Player Matchup

Ymir
Ymir
AntiPog
Ymir
Level 29
God Stats
5W - 1L
1,916 SR
Queue Stats
86W - 51L
1,612 Elo+
Party 1
Medusa
Medusa
VitKorp
Medusa
Level 106
God Stats
10W - 1L
1,733 SR
Queue Stats
63W - 29L
1,703 Elo+
Party 1
Scylla
Scylla
kielsbro
Scylla
Level 105
God Stats
10W - 4L
1,778 SR
Queue Stats
63W - 44L
1,594 Elo+
Party 1
Team Averages
Level 80
1,809 SR
1,636 Elo+

VS

Team Averages
Level 41
1,628 SR
1,533 Elo+
Neith
Neith
ALEJOGARCIA19
Neith
Level 28
God Stats
173W - 98L
1,662 SR
Queue Stats
198W - 131L
1,607 Elo+
Party 2
Zeus
Zeus
FELIPECG0319
Zeus
Level 73
God Stats
178W - 101L
1,755 SR
Queue Stats
542W - 420L
1,625 Elo+
Party 2
Skadi
Skadi
GGEZbroz
Skadi
Level 23
God Stats
25W - 30L
1,466 SR
Queue Stats
25W - 30L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AntiPog
Ymir
16
7 / 5 / 10
14,021
779
14,614
22,996
22,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
VitKorp
Medusa
15
5 / 8 / 9
12,016
668
13,014
15,065
5,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
kielsbro
Scylla
16
7 / 5 / 8
12,776
710
6,742
9,876
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 11
11,591
644
5,731
11,589
4,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 2 / 9
12,983
721
26,423
12,114
4,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
GGEZbroz
Skadi
13
6 / 10 / 8
11,851
658
10,390
15,950
5,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
19
Kills
18
18
Deaths
19
27
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
7
11
1.21
W
Ymir
AntiPog
Ymir
7
5
10
2.4
L
9
2
9
6.75
L
Skadi
GGEZbroz
Skadi
6
10
8
1
W
Medusa
VitKorp
Medusa
5
8
9
1.19
W
Scylla
kielsbro
Scylla
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,370
Damage
42,544
47,937
Taken
39,653
31,556
Mitigated
14,528
7,611
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,731
1,783
0
1,304
11,589
4,566
1,375
6,800
4,789
0
27,995
W
Ymir
AntiPog
Ymir
14,614
1,943
0
4,927
22,996
22,531
247
10,663
11,819
31,758
0
L
26,423
2,106
0
3,621
12,114
4,376
703
7,755
4,359
72,336
0
L
Skadi
GGEZbroz
Skadi
10,390
3,773
0
867
15,950
5,586
389
7,102
8,848
0
26,618
W
Medusa
VitKorp
Medusa
13,014
4,520
0
1,064
15,065
5,110
2,397
9,152
5,445
0
54,660
W
Scylla
kielsbro
Scylla
6,742
108
0
1,620
9,876
3,915
25
6,072
3,511
43,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
36,425
192
Minions Killed
201
7
Camps Cleared
9
951,926
Distance Traveled
862,243
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,591
644
48
3
1
283,369
0
W
Ymir
14,021
779
24
1
4
319,580
7
L
Zeus
12,983
721
131
7
7
309,018
5
L
Skadi
11,851
658
22
1
1
269,856
5
W
Medusa
12,016
668
88
5
2
332,566
5
W
Scylla
12,776
710
80
4
1
299,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role