Player Matchup

Susano
Susano
Bankai_Kenshin
Susano
Level 25
God Stats
362W - 195L
1,663 SR
Queue Stats
704W - 458L
1,630 Elo+
Solo
Kukulkan
Kukulkan
Ccochran2001
Kukulkan
Level 7
God Stats
6W - 1L
1,698 SR
Queue Stats
7W - 3L
1,498 Elo+
Party 1
Bellona
Bellona
RookieMistakee
Bellona
Level 7
God Stats
4W - 1L
1,552 SR
Queue Stats
7W - 6L
1,398 Elo+
Party 1
Merlin
Merlin
SturmLogan
Merlin
Level 99
God Stats
3W - 0L
1,456 SR
Queue Stats
10W - 9L
1,409 Elo+
Party 1
Anhur
Anhur
Vypxn
Anhur
Level 21
God Stats
1W - 0L
1,507 SR
Queue Stats
10W - 7L
1,501 Elo+
Solo
Team Averages
Level 32
1,575 SR
1,487 Elo+

VS

Team Averages
Level 14
1,469 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
AdamDavidTudor
Tsukuyomi
Level 8
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 2
Ra
Ra
Bednarski9007
Ra
Level 6
God Stats
1W - 1L
1,516 SR
Queue Stats
5W - 7L
1,493 Elo+
Solo
Bellona
Bellona
Connorrrrr315
Bellona
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,742 Elo+
Party 2
Danzaburou
Danzaburou
skadarsh
Danzaburou
Level 29
God Stats
49W - 32L
1,635 SR
Queue Stats
417W - 286L
1,617 Elo+
Solo
Nu Wa
Nu Wa
waxedbanana
Nu Wa
Level 14
God Stats
19W - 16L
1,433 SR
Queue Stats
22W - 22L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
20 / 4 / 8
13,975
1,270
21,369
13,406
6,100
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Ccochran2001
Kukulkan
19
2 / 3 / 19
11,865
1,079
11,023
11,983
5,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 3 / 18
11,904
1,082
11,679
19,743
18,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Merlin
SturmLogan
Merlin
20
12 / 2 / 18
13,958
1,269
21,925
13,524
6,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Vypxn
Anhur
19
6 / 5 / 16
12,386
1,126
14,659
13,558
6,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AdamDavidTudor
Tsukuyomi
15
0 / 4 / 1
9,124
829
1,955
8,131
2,315
18
1 / 10 / 6
10,729
975
6,800
15,599
4,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
19
3 / 9 / 8
12,103
1,100
14,371
25,724
18,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
skadarsh
Danzaburou
19
10 / 6 / 5
15,081
1,371
28,180
17,681
5,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
3 / 13 / 8
11,887
1,081
13,963
21,165
17,434
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
45
42
Kills
17
17
Deaths
42
79
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AdamDavidTudor
Tsukuyomi
0
4
1
0.13
W
20
4
8
6
L
1
10
6
0.4
W
Kukulkan
Ccochran2001
Kukulkan
2
3
19
3.83
L
Bellona
3
9
8
0.78
W
2
3
18
3.67
W
Merlin
SturmLogan
Merlin
12
2
18
10.5
W
Anhur
Vypxn
Anhur
6
5
16
2.8
L
Danzaburou
skadarsh
Danzaburou
10
6
5
2.08
L
3
13
8
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,655
Damage
65,269
72,214
Taken
88,300
42,396
Mitigated
47,994
6,766
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AdamDavidTudor
Tsukuyomi
1,955
178
0
46
8,131
2,315
0
2,254
5,815
0
7,789
W
21,369
5,864
0
0
13,406
6,100
0
4,438
8,968
0
37,709
L
6,800
303
790
183
15,599
4,272
0
5,459
9,948
20,231
0
W
Kukulkan
Ccochran2001
Kukulkan
11,023
954
0
464
11,983
5,365
0
4,596
7,387
32,661
0
L
Bellona
14,371
4,902
1,042
1,073
25,724
18,900
0
10,792
14,664
301
30,601
W
11,679
3,867
1,719
1,939
19,743
18,635
0
5,008
14,313
0
23,861
W
Merlin
SturmLogan
Merlin
21,925
608
0
1,304
13,524
6,192
0
3,443
10,081
52,541
0
W
Anhur
Vypxn
Anhur
14,659
5,128
0
1,340
13,558
6,104
0
3,579
9,979
0
46,045
L
Danzaburou
skadarsh
Danzaburou
28,180
19,419
0
686
17,681
5,073
0
6,857
10,689
0
67,277
L
13,963
4,654
378
458
21,165
17,434
0
6,883
14,236
29,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,088
Gold Earned
58,924
251
Minions Killed
169
9
Camps Cleared
9
1,025,463
Distance Traveled
890,071
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,124
829
9
1
0
103,172
0
W
Susano
13,975
1,270
27
2
2
206,976
1
L
Ra
10,729
975
34
3
0
183,422
0
W
Kukulkan
11,865
1,079
82
7
1
217,408
0
L
Bellona
12,103
1,100
32
3
1
222,237
0
W
Bellona
11,904
1,082
22
2
0
240,172
0
W
Merlin
13,958
1,269
67
6
2
198,773
0
W
Anhur
12,386
1,126
53
5
4
162,134
0
L
Danzaburou
15,081
1,371
64
6
8
201,739
1
L
Nu Wa
11,887
1,081
30
3
0
179,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role