Player Matchup

Nox
Nox
LexXxie Love
Nox
Level 135
God Stats
32W - 28L
1,549 SR
Queue Stats
380W - 316L
1,440 Elo+
Party 1
Ganesha
Ganesha
NathanBanggz30
Ganesha
Level 123
God Stats
4W - 4L
1,504 SR
Queue Stats
46W - 42L
1,478 Elo+
Party 1
Charybdis
Charybdis
RedLemon95
Charybdis
Level 158
God Stats
4W - 4L
1,623 SR
Queue Stats
260W - 253L
1,550 Elo+
Party 1
Team Averages
Level 139
1,559 SR
1,490 Elo+

VS

Team Averages
Level 63
1,571 SR
1,304 Elo+
Fenrir
Fenrir
EzXpGodlySkillz
Fenrir
Level 48
God Stats
2W - 8L
1,308 SR
Queue Stats
86W - 175L
1,232 Elo+
Solo
Sylvanus
Sylvanus
LeT-Me-ISO-BuM-
Sylvanus
Level 56
God Stats
1W - 1L
1,696 SR
Queue Stats
3W - 13L
1,234 Elo+
Party 2
Jormungandr
Jormungandr
playx901
Jormungandr
Level 85
God Stats
2W - 1L
1,710 SR
Queue Stats
33W - 40L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 12
10,708
714
7,389
9,533
3,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 2 / 15
9,538
636
6,511
14,306
11,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
RedLemon95
Charybdis
15
13 / 0 / 6
11,692
779
23,228
9,489
3,756
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
8,723
582
4,154
13,461
8,383
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
12
1 / 6 / 2
8,835
589
8,949
17,838
10,086
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
playx901
Jormungandr
11
0 / 10 / 2
8,208
547
12,048
17,665
9,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
3
3
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Sylvanus
1
6
2
0.33
W
6
1
12
12
W
1
2
15
4.25
W
Charybdis
RedLemon95
Charybdis
13
0
6
16
L
Jormungandr
playx901
Jormungandr
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,128
Damage
25,151
33,328
Taken
48,964
19,041
Mitigated
28,304
3,949
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,154
264
594
621
13,461
8,383
0
6,150
7,311
0
16,877
L
Sylvanus
8,949
2,315
1,896
3,290
17,838
10,086
0
3,742
14,096
23,365
0
W
7,389
812
0
645
9,533
3,737
413
6,867
2,170
24,718
0
W
6,511
868
616
1,284
14,306
11,548
182
8,038
5,783
24,238
0
W
Charybdis
RedLemon95
Charybdis
23,228
13,294
0
1,404
9,489
3,756
1,782
5,413
3,716
0
58,717
L
Jormungandr
playx901
Jormungandr
12,048
1,228
110
517
17,665
9,835
0
4,890
12,775
34,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
25,766
168
Minions Killed
110
8
Camps Cleared
4
743,049
Distance Traveled
706,599
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,723
582
22
1
3
273,524
6
L
Sylvanus
8,835
589
29
2
1
213,131
0
W
Nox
10,708
714
60
4
3
232,052
2
W
Ganesha
9,538
636
6
0
0
255,329
1
W
Charybdis
11,692
779
102
7
5
255,668
5
L
Jormungandr
8,208
547
59
4
0
219,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role