Player Matchup

Nu Wa
Nu Wa
Bronze III
BloodSageSix
Nu Wa
Bronze III
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
27W - 43L
1,460 MMR
Solo
Ravana
Ravana
Gold IV
ExposedTiger882
Ravana
Gold IV
Level 86
God Stats
14W - 13L
1,613 SR
Queue Stats
49W - 51L
1,452 MMR
Solo
Ullr
Ullr
Gold III
IDespectivez
Ullr
Gold III
Level 139
God Stats
16W - 17L
1,474 SR
Queue Stats
402W - 409L
1,318 MMR
Solo
Horus
Horus
Bronze III
Xperia10K
Horus
Bronze III
Level 68
God Stats
0W - 2L
1,539 SR
Queue Stats
28W - 30L
1,293 MMR
Party 1
Artio
Artio
Silver IV
xXPAMXx__
Artio
Silver IV
Level 82
God Stats
7W - 3L
1,483 SR
Queue Stats
62W - 58L
1,172 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,522 SR
1,339 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,558 SR
1,341 MMR
Athena
Athena
Bronze III
BellonaSPQR
Athena
Bronze III
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,538 MMR
Solo
Charybdis
Charybdis
Gold III
Hard Hedge
Charybdis
Gold III
Level 152
God Stats
7W - 4L
1,566 SR
Queue Stats
131W - 121L
1,482 MMR
Solo
Hera
Hera
Gold V
LegionV33
Hera
Gold V
Level 108
God Stats
2W - 1L
1,503 SR
Queue Stats
150W - 167L
1,250 MMR
Solo
Chaac
Chaac
Silver II
MrxzFear
Chaac
Silver II
Level 122
God Stats
9W - 3L
1,622 SR
Queue Stats
44W - 43L
1,204 MMR
Solo
Vamana
Vamana
Gold IV
XxGL3IVERxX
Vamana
Gold IV
Level 160
God Stats
16W - 15L
1,601 SR
Queue Stats
454W - 459L
1,230 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,903
581
799
2,730
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
1 / 2 / 1
3,212
642
1,010
2,641
616
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
1 / 1 / 1
3,256
651
1,024
2,315
475
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Xperia10K
Horus
4
0 / 1 / 2
3,102
620
1,124
3,689
1,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artio
xXPAMXx__
Artio
4
0 / 0 / 0
2,822
564
740
2,269
1,020
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MulanArtemisCupidHerculesOlorun

VS

Bans
KuzenboGaneshaTsukuyomiKumbhakarnaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
4
0 / 1 / 0
3,138
628
1,451
2,517
1,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Hard Hedge
Charybdis
4
0 / 1 / 0
2,981
596
2,128
2,000
340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
6
1 / 0 / 1
3,552
710
2,339
2,117
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
MrxzFear
Chaac
6
0 / 0 / 0
3,534
707
1,421
2,027
1,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
6
6 / 0 / 0
4,395
879
1,683
2,631
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
2
Kills
7
7
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
0
0
L
0
3
0
0
L
1
2
1
0.75
W
Charybdis
Hard Hedge
Charybdis
0
1
0
0
L
1
1
1
1.5
W
Hera
1
0
1
1.5
W
Chaac
MrxzFear
Chaac
0
0
0
0
L
Horus
Xperia10K
Horus
0
1
2
1
W
Vamana
6
0
0
6
L
Artio
xXPAMXx__
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,697
Damage
9,022
13,644
Taken
11,292
3,995
Mitigated
4,025
4,429
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
1,451
594
0
1,110
2,517
1,093
0
0
2,517
4,429
0
L
799
436
0
675
2,730
613
0
1,336
1,218
8,095
0
L
1,010
260
0
798
2,641
616
0
892
1,677
0
7,221
W
Charybdis
Hard Hedge
Charybdis
2,128
1,204
0
830
2,000
340
0
0
2,000
0
10,950
L
1,024
350
0
400
2,315
475
0
120
2,195
0
13,438
W
Hera
2,339
534
0
1,113
2,117
478
0
680
1,437
12,106
0
W
Chaac
MrxzFear
Chaac
1,421
375
0
1,143
2,027
1,016
0
740
1,287
0
14,105
L
Horus
Xperia10K
Horus
1,124
705
119
1,706
3,689
1,271
0
1,194
2,495
0
3,366
W
Vamana
1,683
666
0
1,598
2,631
1,098
0
119
2,512
0
13,562
L
Artio
xXPAMXx__
Artio
740
191
0
731
2,269
1,020
0
0
1,968
4,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,295
Gold Earned
17,600
72
Minions Killed
103
0
Camps Cleared
0
432,126
Distance Traveled
458,073
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,138
628
6
1
0
95,502
2
L
Nu Wa
2,903
581
6
1
0
85,095
2
L
Ravana
3,212
642
20
4
0
109,261
0
W
Charybdis
2,981
596
17
3
0
79,219
0
L
Ullr
3,256
651
28
6
0
84,534
1
W
Hera
3,552
710
20
4
0
98,338
1
W
Chaac
3,534
707
31
6
0
81,961
3
L
Horus
3,102
620
5
1
0
99,409
1
W
Vamana
4,395
879
29
6
0
103,053
0
L
Artio
2,822
564
13
3
0
53,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role