Player Matchup

Tiamat
Tiamat
Berkusch
Tiamat
Level 14
God Stats
18W - 17L
1,250 SR
Queue Stats
158W - 185L
1,240 Elo+
Solo
Kumbhakarna
Kumbhakarna
SaKsJunioR
Kumbhakarna
Level 120
God Stats
1W - 1L
1,887 SR
Queue Stats
17W - 11L
1,622 Elo+
Party 1
Ra
Ra
StenGhun
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,655 Elo+
Party 1
Neith
Neith
die3006
Neith
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,177 Elo+
Solo
Ne Zha
Ne Zha
契约者黑
Ne Zha
Level 29
God Stats
20W - 11L
1,641 SR
Queue Stats
124W - 119L
1,523 Elo+
Solo
Team Averages
Level 35
1,556 SR
1,444 Elo+

VS

Team Averages
Level 23
1,485 SR
1,384 Elo+
Cu Chulainn
Cu Chulainn
BestEd
Cu Chulainn
Level 25
God Stats
7W - 0L
1,858 SR
Queue Stats
33W - 14L
1,484 Elo+
Solo
The Morrigan
The Morrigan
Darnte1st
The Morrigan
Level 28
God Stats
9W - 6L
1,500 SR
Queue Stats
177W - 141L
1,625 Elo+
Solo
Medusa
Medusa
Robillian
Medusa
Level 15
God Stats
1W - 1L
1,320 SR
Queue Stats
20W - 37L
1,113 Elo+
Party 2
Ravana
Ravana
Telemnar29
Ravana
Level 28
God Stats
5W - 7L
1,246 SR
Queue Stats
100W - 120L
1,171 Elo+
Party 2
Ra
Ra
texmex21
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Berkusch
Tiamat
15
6 / 7 / 2
10,344
470
7,344
20,004
9,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
SaKsJunioR
Kumbhakarna
13
6 / 8 / 7
9,990
454
10,075
23,147
27,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
4 / 12 / 6
9,117
414
9,814
17,534
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
die3006
Neith
11
0 / 15 / 0
7,032
320
2,204
14,062
3,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
15
4 / 11 / 7
10,327
469
11,821
26,077
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BestEd
Cu Chulainn
17
3 / 7 / 13
11,923
542
15,680
18,031
16,978
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Darnte1st
The Morrigan
20
17 / 2 / 9
14,645
666
25,285
12,498
6,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Robillian
Medusa
16
4 / 9 / 10
11,573
526
5,284
15,767
5,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Telemnar29
Ravana
18
12 / 2 / 10
13,325
606
12,498
9,984
4,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
17 / 1 / 8
16,017
728
24,571
22,629
11,350
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
103
20
Kills
53
53
Deaths
21
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Berkusch
Tiamat
6
7
2
1
W
Cu Chulainn
BestEd
Cu Chulainn
3
7
13
1.36
W
The Morrigan
Darnte1st
The Morrigan
17
2
9
10.75
W
Medusa
Robillian
Medusa
4
9
10
1
L
Kumbhakarna
SaKsJunioR
Kumbhakarna
6
8
7
1.19
L
4
12
6
0.58
W
Ravana
Telemnar29
Ravana
12
2
10
8.5
L
Neith
die3006
Neith
0
15
0
0
W
17
1
8
21
L
Ne Zha
4
11
7
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,258
Damage
83,318
100,824
Taken
78,909
56,698
Mitigated
44,705
15,559
Healing
29,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Berkusch
Tiamat
7,344
568
284
3,874
20,004
9,603
187
8,722
11,169
43,043
0
W
Cu Chulainn
BestEd
Cu Chulainn
15,680
2,962
0
2,643
18,031
16,978
569
4,936
12,969
0
55,838
W
The Morrigan
Darnte1st
The Morrigan
25,285
6,136
0
6,693
12,498
6,159
3,900
4,196
8,190
108,951
11,245
W
Medusa
Robillian
Medusa
5,284
2,202
0
3,521
15,767
5,970
2,267
6,527
9,005
0
55,837
L
Kumbhakarna
SaKsJunioR
Kumbhakarna
10,075
1,330
0
1,513
23,147
27,300
279
10,200
12,737
37,876
0
L
9,814
991
812
2,250
17,534
7,510
188
9,179
8,217
29,582
0
W
Ravana
Telemnar29
Ravana
12,498
2,677
0
2,174
9,984
4,248
2,650
3,661
6,206
0
63,439
L
Neith
die3006
Neith
2,204
1,440
0
870
14,062
3,899
178
7,589
6,259
0
26,988
W
24,571
2,119
1,668
12,666
22,629
11,350
3,699
7,665
14,742
159,357
0
L
Ne Zha
11,821
4,932
430
5,526
26,077
8,386
0
10,096
15,855
0
50,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
67,483
300
Minions Killed
672
0
Camps Cleared
0
1,773,512
Distance Traveled
2,058,401
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,344
470
79
4
0
366,007
2
W
Cu Chulainn
11,923
542
93
4
0
397,901
8
W
The Morrigan
14,645
666
159
7
0
425,893
3
W
Medusa
11,573
526
80
4
0
354,115
0
L
Kumbhakarna
9,990
454
39
2
0
375,976
1
L
Ra
9,117
414
49
2
0
333,217
5
W
Ravana
13,325
606
88
4
0
429,030
10
L
Neith
7,032
320
46
2
0
333,930
0
W
Ra
16,017
728
252
11
0
451,462
3
L
Ne Zha
10,327
469
87
4
0
364,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role