Player Matchup

Kukulkan
Kukulkan
LFER98
Kukulkan
Level 22
God Stats
4W - 3L
1,354 SR
Queue Stats
26W - 53L
1,178 Elo+
Party 1
Medusa
Medusa
MarauderWrestler
Medusa
Level 86
God Stats
4W - 1L
1,559 SR
Queue Stats
35W - 29L
1,480 Elo+
Solo
Bellona
Bellona
SaintDeath13
Bellona
Level 58
God Stats
16W - 21L
1,454 SR
Queue Stats
45W - 69L
1,244 Elo+
Party 1
Team Averages
Level 55
1,456 SR
1,301 Elo+

VS

Team Averages
Level 73
1,474 SR
1,275 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Paoyou69
Hun Batz
Level 154
God Stats
3W - 12L
1,421 SR
Queue Stats
910W - 1,272L
1,272 Elo+
Solo
Scylla
Scylla
Veridianaa
Scylla
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,053 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LFER98
Kukulkan
11
0 / 0 / 9
6,967
633
5,482
5,993
2,030
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
3 / 0 / 4
7,351
668
6,520
6,335
3,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SaintDeath13
Bellona
11
6 / 0 / 2
7,853
714
4,007
5,915
5,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 4 / 0
6,260
569
4,674
7,420
3,166
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Paoyou69
Hun Batz
9
0 / 2 / 0
6,433
585
3,858
8,706
4,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Veridianaa
Scylla
10
0 / 3 / 0
6,528
593
3,035
6,029
1,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Kukulkan
LFER98
Kukulkan
0
0
9
4.5
W
3
0
4
5
L
Hun Batz
Paoyou69
Hun Batz
0
2
0
0
W
Bellona
SaintDeath13
Bellona
6
0
2
7
L
Scylla
Veridianaa
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,009
Damage
11,567
18,243
Taken
22,155
10,218
Mitigated
9,754
4,284
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,674
210
0
214
7,420
3,166
47
2,452
4,782
15,802
0
W
Kukulkan
LFER98
Kukulkan
5,482
511
149
905
5,993
2,030
350
3,216
2,777
18,878
0
W
6,520
1,666
0
2,522
6,335
3,162
1,401
2,633
3,702
0
23,335
L
Hun Batz
Paoyou69
Hun Batz
3,858
762
135
1,900
8,706
4,877
228
1,634
6,446
0
17,589
W
Bellona
SaintDeath13
Bellona
4,007
792
0
708
5,915
5,026
0
2,509
3,406
0
8,492
L
Scylla
Veridianaa
Scylla
3,035
177
0
529
6,029
1,711
687
2,045
3,594
19,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,171
Gold Earned
19,221
99
Minions Killed
98
4
Camps Cleared
3
571,825
Distance Traveled
582,218
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,260
569
17
2
0
188,128
1
W
Kukulkan
6,967
633
47
4
0
185,048
1
W
Medusa
7,351
668
44
4
2
207,077
0
L
Hun Batz
6,433
585
31
3
1
190,204
2
W
Bellona
7,853
714
8
1
2
179,700
0
L
Scylla
6,528
593
50
5
2
203,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role