Player Matchup

Tsukuyomi
Tsukuyomi
NaCl the troll
Tsukuyomi
Level 29
God Stats
15W - 12L
1,500 SR
Queue Stats
145W - 116L
1,671 Elo+
Party 1
Bellona
Bellona
S3v3nShells
Bellona
Level 23
God Stats
15W - 4L
1,799 SR
Queue Stats
50W - 38L
1,584 Elo+
Solo
Tiamat
Tiamat
Tsaucony
Tiamat
Level 22
God Stats
9W - 2L
1,770 SR
Queue Stats
85W - 76L
1,654 Elo+
Solo
Chernobog
Chernobog
Whoocares125240
Chernobog
Level 28
God Stats
1W - 3L
1,445 SR
Queue Stats
91W - 98L
1,427 Elo+
Party 1
Bacchus
Bacchus
monkey_5198
Bacchus
Level 18
God Stats
6W - 1L
1,549 SR
Queue Stats
15W - 8L
1,577 Elo+
Solo
Team Averages
Level 24
1,613 SR
1,583 Elo+

VS

Team Averages
Level 14
1,587 SR
1,642 Elo+
Ah Muzen Cab
Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
Level 17
God Stats
12W - 10L
1,524 SR
Queue Stats
91W - 115L
1,519 Elo+
Solo
King Arthur
King Arthur
Eto Sasaki
King Arthur
Level 29
God Stats
2W - 3L
1,224 SR
Queue Stats
123W - 110L
1,490 Elo+
Solo
Ra
Ra
LordSeemen420
Ra
Level 12
God Stats
1W - 1L
1,863 SR
Queue Stats
7W - 4L
1,637 Elo+
Solo
Thor
Thor
MrWalb-
Thor
Level 7
God Stats
6W - 6L
1,821 SR
Queue Stats
35W - 27L
1,618 Elo+
Solo
Sobek
Sobek
daWeabooWarrior
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,945 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NaCl the troll
Tsukuyomi
16
10 / 4 / 8
9,907
660
13,133
11,544
4,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
S3v3nShells
Bellona
18
5 / 2 / 3
10,694
713
8,494
13,172
9,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Tsaucony
Tiamat
13
4 / 1 / 9
8,995
600
10,463
6,853
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Whoocares125240
Chernobog
11
1 / 5 / 11
7,557
504
5,618
10,778
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
monkey_5198
Bacchus
13
5 / 3 / 3
8,031
535
6,642
10,409
8,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
11
2 / 8 / 2
6,427
428
6,408
12,042
3,932
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Eto Sasaki
King Arthur
12
0 / 6 / 2
7,105
474
3,558
13,416
8,705
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 7 / 9
7,480
499
8,147
10,706
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
MrWalb-
Thor
14
9 / 3 / 1
8,526
568
7,798
11,614
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 3
7,140
476
6,753
14,773
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
25
Kills
15
15
Deaths
26
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
2
8
2
0.38
L
King Arthur
Eto Sasaki
King Arthur
0
6
2
0.17
L
1
7
9
0.79
L
Thor
MrWalb-
Thor
9
3
1
3.17
W
Tsukuyomi
NaCl the troll
Tsukuyomi
10
4
8
3.5
W
Bellona
S3v3nShells
Bellona
5
2
3
3.25
W
Tiamat
Tsaucony
Tiamat
4
1
9
8.5
W
Chernobog
Whoocares125240
Chernobog
1
5
11
1.3
L
3
2
3
2.25
W
Bacchus
monkey_5198
Bacchus
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,350
Damage
32,664
52,756
Taken
62,551
30,661
Mitigated
33,874
20,196
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BLUxTACOZ
Ah Muzen Cab
6,408
3,276
0
2,718
12,042
3,932
347
3,254
8,788
0
34,658
L
King Arthur
Eto Sasaki
King Arthur
3,558
370
0
2,658
13,416
8,705
0
1,746
11,670
0
40,745
L
8,147
468
528
2,294
10,706
3,572
23
3,477
7,229
44,665
0
L
Thor
MrWalb-
Thor
7,798
1,172
0
2,650
11,614
4,211
30
4,256
7,358
0
41,844
W
Tsukuyomi
NaCl the troll
Tsukuyomi
13,133
3,897
0
4,669
11,544
4,862
206
2,884
8,542
0
59,381
W
Bellona
S3v3nShells
Bellona
8,494
2,756
8
7,576
13,172
9,571
0
1,822
11,240
0
88,500
W
Tiamat
Tsaucony
Tiamat
10,463
964
169
2,745
6,853
4,237
0
1,607
5,037
50,483
0
W
Chernobog
Whoocares125240
Chernobog
5,618
2,942
0
2,578
10,778
3,569
856
3,013
7,757
0
35,781
L
6,753
703
0
4,725
14,773
13,454
0
4,372
10,401
21,825
0
W
Bacchus
monkey_5198
Bacchus
6,642
830
332
2,119
10,409
8,422
176
4,962
5,280
27,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,184
Gold Earned
36,678
473
Minions Killed
335
0
Camps Cleared
0
1,615,046
Distance Traveled
1,447,323
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,427
428
61
4
0
239,961
0
L
King Arthur
7,105
474
98
7
0
296,291
4
L
Ra
7,480
499
79
5
0
316,583
5
L
Thor
8,526
568
74
5
0
292,707
3
W
Tsukuyomi
9,907
660
91
6
0
361,172
1
W
Bellona
10,694
713
159
11
0
347,542
0
W
Tiamat
8,995
600
105
7
0
315,467
5
W
Chernobog
7,557
504
57
4
0
280,186
1
L
Sobek
7,140
476
23
2
0
301,781
4
W
Bacchus
8,031
535
61
4
0
310,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role