Player Matchup

Arachne
Arachne
Garlicl3read
Arachne
Level 122
God Stats
2W - 1L
1,537 SR
Queue Stats
43W - 25L
1,624 Elo+
Party 2
Cthulhu
Cthulhu
Hungry Glad
Cthulhu
Level 14
God Stats
1W - 4L
1,507 SR
Queue Stats
4W - 5L
1,193 Elo+
Party 2
Izanami
Izanami
RiskyBigness
Izanami
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 35L
1,500 Elo+
Party 2
Team Averages
Level 99
1,515 SR
1,439 Elo+

VS

Team Averages
Level 48
1,456 SR
1,280 Elo+
Ra
Ra
AiorosGM
Ra
Level 12
God Stats
2W - 1L
1,249 SR
Queue Stats
13W - 20L
1,017 Elo+
Solo
Cernunnos
Cernunnos
Graham 92d
Cernunnos
Level 23
God Stats
4W - 5L
1,625 SR
Queue Stats
4W - 6L
1,378 Elo+
Party 1
Baron Samedi
Baron Samedi
ShoddyJuggler10
Baron Samedi
Level 109
God Stats
6W - 6L
1,494 SR
Queue Stats
118W - 133L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Garlicl3read
Arachne
15
11 / 3 / 9
11,469
882
13,229
16,141
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Hungry Glad
Cthulhu
12
1 / 6 / 12
9,416
724
6,521
14,361
10,016
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RiskyBigness
Izanami
15
8 / 4 / 10
11,298
869
15,800
15,533
5,238
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 8
9,879
760
10,229
11,264
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Graham 92d
Cernunnos
12
3 / 6 / 6
9,110
701
5,798
12,325
3,794
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
ShoddyJuggler10
Baron Samedi
14
8 / 5 / 4
10,596
815
19,319
16,027
7,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
20
Kills
13
13
Deaths
20
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Arachne
Garlicl3read
Arachne
11
3
9
5.17
L
Cernunnos
Graham 92d
Cernunnos
3
6
6
1
W
Cthulhu
Hungry Glad
Cthulhu
1
6
12
1.17
W
Izanami
RiskyBigness
Izanami
8
4
10
3.25
L
Baron Samedi
ShoddyJuggler10
Baron Samedi
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,550
Damage
35,346
46,035
Taken
39,616
21,535
Mitigated
15,415
13,148
Healing
11,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,229
1,234
566
907
11,264
3,648
168
2,134
9,130
33,549
0
W
Arachne
Garlicl3read
Arachne
13,229
9,370
0
6,381
16,141
6,281
853
10,451
5,172
0
46,576
L
Cernunnos
Graham 92d
Cernunnos
5,798
2,738
0
897
12,325
3,794
737
2,514
9,811
0
16,888
W
Cthulhu
Hungry Glad
Cthulhu
6,521
0
520
12
14,361
10,016
71
8,184
5,585
19,174
0
W
Izanami
RiskyBigness
Izanami
15,800
8,154
0
6,235
15,533
5,238
2,059
9,731
5,161
0
47,272
L
Baron Samedi
ShoddyJuggler10
Baron Samedi
19,319
2,528
3,080
5,872
16,027
7,973
595
2,340
13,687
37,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,183
Gold Earned
29,585
141
Minions Killed
133
9
Camps Cleared
2
699,199
Distance Traveled
593,660
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,879
760
59
5
0
176,812
1
W
Arachne
11,469
882
44
3
7
256,952
5
L
Cernunnos
9,110
701
27
2
1
204,278
0
W
Cthulhu
9,416
724
25
2
0
225,000
0
W
Izanami
11,298
869
72
6
2
217,247
3
L
Baron Samedi
10,596
815
47
4
1
212,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role