Player Matchup

Nemesis
Nemesis
Fofoc
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,155 Elo+
Party 3
Cthulhu
Cthulhu
HollowLore
Cthulhu
Level 8
God Stats
3W - 4L
1,372 SR
Queue Stats
10W - 19L
1,332 Elo+
Party 3
Gilgamesh
Gilgamesh
Jotapê
Gilgamesh
Level 25
God Stats
13W - 4L
1,579 SR
Queue Stats
41W - 27L
1,472 Elo+
Party 1
Discordia
Discordia
KayLadyy
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,491 Elo+
Party 3
Fenrir
Fenrir
lMisuki
Fenrir
Level 8
God Stats
0W - 4L
1,459 SR
Queue Stats
35W - 32L
1,359 Elo+
Party 1
Team Averages
Level 11
1,482 SR
1,362 Elo+

VS

Team Averages
Level 28
1,476 SR
1,351 Elo+
Morgan Le Fay
Morgan Le Fay
Phyorn
Morgan Le Fay
Level 17
God Stats
5W - 11L
1,153 SR
Queue Stats
15W - 20L
1,358 Elo+
Party 2
Hel
Hel
Reboak92
Hel
Level 26
God Stats
2W - 1L
1,578 SR
Queue Stats
27W - 50L
1,325 Elo+
Solo
Pele
Pele
crysnoplay
Pele
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 9L
1,207 Elo+
Solo
The Morrigan
The Morrigan
elmamu
The Morrigan
Level 40
God Stats
55W - 51L
1,458 SR
Queue Stats
78W - 61L
1,435 Elo+
Party 2
Artemis
Artemis
skinnyplayer02
Artemis
Level 27
God Stats
20W - 8L
1,690 SR
Queue Stats
96W - 105L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fofoc
Nemesis
15
0 / 11 / 4
8,692
869
3,992
16,942
5,832
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HollowLore
Cthulhu
16
3 / 7 / 4
10,306
1,031
9,284
23,587
23,996
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Jotapê
Gilgamesh
16
2 / 6 / 5
9,952
995
8,828
16,822
16,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
KayLadyy
Discordia
16
0 / 14 / 4
9,082
908
5,358
16,162
5,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
lMisuki
Fenrir
16
3 / 4 / 4
10,378
1,038
9,745
18,609
13,338
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Phyorn
Morgan Le Fay
18
6 / 3 / 22
11,273
1,127
16,628
8,254
3,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 2 / 16
10,959
1,096
11,734
9,508
5,878
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 2 / 20
11,002
1,100
16,812
10,330
4,797
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
elmamu
The Morrigan
19
16 / 0 / 19
13,389
1,339
23,960
3,647
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 22
12,167
1,217
12,559
8,933
3,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
141
8
Kills
42
42
Deaths
8
21
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Fofoc
Nemesis
0
11
4
0.18
L
Cthulhu
HollowLore
Cthulhu
3
7
4
0.71
L
Gilgamesh
Jotapê
Gilgamesh
2
6
5
0.75
L
Discordia
KayLadyy
Discordia
0
14
4
0.14
W
Morgan Le Fay
Phyorn
Morgan Le Fay
6
3
22
5.67
W
7
2
16
7.5
W
6
2
20
8
W
The Morrigan
elmamu
The Morrigan
16
0
19
25.5
L
Fenrir
lMisuki
Fenrir
3
4
4
1.25
W
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,207
Damage
81,693
92,122
Taken
40,672
65,405
Mitigated
20,539
2,825
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Fofoc
Nemesis
3,992
1,313
0
805
16,942
5,832
0
9,574
7,368
0
16,311
L
Cthulhu
HollowLore
Cthulhu
9,284
674
0
18
23,587
23,996
0
13,488
10,099
21,897
0
L
Gilgamesh
Jotapê
Gilgamesh
8,828
2,095
0
493
16,822
16,631
0
8,156
8,666
0
33,830
L
Discordia
KayLadyy
Discordia
5,358
931
0
88
16,162
5,608
0
8,151
8,011
22,445
0
W
Morgan Le Fay
Phyorn
Morgan Le Fay
16,628
1,735
0
711
8,254
3,990
0
1,773
6,310
26,035
0
W
11,734
3,152
2,552
3,649
9,508
5,878
0
3,928
5,580
19,550
0
W
16,812
4,212
0
1,520
10,330
4,797
0
3,436
6,894
0
41,072
W
The Morrigan
elmamu
The Morrigan
23,960
4,048
320
1,436
3,647
1,891
0
1,220
2,427
42,290
2,502
L
Fenrir
lMisuki
Fenrir
9,745
3,293
0
1,421
18,609
13,338
0
11,302
7,307
0
31,672
W
12,559
6,960
0
2,073
8,933
3,983
0
4,285
4,648
0
32,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,410
Gold Earned
58,790
161
Minions Killed
218
4
Camps Cleared
11
916,846
Distance Traveled
887,438
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,692
869
12
1
0
165,605
0
L
Cthulhu
10,306
1,031
20
2
0
199,530
0
L
Gilgamesh
9,952
995
54
5
1
208,445
0
L
Discordia
9,082
908
36
4
0
155,133
0
W
Morgan Le Fay
11,273
1,127
23
2
0
164,088
0
W
Hel
10,959
1,096
21
2
0
163,237
0
W
Pele
11,002
1,100
46
5
7
206,398
3
W
The Morrigan
13,389
1,339
68
7
4
188,008
0
L
Fenrir
10,378
1,038
39
4
3
188,133
4
W
Artemis
12,167
1,217
60
6
0
165,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role