Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DarinSB
Cu Chulainn
Level 58
God Stats
2W - 4L
1,244 SR
Queue Stats
490W - 495L
1,522 Elo+
Party 1
Ra
Ra
Lordkeyblade
Ra
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Geb
Geb
MEPHISTH
Geb
Level 88
God Stats
12W - 5L
1,492 SR
Queue Stats
329W - 320L
1,521 Elo+
Solo
Team Averages
Level 95
1,447 SR
1,509 Elo+

VS

Team Averages
Level 100
1,477 SR
1,495 Elo+
Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Blakemax
Kumbhakarna
Level 105
God Stats
7W - 9L
1,445 SR
Queue Stats
311W - 292L
1,503 Elo+
Party 2
Mercury
Mercury
Cantante123
Mercury
Level 68
God Stats
17W - 22L
1,435 SR
Queue Stats
280W - 277L
1,528 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PapaSmurfST
Morgan Le Fay
Level 117
God Stats
2W - 8L
1,443 SR
Queue Stats
222W - 230L
1,452 Elo+
Party 3
Achilles
Achilles
SwordDancerrr
Achilles
Level 81
God Stats
1W - 3L
1,560 SR
Queue Stats
166W - 176L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 6
8,347
1,043
7,986
5,800
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
 
Hou Yi
14
2 / 0 / 6
8,100
1,013
8,100
4,913
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
DarinSB
Cu Chulainn
14
3 / 1 / 5
8,069
1,009
5,944
6,845
3,485
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 2 / 5
7,719
965
4,927
5,447
2,336
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 8
9,041
1,130
5,036
5,920
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

304

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 3
7,954
994
9,527
7,504
3,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Blakemax
Kumbhakarna
14
1 / 3 / 3
7,857
982
3,158
13,230
12,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Cantante123
Mercury
14
2 / 0 / 2
8,461
1,058
5,385
3,190
1,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
PapaSmurfST
Morgan Le Fay
13
0 / 4 / 3
7,236
905
8,491
10,015
4,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SwordDancerrr
Achilles
13
0 / 0 / 2
7,010
876
717
2,189
1,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
9
Kills
4
4
Deaths
9
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
1
6
6
W
Hou Yi
 
Hou Yi
2
0
6
5
L
Neith
 
Neith
1
2
3
1.25
L
Kumbhakarna
Blakemax
Kumbhakarna
1
3
3
0.83
L
Mercury
Cantante123
Mercury
2
0
2
3
W
Cu Chulainn
DarinSB
Cu Chulainn
3
1
5
5.5
W
0
2
5
1.25
W
1
0
8
5
L
Morgan Le Fay
PapaSmurfST
Morgan Le Fay
0
4
3
0.38
L
Achilles
SwordDancerrr
Achilles
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,993
Damage
27,278
28,925
Taken
36,128
16,652
Mitigated
23,053
8,088
Healing
3,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,986
280
0
282
5,800
2,220
0
1,984
3,733
23,412
0
W
Hou Yi
 
Hou Yi
8,100
5,712
0
1,622
4,913
2,096
0
2,477
2,436
0
22,150
L
Neith
 
Neith
9,527
3,813
0
1,598
7,504
3,464
0
3,972
3,373
0
30,279
L
Kumbhakarna
Blakemax
Kumbhakarna
3,158
99
259
873
13,230
12,598
0
6,704
6,113
11,629
0
L
Mercury
Cantante123
Mercury
5,385
711
0
0
3,190
1,327
0
1,162
1,968
0
25,449
W
Cu Chulainn
DarinSB
Cu Chulainn
5,944
491
0
567
6,845
3,485
0
3,128
3,717
709
7,313
W
4,927
605
2,833
1,595
5,447
2,336
0
1,485
3,962
33,873
0
W
5,036
277
0
1,189
5,920
6,515
0
2,575
3,304
12,109
0
L
Morgan Le Fay
PapaSmurfST
Morgan Le Fay
8,491
735
0
518
10,015
4,116
0
5,154
4,452
28,972
0
L
Achilles
SwordDancerrr
Achilles
717
61
0
697
2,189
1,548
0
932
1,176
0
3,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,276
Gold Earned
38,518
169
Minions Killed
168
4
Camps Cleared
8
853,742
Distance Traveled
721,247
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,347
1,043
44
6
0
172,895
0
W
Hou Yi
8,100
1,013
28
4
3
156,900
0
L
Neith
7,954
994
47
6
0
149,552
0
L
Kumbhakarna
7,857
982
24
3
1
169,002
2
L
Mercury
8,461
1,058
48
6
7
207,643
1
W
Cu Chulainn
8,069
1,009
7
1
0
168,437
5
W
Ra
7,719
965
78
10
1
172,272
0
W
Geb
9,041
1,130
12
2
0
183,238
3
L
Morgan Le Fay
7,236
905
38
5
0
136,536
3
L
Achilles
7,010
876
11
1
0
58,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role