Player Matchup

Cthulhu
Cthulhu
Ki11aTroN
Cthulhu
Level 26
God Stats
6W - 2L
1,692 SR
Queue Stats
27W - 18L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
MagicTurtle205
Baron Samedi
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,442 Elo+
Party 1
Horus
Horus
TRW7133
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,581 Elo+
Party 1
Camazotz
Camazotz
TTV Hound250
Camazotz
Level 17
God Stats
4W - 2L
1,886 SR
Queue Stats
23W - 26L
1,391 Elo+
Party 1
Anhur
Anhur
Wolfrider205
Anhur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,406 Elo+
Party 1
Team Averages
Level 15
1,615 SR
1,445 Elo+

VS

Team Averages
Level 23
1,593 SR
1,439 Elo+
Heimdallr
Heimdallr
GapedSoda
Heimdallr
Level 16
God Stats
9W - 5L
1,756 SR
Queue Stats
151W - 135L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
LMG demonic
Ao Kuang
Level 28
God Stats
19W - 7L
1,673 SR
Queue Stats
176W - 170L
1,424 Elo+
Party 3
Cupid
Cupid
MenthalJuulpods
Cupid
Level 27
God Stats
19W - 19L
1,458 SR
Queue Stats
81W - 104L
1,395 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RanaCP
Morgan Le Fay
Level 17
God Stats
16W - 10L
1,506 SR
Queue Stats
32W - 39L
1,398 Elo+
Party 3
Arachne
Arachne
SenorDommy
Arachne
Level 26
God Stats
25W - 14L
1,571 SR
Queue Stats
58W - 45L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ki11aTroN
Cthulhu
16
5 / 3 / 6
10,662
464
12,186
20,346
19,354
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
MagicTurtle205
Baron Samedi
14
3 / 7 / 10
9,880
430
12,201
21,718
11,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
TRW7133
Horus
16
5 / 8 / 7
10,298
448
8,900
20,185
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Camazotz
TTV Hound250
Camazotz
15
6 / 10 / 5
10,793
469
10,005
23,798
9,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 9 / 5
11,643
506
11,898
19,229
6,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GapedSoda
Heimdallr
17
5 / 5 / 11
11,378
495
13,588
15,673
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
LMG demonic
Ao Kuang
16
8 / 7 / 3
11,855
515
15,301
18,844
8,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 6 / 13
11,820
514
10,739
12,367
3,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
RanaCP
Morgan Le Fay
17
5 / 2 / 9
11,580
503
16,002
12,008
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
SenorDommy
Arachne
20
13 / 7 / 7
13,307
579
25,939
20,340
8,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
80
27
Kills
37
37
Deaths
27
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GapedSoda
Heimdallr
5
5
11
2.1
L
Cthulhu
Ki11aTroN
Cthulhu
5
3
6
2.67
W
Ao Kuang
LMG demonic
Ao Kuang
8
7
3
1.36
L
Baron Samedi
MagicTurtle205
Baron Samedi
3
7
10
1.14
W
6
6
13
2.08
W
Morgan Le Fay
RanaCP
Morgan Le Fay
5
2
9
4.75
W
Arachne
SenorDommy
Arachne
13
7
7
2.36
L
Horus
TRW7133
Horus
5
8
7
1.06
L
Camazotz
TTV Hound250
Camazotz
6
10
5
0.85
L
8
9
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,190
Damage
81,569
105,276
Taken
79,232
65,412
Mitigated
31,110
32,882
Healing
17,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GapedSoda
Heimdallr
13,588
4,569
0
2,308
15,673
5,771
3,483
5,545
10,080
0
61,128
L
Cthulhu
Ki11aTroN
Cthulhu
12,186
1,191
932
4,402
20,346
19,354
74
9,865
10,481
52,255
0
W
Ao Kuang
LMG demonic
Ao Kuang
15,301
5,796
0
4,003
18,844
8,087
2,207
6,847
11,382
49,724
6,485
L
Baron Samedi
MagicTurtle205
Baron Samedi
12,201
2,031
979
6,857
21,718
11,857
147
4,273
17,445
37,325
0
W
10,739
4,945
318
1,793
12,367
3,486
3,332
3,854
8,513
0
44,290
W
Morgan Le Fay
RanaCP
Morgan Le Fay
16,002
1,497
0
2,036
12,008
4,819
652
6,465
5,449
57,989
0
W
Arachne
SenorDommy
Arachne
25,939
16,798
0
7,359
20,340
8,947
1,748
4,333
15,618
0
107,877
L
Horus
TRW7133
Horus
8,900
3,019
3,458
4,775
20,185
18,194
47
6,643
13,542
12,104
20,831
L
Camazotz
TTV Hound250
Camazotz
10,005
3,085
0
7,797
23,798
9,922
202
6,706
17,089
0
68,647
L
11,898
6,309
0
3,682
19,229
6,085
210
2,080
17,149
0
71,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,276
Gold Earned
59,940
389
Minions Killed
453
0
Camps Cleared
0
2,094,111
Distance Traveled
2,229,696
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,378
495
78
3
0
413,712
1
L
Cthulhu
10,662
464
90
4
0
479,412
3
W
Ao Kuang
11,855
515
91
4
0
429,511
1
L
Baron Samedi
9,880
430
38
2
0
361,510
6
W
Cupid
11,820
514
69
3
0
441,742
1
W
Morgan Le Fay
11,580
503
76
3
0
452,394
7
W
Arachne
13,307
579
139
6
0
492,337
0
L
Horus
10,298
448
58
3
0
425,449
2
L
Camazotz
10,793
469
88
4
0
440,438
2
L
Anhur
11,643
506
115
5
0
387,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role