Player Matchup

Sylvanus
Sylvanus
Ahoy_Shmucks
Sylvanus
Level 17
God Stats
3W - 3L
1,137 SR
Queue Stats
105W - 126L
1,273 Elo+
Party 1
Loki
Loki
Cyprus salt
Loki
Level 23
God Stats
18W - 17L
1,216 SR
Queue Stats
28W - 24L
1,322 Elo+
Party 2
Nox
Nox
DogeLord2013
Nox
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 36L
1,314 Elo+
Party 2
Tiamat
Tiamat
Witch-Katt
Tiamat
Level 28
God Stats
9W - 5L
1,623 SR
Queue Stats
75W - 73L
1,350 Elo+
Party 1
Osiris
Osiris
regular_blade931
Osiris
Level 26
God Stats
5W - 1L
1,672 SR
Queue Stats
62W - 89L
1,198 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,292 Elo+

VS

Team Averages
Level 15
1,422 SR
1,172 Elo+
Sun Wukong
Sun Wukong
BerriSerious-_-
Sun Wukong
Level 17
God Stats
8W - 18L
1,273 SR
Queue Stats
170W - 181L
1,207 Elo+
Solo
Set
Set
LEAKMASTER2
Set
Level 26
God Stats
4W - 2L
1,669 SR
Queue Stats
106W - 143L
1,175 Elo+
Solo
Cabrakan
Cabrakan
iDredgen
Cabrakan
Level 8
God Stats
0W - 3L
1,535 SR
Queue Stats
1W - 8L
1,021 Elo+
Solo
Izanami
Izanami
iSWEjOkE
Izanami
Level 22
God Stats
25W - 21L
1,132 SR
Queue Stats
30W - 32L
958 Elo+
Solo
Agni
Agni
yaaay4321
Agni
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ahoy_Shmucks
Sylvanus
14
1 / 4 / 6
10,635
425
4,060
18,114
22,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 1 / 2
13,209
528
15,023
10,777
4,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 9
11,808
472
4,454
11,067
6,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Witch-Katt
Tiamat
16
9 / 4 / 7
11,770
471
19,882
17,543
10,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 4
11,664
467
5,728
18,937
14,144
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BerriSerious-_-
Sun Wukong
7
0 / 0 / 0
7,595
304
2,140
2,951
1,072
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Short Bow

Short Bow

+15%
Attack Speed

17
2 / 5 / 1
10,059
402
3,958
18,229
7,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
iDredgen
Cabrakan
14
6 / 8 / 2
10,029
401
11,204
21,781
13,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
iSWEjOkE
Izanami
17
4 / 6 / 3
10,768
431
17,215
20,781
7,557
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
7
0 / 10 / 1
7,122
285
833
7,032
1,646

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
28
Kills
12
15
Deaths
29
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Ahoy_Shmucks
Sylvanus
1
4
6
1
L
Sun Wukong
BerriSerious-_-
Sun Wukong
0
0
0
0
W
13
1
2
14
W
3
2
9
3.75
L
2
5
1
0.5
W
Tiamat
Witch-Katt
Tiamat
9
4
7
3.13
L
Cabrakan
iDredgen
Cabrakan
6
8
2
0.88
L
Izanami
iSWEjOkE
Izanami
4
6
3
0.92
W
2
4
4
1
L
Agni
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,147
Damage
35,350
76,438
Taken
70,774
57,860
Mitigated
31,235
23,473
Healing
10,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Ahoy_Shmucks
Sylvanus
4,060
1,794
5,500
4,006
18,114
22,593
1,682
3,764
14,253
30,106
0
L
Sun Wukong
BerriSerious-_-
Sun Wukong
2,140
455
0
55
2,951
1,072
214
331
2,620
0
14,718
W
15,023
2,118
0
2,068
10,777
4,205
353
3,268
7,440
0
86,856
W
4,454
1,561
229
2,089
11,067
6,695
3,397
1,908
9,009
47,227
0
L
3,958
1,784
0
1,563
18,229
7,555
733
7,902
9,964
0
52,414
W
Tiamat
Witch-Katt
Tiamat
19,882
1,110
450
4,714
17,543
10,223
2,905
4,417
12,906
62,176
0
L
Cabrakan
iDredgen
Cabrakan
11,204
2,804
0
4,255
21,781
13,405
1,146
8,235
13,110
34,698
0
L
Izanami
iSWEjOkE
Izanami
17,215
11,719
0
4,136
20,781
7,557
1,700
7,596
12,635
0
79,686
W
5,728
2,498
0
4,417
18,937
14,144
1,640
2,953
15,875
0
75,307
L
Agni
833
75
0
0
7,032
1,646
108
2,801
4,049
6,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,086
Gold Earned
45,573
445
Minions Killed
335
0
Camps Cleared
0
2,243,461
Distance Traveled
1,553,492
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,635
425
47
2
0
378,283
0
L
Sun Wukong
7,595
304
24
1
0
139,992
0
W
Loki
13,209
528
124
5
0
557,874
0
W
Nox
11,808
472
77
3
0
404,103
1
L
Set
10,059
402
107
4
0
455,990
0
W
Tiamat
11,770
471
90
4
0
444,535
3
L
Cabrakan
10,029
401
47
2
0
362,430
4
L
Izanami
10,768
431
147
6
0
392,087
0
W
Osiris
11,664
467
107
4
0
458,666
0
L
Agni
7,122
285
10
0
0
202,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role