Player Matchup

Yemoja
Yemoja
AshuraXNom
Yemoja
Level 29
God Stats
4W - 6L
1,594 SR
Queue Stats
94W - 97L
1,574 Elo+
Solo
Neith
Neith
Bottomfrags
Neith
Level 22
God Stats
24W - 26L
1,551 SR
Queue Stats
46W - 41L
1,580 Elo+
Party 1
Thor
Thor
MKaid
Thor
Level 25
God Stats
22W - 13L
1,528 SR
Queue Stats
85W - 78L
1,557 Elo+
Party 1
Cabrakan
Cabrakan
N105461
Cabrakan
Level 28
God Stats
2W - 1L
1,943 SR
Queue Stats
17W - 5L
1,743 Elo+
Solo
Olorun
Olorun
shlummm
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Solo
Team Averages
Level 21
1,623 SR
1,625 Elo+

VS

Team Averages
Level 21
1,570 SR
1,635 Elo+
Thanatos
Thanatos
Noobolithe3
Thanatos
Level 11
God Stats
2W - 1L
1,528 SR
Queue Stats
20W - 8L
1,732 Elo+
Party 2
Sol
Sol
TacticalBad
Sol
Level 8
God Stats
12W - 7L
1,823 SR
Queue Stats
210W - 212L
1,620 Elo+
Solo
Cabrakan
Cabrakan
ViniVidiViciPro
Cabrakan
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 100L
1,573 Elo+
Solo
Raijin
Raijin
VoidGaming17
Raijin
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 82L
1,608 Elo+
Solo
Hou Yi
Hou Yi
olithethird
Hou Yi
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 35L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AshuraXNom
Yemoja
7
0 / 3 / 6
5,029
503
3,848
7,436
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
4 / 5 / 2
5,126
513
6,535
7,380
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
MKaid
Thor
9
5 / 5 / 3
6,196
620
5,054
7,897
2,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
N105461
Cabrakan
9
1 / 6 / 0
5,598
560
4,285
9,337
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
shlummm
Olorun
10
2 / 5 / 2
6,110
611
3,611
7,585
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Noobolithe3
Thanatos
12
6 / 2 / 8
7,142
714
3,598
7,417
3,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
10 / 2 / 5
8,071
807
9,768
7,918
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
9
3 / 3 / 7
5,949
595
6,491
9,038
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Raijin
10
2 / 2 / 9
5,964
596
7,195
5,815
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
9
2 / 3 / 8
5,598
560
4,249
6,546
2,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
12
Kills
23
24
Deaths
12
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AshuraXNom
Yemoja
0
3
6
1
L
4
5
2
1
L
Thor
MKaid
Thor
5
5
3
1.3
L
Cabrakan
N105461
Cabrakan
1
6
0
0.17
W
Thanatos
Noobolithe3
Thanatos
6
2
8
5
W
10
2
5
6.25
W
Cabrakan
3
3
7
2.17
W
Raijin
2
2
9
3.25
W
Hou Yi
2
3
8
2
L
Olorun
shlummm
Olorun
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
31,301
39,635
Taken
36,734
17,278
Mitigated
16,028
7,402
Healing
19,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AshuraXNom
Yemoja
3,848
913
466
2,251
7,436
4,790
108
3,682
3,678
12,654
0
L
6,535
3,959
0
1,939
7,380
1,708
276
3,697
3,418
0
17,650
L
Thor
MKaid
Thor
5,054
1,256
0
337
7,897
2,365
0
3,312
4,421
0
21,905
L
Cabrakan
N105461
Cabrakan
4,285
320
0
674
9,337
6,066
0
6,875
2,419
25,831
0
W
Thanatos
Noobolithe3
Thanatos
3,598
954
0
7,192
7,417
3,128
0
1,163
6,254
0
38,219
W
9,768
4,095
0
4,365
7,918
3,094
414
1,957
5,961
42,387
5,820
W
Cabrakan
6,491
484
0
2,774
9,038
5,223
312
3,339
5,699
17,746
0
W
Raijin
7,195
469
0
2,172
5,815
1,828
0
3,042
2,773
31,356
0
W
Hou Yi
4,249
1,415
423
2,134
6,546
2,755
670
1,862
4,684
0
15,014
L
Olorun
shlummm
Olorun
3,611
1,683
103
1,632
7,585
2,349
856
4,834
2,751
37,714
3,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
32,724
222
Minions Killed
257
0
Camps Cleared
0
893,676
Distance Traveled
947,570
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,029
503
16
2
0
163,885
3
L
Neith
5,126
513
21
2
0
167,636
1
L
Thor
6,196
620
43
4
0
198,638
2
L
Cabrakan
5,598
560
53
5
0
184,319
0
W
Thanatos
7,142
714
75
8
0
225,038
1
W
Sol
8,071
807
87
9
0
177,569
3
W
Cabrakan
5,949
595
21
2
0
181,622
3
W
Raijin
5,964
596
47
5
0
189,166
4
W
Hou Yi
5,598
560
27
3
0
174,175
1
L
Olorun
6,110
611
89
9
0
179,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role