Player Matchup

Mercury
Mercury
Platinum III
 
Mercury
Platinum III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
BeardedWins
Danzaburou
Gold I
Level 127
God Stats
162W - 132L
1,678 SR
Queue Stats
386W - 383L
1,677 MMR
Solo
Ymir
Ymir
Platinum V
CladeronKing29
Ymir
Platinum V
Level 99
God Stats
3W - 7L
1,623 SR
Queue Stats
155W - 158L
1,656 MMR
Solo
The Morrigan
The Morrigan
Gold I
InfraredMelo
The Morrigan
Gold I
Level 142
God Stats
2W - 2L
1,983 SR
Queue Stats
106W - 107L
1,669 MMR
Solo
Sol
Sol
Gold V
JARALOLA1
Sol
Gold V
Level 32
God Stats
4W - 7L
1,615 SR
Queue Stats
35W - 37L
1,643 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,680 SR
1,629 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,610 SR
1,639 MMR
Hera
Hera
Gold II
 
Hera
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
Aquisii
Hou Yi
Platinum IV
Level 154
God Stats
19W - 18L
1,588 SR
Queue Stats
1,464W - 1,454L
1,651 MMR
Solo
Artio
Artio
Platinum III
I B1acKMamBa ll
Artio
Platinum III
Level 106
God Stats
4W - 4L
1,590 SR
Queue Stats
128W - 135L
1,639 MMR
Solo
Thanatos
Thanatos
Gold II
Ringtailedcat65
Thanatos
Gold II
Level 150
God Stats
9W - 7L
1,660 SR
Queue Stats
446W - 438L
1,682 MMR
Party 1
Tiamat
Tiamat
Gold V
stupid random11
Tiamat
Gold V
Level 49
God Stats
3W - 0L
1,709 SR
Queue Stats
24W - 8L
1,724 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 8 / 5
8,362
465
6,064
15,425
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BeardedWins
Danzaburou
13
3 / 8 / 4
8,702
483
11,072
12,386
3,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 4 / 5
9,089
505
5,760
17,591
16,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
InfraredMelo
The Morrigan
14
2 / 3 / 6
8,662
481
10,692
10,821
4,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 3
8,969
498
12,057
17,954
6,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaPersephoneOdinMorgan Le FayGeb

VS

Bans
ArtemisCthulhuSylvanusCerberusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 1 / 8
9,588
533
12,720
10,086
4,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Aquisii
Hou Yi
18
14 / 3 / 5
11,430
635
18,238
14,267
4,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 4 / 14
9,173
510
7,224
21,690
23,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
18
7 / 1 / 9
10,675
593
8,436
11,924
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 3 / 6
8,926
496
10,756
12,127
9,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
12
Kills
29
29
Deaths
12
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
8
5
0.56
W
Hera
 
Hera
3
1
8
7
W
Hou Yi
Aquisii
Hou Yi
14
3
5
5.5
L
Danzaburou
BeardedWins
Danzaburou
3
8
4
0.63
L
4
4
5
1.63
W
4
4
14
2.75
L
The Morrigan
InfraredMelo
The Morrigan
2
3
6
1.67
L
1
6
3
0.42
W
Thanatos
7
1
9
11.5
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,645
Damage
57,374
74,177
Taken
70,094
36,129
Mitigated
47,715
21,995
Healing
32,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,064
2,324
0
3,620
15,425
4,858
0
5,030
10,395
0
43,652
W
Hera
 
Hera
12,720
4,952
0
2,619
10,086
4,362
704
4,664
5,422
68,042
0
W
Hou Yi
Aquisii
Hou Yi
18,238
9,967
0
4,413
14,267
4,827
266
4,800
9,467
0
74,524
L
Danzaburou
BeardedWins
Danzaburou
11,072
5,301
0
944
12,386
3,850
0
4,570
7,816
0
38,669
L
5,760
2,108
1,968
4,940
17,591
16,758
0
7,759
9,832
27,972
0
W
7,224
679
888
6,202
21,690
23,286
27
9,195
12,495
32,174
0
L
The Morrigan
InfraredMelo
The Morrigan
10,692
4,035
0
2,054
10,821
4,073
0
4,185
6,636
48,158
6,159
L
12,057
4,231
0
8,469
17,954
6,590
976
9,156
8,798
73,896
0
W
Thanatos
8,436
1,156
0
14,210
11,924
6,064
0
2,242
9,682
0
86,326
W
10,756
211
0
4,662
12,127
9,176
0
4,878
7,249
65,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,784
Gold Earned
49,792
408
Minions Killed
543
0
Camps Cleared
0
1,561,045
Distance Traveled
1,765,274
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,362
465
75
4
0
361,700
4
W
Hera
9,588
533
118
7
0
341,108
3
W
Hou Yi
11,430
635
134
7
0
326,216
3
L
Danzaburou
8,702
483
64
4
0
287,603
3
L
Ymir
9,089
505
37
2
0
323,088
3
W
Artio
9,173
510
40
2
0
351,544
3
L
The Morrigan
8,662
481
98
5
0
308,074
4
L
Sol
8,969
498
134
7
0
280,580
2
W
Thanatos
10,675
593
139
8
0
437,364
1
W
Tiamat
8,926
496
112
6
0
309,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role