Solo
Discordia
Discordia
Silver IV
Demon Son13
Discordia
Silver IV
Level 105
God Stats
0W - 4L
1,305 SR
Queue Stats
161W - 181L
840 MMR
Solo
Odin
Odin
Silver II
Thy Spark
Odin
Silver II
Level 85
God Stats
8W - 9L
1,515 SR
Queue Stats
70W - 87L
975 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
robertarq
Baron Samedi
Silver III
Level 104
God Stats
7W - 4L
1,482 SR
Queue Stats
44W - 59L
955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 1 / 3
7,943
611
3,773
7,044
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
 
Jormungandr
10
0 / 0 / 6
6,627
510
4,051
8,290
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
BaTMaN ClawZ
Kukulkan
13
7 / 3 / 0
8,172
629
6,309
5,771
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
hidethat
Sun Wukong
13
0 / 0 / 2
7,476
575
7,459
9,098
4,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
1 / 2 / 0
6,717
517
2,018
7,245
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
CharybdisCu ChulainnAgniAthenaDanzaburou

VS

Bans
Morgan Le FayChaacYemojaTiamatAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
6,304
485
3,540
5,694
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
Chainwaax
Vulcan
9
1 / 3 / 1
5,695
438
4,972
5,086
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Demon Son13
Discordia
12
2 / 4 / 2
7,161
551
4,288
7,750
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
11
0 / 2 / 0
6,281
483
5,272
10,288
3,718
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
robertarq
Baron Samedi
9
0 / 2 / 0
5,701
439
2,210
6,597
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
6
6
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
3
6.5
W
Jormungandr
 
Jormungandr
0
0
6
3
W
Kukulkan
BaTMaN ClawZ
Kukulkan
7
3
0
2.33
L
3
2
0
1.5
L
Vulcan
Chainwaax
Vulcan
1
3
1
0.5
L
Discordia
Demon Son13
Discordia
2
4
2
0.75
L
Odin
0
2
0
0
W
Sun Wukong
hidethat
Sun Wukong
0
0
2
1
L
Baron Samedi
robertarq
Baron Samedi
0
2
0
0
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
20,282
37,448
Taken
35,415
16,240
Mitigated
13,438
15,468
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,773
477
0
3,086
7,044
2,278
0
1,241
5,771
0
38,868
W
Jormungandr
 
Jormungandr
4,051
849
237
3,783
8,290
5,375
312
4,010
4,132
23,419
0
W
Kukulkan
BaTMaN ClawZ
Kukulkan
6,309
709
0
1,050
5,771
1,977
951
2,564
3,207
39,183
0
L
3,540
1,053
0
2,347
5,694
2,089
0
1,559
4,135
0
24,548
L
Vulcan
Chainwaax
Vulcan
4,972
1,216
0
880
5,086
1,444
862
1,524
3,562
31,185
0
L
Discordia
Demon Son13
Discordia
4,288
321
0
3,001
7,750
2,412
135
3,123
4,627
42,877
0
L
Odin
5,272
1,593
0
3,445
10,288
3,718
0
158
10,130
0
35,791
W
Sun Wukong
hidethat
Sun Wukong
7,459
2,292
0
5,427
9,098
4,515
108
0
9,098
0
49,393
L
Baron Samedi
robertarq
Baron Samedi
2,210
232
269
2,596
6,597
3,775
0
3,996
2,601
19,106
0
W
2,018
594
0
1,885
7,245
2,095
2,654
3,253
3,770
0
38,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,935
Gold Earned
31,142
391
Minions Killed
313
0
Camps Cleared
0
1,247,241
Distance Traveled
1,047,250
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,943
611
86
7
0
261,283
0
W
Jormungandr
6,627
510
41
3
0
266,180
8
W
Kukulkan
8,172
629
82
6
0
231,478
0
L
Nemesis
6,304
485
51
4
0
177,703
1
L
Vulcan
5,695
438
69
5
0
189,761
4
L
Discordia
7,161
551
78
6
0
213,642
3
L
Odin
6,281
483
90
7
0
253,752
6
W
Sun Wukong
7,476
575
96
7
0
261,824
1
L
Baron Samedi
5,701
439
25
2
0
212,392
1
W
Artemis
6,717
517
86
7
0
226,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role